1 code implementation • 31 Aug 2022 • Mohamed Sayed, John Gibson, Jamie Watson, Victor Prisacariu, Michael Firman, Clément Godard
Traditionally, 3D indoor scene reconstruction from posed images happens in two phases: per-image depth estimation, followed by depth merging and surface reconstruction.
14 code implementations • 4 Jun 2018 • Clément Godard, Oisin Mac Aodha, Michael Firman, Gabriel Brostow
Per-pixel ground-truth depth data is challenging to acquire at scale.
Ranked #3 on
Monocular Depth Estimation
on VA (Virtual Apartment)
3 code implementations • ECCV 2018 • Clément Godard, Kevin Matzen, Matt Uyttendaele
One strategy for mitigating noise in a low-light situation is to increase the shutter time of the camera, thus allowing each photosite to integrate more light and decrease noise variance.
16 code implementations • CVPR 2017 • Clément Godard, Oisin Mac Aodha, Gabriel J. Brostow
Learning based methods have shown very promising results for the task of depth estimation in single images.
Ranked #4 on
Monocular Depth Estimation
on Mid-Air Dataset