Search Results for author: Daiheng Gao

Found 8 papers, 3 papers with code

MaTe3D: Mask-guided Text-based 3D-aware Portrait Editing

no code implementations12 Dec 2023 Kangneng Zhou, Daiheng Gao, Xuan Wang, Jie Zhang, Peng Zhang, Xusen Sun, Longhao Zhang, Shiqi Yang, Bang Zhang, Liefeng Bo, Yaxing Wang

To address this limitation, we propose \textbf{MaTe3D}: mask-guided text-based 3D-aware portrait editing.

VividTalk: One-Shot Audio-Driven Talking Head Generation Based on 3D Hybrid Prior

no code implementations4 Dec 2023 Xusen Sun, Longhao Zhang, Hao Zhu, Peng Zhang, Bang Zhang, Xinya Ji, Kangneng Zhou, Daiheng Gao, Liefeng Bo, Xun Cao

Audio-driven talking head generation has drawn much attention in recent years, and many efforts have been made in lip-sync, expressive facial expressions, natural head pose generation, and high video quality.

Talking Head Generation

HAVE-FUN: Human Avatar Reconstruction from Few-Shot Unconstrained Images

no code implementations27 Nov 2023 Xihe Yang, Xingyu Chen, Shaohui Wang, Daiheng Gao, Xiaoguang Han, Baoyuan Wang

As for human avatar reconstruction, contemporary techniques commonly necessitate the acquisition of costly data and struggle to achieve satisfactory results from a small number of casual images.

Cloth2Tex: A Customized Cloth Texture Generation Pipeline for 3D Virtual Try-On

no code implementations8 Aug 2023 Daiheng Gao, Xu Chen, Xindi Zhang, Qi Wang, Ke Sun, Bang Zhang, Liefeng Bo, QiXing Huang

Since traditional warping-based texture generation methods require a significant number of control points to be manually selected for each type of garment, which can be a time-consuming and tedious process.

Texture Synthesis Virtual Try-on

DART: Articulated Hand Model with Diverse Accessories and Rich Textures

1 code implementation14 Oct 2022 Daiheng Gao, Yuliang Xiu, Kailin Li, Lixin Yang, Feng Wang, Peng Zhang, Bang Zhang, Cewu Lu, Ping Tan

Unity GUI is also provided to generate synthetic hand data with user-defined settings, e. g., pose, camera, background, lighting, textures, and accessories.

Hand Pose Estimation Unity

Multi-View Consistent Generative Adversarial Networks for 3D-aware Image Synthesis

1 code implementation CVPR 2022 Xuanmeng Zhang, Zhedong Zheng, Daiheng Gao, Bang Zhang, Pan Pan, Yi Yang

To address this challenge, we propose Multi-View Consistent Generative Adversarial Networks (MVCGAN) for high-quality 3D-aware image synthesis with geometry constraints.

3D-Aware Image Synthesis


no code implementations25 Sep 2019 Daiheng Gao, Hongwei Wang, Hehui Zhang, Meng Wang, Zhenzhi Wu

Stemming from neuroscience, Spiking neural networks (SNNs), a brain-inspired neural network that is a versatile solution to fault-tolerant and energy efficient information processing pertains to the ”event-driven” characteristic as the analogy of the behavior of biological neurons.

Text Summarization Video Understanding

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