Search Results for author: Daniel Hernandez-Juarez

Found 6 papers, 4 papers with code

GPU-accelerated real-time stixel computation

1 code implementation13 Oct 2016 Daniel Hernandez-Juarez, Antonio Espinosa, David Vázquez, Antonio Manuel López, Juan Carlos Moure

The Stixel World is a medium-level, compact representation of road scenes that abstracts millions of disparity pixels into hundreds or thousands of stixels.

Embedded real-time stereo estimation via Semi-Global Matching on the GPU

1 code implementation13 Oct 2016 Daniel Hernandez-Juarez, Alejandro Chacón, Antonio Espinosa, David Vázquez, Juan Carlos Moure, Antonio Manuel López

Dense, robust and real-time computation of depth information from stereo-camera systems is a computationally demanding requirement for robotics, advanced driver assistance systems (ADAS) and autonomous vehicles.

Autonomous Vehicles Disparity Estimation

Slanted Stixels: Representing San Francisco's Steepest Streets

1 code implementation17 Jul 2017 Daniel Hernandez-Juarez, Lukas Schneider, Antonio Espinosa, David Vázquez, Antonio M. López, Uwe Franke, Marc Pollefeys, Juan C. Moure

In this work we present a novel compact scene representation based on Stixels that infers geometric and semantic information.

Slanted Stixels: A way to represent steep streets

no code implementations2 Oct 2019 Daniel Hernandez-Juarez, Lukas Schneider, Pau Cebrian, Antonio Espinosa, David Vazquez, Antonio M. Lopez, Uwe Franke, Marc Pollefeys, Juan C. Moure

This work presents and evaluates a novel compact scene representation based on Stixels that infers geometric and semantic information.

A Multi-Hypothesis Approach to Color Constancy

1 code implementation CVPR 2020 Daniel Hernandez-Juarez, Sarah Parisot, Benjamin Busam, Ales Leonardis, Gregory Slabaugh, Steven McDonagh

Firstly, we select a set of candidate scene illuminants in a data-driven fashion and apply them to a target image to generate of set of corrected images.

Color Constancy

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