Search Results for author: David Reichert

Found 7 papers, 3 papers with code

Scaling Instructable Agents Across Many Simulated Worlds

no code implementations13 Mar 2024 SIMA Team, Maria Abi Raad, Arun Ahuja, Catarina Barros, Frederic Besse, Andrew Bolt, Adrian Bolton, Bethanie Brownfield, Gavin Buttimore, Max Cant, Sarah Chakera, Stephanie C. Y. Chan, Jeff Clune, Adrian Collister, Vikki Copeman, Alex Cullum, Ishita Dasgupta, Dario de Cesare, Julia Di Trapani, Yani Donchev, Emma Dunleavy, Martin Engelcke, Ryan Faulkner, Frankie Garcia, Charles Gbadamosi, Zhitao Gong, Lucy Gonzales, Kshitij Gupta, Karol Gregor, Arne Olav Hallingstad, Tim Harley, Sam Haves, Felix Hill, Ed Hirst, Drew A. Hudson, Jony Hudson, Steph Hughes-Fitt, Danilo J. Rezende, Mimi Jasarevic, Laura Kampis, Rosemary Ke, Thomas Keck, Junkyung Kim, Oscar Knagg, Kavya Kopparapu, Andrew Lampinen, Shane Legg, Alexander Lerchner, Marjorie Limont, YuLan Liu, Maria Loks-Thompson, Joseph Marino, Kathryn Martin Cussons, Loic Matthey, Siobhan Mcloughlin, Piermaria Mendolicchio, Hamza Merzic, Anna Mitenkova, Alexandre Moufarek, Valeria Oliveira, Yanko Oliveira, Hannah Openshaw, Renke Pan, Aneesh Pappu, Alex Platonov, Ollie Purkiss, David Reichert, John Reid, Pierre Harvey Richemond, Tyson Roberts, Giles Ruscoe, Jaume Sanchez Elias, Tasha Sandars, Daniel P. Sawyer, Tim Scholtes, Guy Simmons, Daniel Slater, Hubert Soyer, Heiko Strathmann, Peter Stys, Allison C. Tam, Denis Teplyashin, Tayfun Terzi, Davide Vercelli, Bojan Vujatovic, Marcus Wainwright, Jane X. Wang, Zhengdong Wang, Daan Wierstra, Duncan Williams, Nathaniel Wong, Sarah York, Nick Young

Building embodied AI systems that can follow arbitrary language instructions in any 3D environment is a key challenge for creating general AI.

Automated curriculum generation through setter-solver interactions

no code implementations ICLR 2020 Sebastien Racaniere, Andrew Lampinen, Adam Santoro, David Reichert, Vlad Firoiu, Timothy Lillicrap

We demonstrate the success of our approach in rich but sparsely rewarding 2D and 3D environments, where an agent is tasked to achieve a single goal selected from a set of possible goals that varies between episodes, and identify challenges for future work.

Deep reinforcement learning with relational inductive biases

no code implementations ICLR 2019 Vinicius Zambaldi, David Raposo, Adam Santoro, Victor Bapst, Yujia Li, Igor Babuschkin, Karl Tuyls, David Reichert, Timothy Lillicrap, Edward Lockhart, Murray Shanahan, Victoria Langston, Razvan Pascanu, Matthew Botvinick, Oriol Vinyals, Peter Battaglia

We introduce an approach for augmenting model-free deep reinforcement learning agents with a mechanism for relational reasoning over structured representations, which improves performance, learning efficiency, generalization, and interpretability.

reinforcement-learning Reinforcement Learning (RL) +3

Relational Deep Reinforcement Learning

7 code implementations5 Jun 2018 Vinicius Zambaldi, David Raposo, Adam Santoro, Victor Bapst, Yujia Li, Igor Babuschkin, Karl Tuyls, David Reichert, Timothy Lillicrap, Edward Lockhart, Murray Shanahan, Victoria Langston, Razvan Pascanu, Matthew Botvinick, Oriol Vinyals, Peter Battaglia

We introduce an approach for deep reinforcement learning (RL) that improves upon the efficiency, generalization capacity, and interpretability of conventional approaches through structured perception and relational reasoning.

reinforcement-learning Reinforcement Learning (RL) +3

Learning model-based planning from scratch

2 code implementations19 Jul 2017 Razvan Pascanu, Yujia Li, Oriol Vinyals, Nicolas Heess, Lars Buesing, Sebastien Racanière, David Reichert, Théophane Weber, Daan Wierstra, Peter Battaglia

Here we introduce the "Imagination-based Planner", the first model-based, sequential decision-making agent that can learn to construct, evaluate, and execute plans.

Continuous Control Decision Making

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