Search Results for author: Enric Corona

Found 10 papers, 5 papers with code

Learned Vertex Descent: A New Direction for 3D Human Model Fitting

no code implementations12 May 2022 Enric Corona, Gerard Pons-Moll, Guillem Alenyà, Francesc Moreno-Noguer

An exhaustive evaluation demonstrates that our approach is able to capture the underlying body of clothed people with very different body shapes, achieving a significant improvement compared to state-of-the-art.

Enhancing Egocentric 3D Pose Estimation with Third Person Views

1 code implementation6 Jan 2022 Ameya Dhamanaskar, Mariella Dimiccoli, Enric Corona, Albert Pumarola, Francesc Moreno-Noguer

In this paper, we propose a novel approach to enhance the 3D body pose estimation of a person computed from videos captured from a single wearable camera.

3D Pose Estimation Domain Adaptation

SMPLicit: Topology-aware Generative Model for Clothed People

1 code implementation CVPR 2021 Enric Corona, Albert Pumarola, Guillem Alenyà, Gerard Pons-Moll, Francesc Moreno-Noguer

In this paper we introduce SMPLicit, a novel generative model to jointly represent body pose, shape and clothing geometry.

3D Reconstruction

Multi-FinGAN: Generative Coarse-To-Fine Sampling of Multi-Finger Grasps

1 code implementation17 Dec 2020 Jens Lundell, Enric Corona, Tran Nguyen Le, Francesco Verdoja, Philippe Weinzaepfel, Gregory Rogez, Francesc Moreno-Noguer, Ville Kyrki

While there exists many methods for manipulating rigid objects with parallel-jaw grippers, grasping with multi-finger robotic hands remains a quite unexplored research topic.

D-NeRF: Neural Radiance Fields for Dynamic Scenes

1 code implementation CVPR 2021 Albert Pumarola, Enric Corona, Gerard Pons-Moll, Francesc Moreno-Noguer

In this paper we introduce D-NeRF, a method that extends neural radiance fields to a dynamic domain, allowing to reconstruct and render novel images of objects under rigid and non-rigid motions from a \emph{single} camera moving around the scene.

Neural Rendering

PI-Net: Pose Interacting Network for Multi-Person Monocular 3D Pose Estimation

no code implementations11 Oct 2020 Wen Guo, Enric Corona, Francesc Moreno-Noguer, Xavier Alameda-Pineda

Our pose interacting network, or PI-Net, inputs the initial pose estimates of a variable number of interactees into a recurrent architecture used to refine the pose of the person-of-interest.

3D Multi-Person Pose Estimation (root-relative) 3D Pose Estimation

GanHand: Predicting Human Grasp Affordances in Multi-Object Scenes

1 code implementation CVPR 2020 Enric Corona, Albert Pumarola, Guillem Alenya, Francesc Moreno-Noguer, Gregory Rogez

To this end, we introduce a generative model that jointly reasons in all these levels and 1) regresses the 3D shape and pose of the objects in the scene; 2) estimates the grasp types; and 3) refines the 51-DoF of a 3D hand model that minimize a graspability loss.

Context-aware Human Motion Prediction

no code implementations CVPR 2020 Enric Corona, Albert Pumarola, Guillem Alenyà, Francesc Moreno-Noguer

The problem of predicting human motion given a sequence of past observations is at the core of many applications in robotics and computer vision.

Graph Attention Human motion prediction +1

Pose Estimation for Objects with Rotational Symmetry

no code implementations13 Oct 2018 Enric Corona, Kaustav Kundu, Sanja Fidler

In particular, our aim is to infer poses for objects not seen at training time, but for which their 3D CAD models are available at test time.

Pose Estimation

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