1 code implementation • 26 Jun 2015 • Chen Liu, Ezequiel E. Ferrero, Francesco Puosi, Jean-Louis Barrat, Kirsten Martens
We study stress time series caused by plastic avalanches in athermally sheared disordered materials.
Soft Condensed Matter Statistical Mechanics
1 code implementation • 18 Jul 2014 • Ezequiel E. Ferrero, Alejandro B. Kolton, Matteo Palassini
We develop a parallel rejection algorithm to tackle the problem of low acceptance in Monte Carlo methods, and apply it to the simulation of the hopping conduction in Coulomb glasses using Graphics Processing Units, for which we also parallelize the update of local energies.
Disordered Systems and Neural Networks Statistical Mechanics Computational Physics
1 code implementation • 30 Nov 2012 • Ezequiel E. Ferrero, Sebastián Bustingorry, Alejandro B. Kolton
We study the non-steady relaxation of a driven one-dimensional elastic interface at the depinning transition by extensive numerical simulations concurrently implemented on graphics processing units (GPUs).
Statistical Mechanics
1 code implementation • 8 Sep 2012 • Ezequiel E. Ferrero, Federico Romá, Sebastián Bustingorry, Pablo M. Gleiser
In particular we target the possible relation between the different time scales and the spatial heterogeneities originated in the ground state topology, which are associated to the presence of a backbone structure.
Statistical Mechanics Computational Physics
1 code implementation • 5 Jan 2011 • Ezequiel E. Ferrero, Juan Pablo De Francesco, Nicolás Wolovick, Sergio A. Cannas
We implemented a GPU based parallel code to perform Monte Carlo simulations of the two dimensional q-state Potts model.
Statistical Mechanics Computational Physics