1 code implementation • 1 Oct 2024 • Stone Tao, Fanbo Xiang, Arth Shukla, Yuzhe Qin, Xander Hinrichsen, Xiaodi Yuan, Chen Bao, Xinsong Lin, Yulin Liu, Tse-kai Chan, Yuan Gao, Xuanlin Li, Tongzhou Mu, Nan Xiao, Arnav Gurha, Zhiao Huang, Roberto Calandra, Rui Chen, Shan Luo, Hao Su
We introduce and open source ManiSkill3, the fastest state-visual GPU parallelized robotics simulator with contact-rich physics targeting generalizable manipulation.
1 code implementation • 25 Jun 2024 • Yuchen Zhou, Jiayuan Gu, Tung Yen Chiang, Fanbo Xiang, Hao Su
The development of 2D foundation models for image segmentation has been significantly advanced by the Segment Anything Model (SAM).
1 code implementation • 26 Apr 2024 • Pengwei Xie, Rui Chen, Siang Chen, Yuzhe Qin, Fanbo Xiang, Tianyu Sun, Jing Xu, Guijin Wang, Hao Su
Manipulating unseen articulated objects through visual feedback is a critical but challenging task for real robots.
no code implementations • 9 Dec 2023 • Litian Liang, Liuyu Bian, Caiwei Xiao, Jialin Zhang, Linghao Chen, Isabella Liu, Fanbo Xiang, Zhiao Huang, Hao Su
Building robots that can automate labor-intensive tasks has long been the core motivation behind the advancements in computer vision and the robotics community.
no code implementations • 28 Sep 2023 • Songlin Wei, Jiazhao Zhang, Yang Wang, Fanbo Xiang, Hao Su, He Wang
Existing works rely on the independence assumption of points in the radiance field or the pixels in input views to obtain tractable forms of the probability density function.
no code implementations • 26 May 2023 • Xinyue Wei, Fanbo Xiang, Sai Bi, Anpei Chen, Kalyan Sunkavalli, Zexiang Xu, Hao Su
We present a method for generating high-quality watertight manifold meshes from multi-view input images.
1 code implementation • 9 Feb 2023 • Jiayuan Gu, Fanbo Xiang, Xuanlin Li, Zhan Ling, Xiqiang Liu, Tongzhou Mu, Yihe Tang, Stone Tao, Xinyue Wei, Yunchao Yao, Xiaodi Yuan, Pengwei Xie, Zhiao Huang, Rui Chen, Hao Su
Generalizable manipulation skills, which can be composed to tackle long-horizon and complex daily chores, are one of the cornerstones of Embodied AI.
3 code implementations • 30 Jul 2021 • Tongzhou Mu, Zhan Ling, Fanbo Xiang, Derek Yang, Xuanlin Li, Stone Tao, Zhiao Huang, Zhiwei Jia, Hao Su
Here we propose SAPIEN Manipulation Skill Benchmark (ManiSkill) to benchmark manipulation skills over diverse objects in a full-physics simulator.
1 code implementation • 29 Jun 2021 • Kaichun Mo, Yuzhe Qin, Fanbo Xiang, Hao Su, Leonidas Guibas
Contrary to the vast literature in modeling, perceiving, and understanding agent-object (e. g., human-object, hand-object, robot-object) interaction in computer vision and robotics, very few past works have studied the task of object-object interaction, which also plays an important role in robotic manipulation and planning tasks.
2 code implementations • ICCV 2021 • Anpei Chen, Zexiang Xu, Fuqiang Zhao, Xiaoshuai Zhang, Fanbo Xiang, Jingyi Yu, Hao Su
We present MVSNeRF, a novel neural rendering approach that can efficiently reconstruct neural radiance fields for view synthesis.
1 code implementation • CVPR 2021 • Fanbo Xiang, Zexiang Xu, Miloš Hašan, Yannick Hold-Geoffroy, Kalyan Sunkavalli, Hao Su
We achieve this by introducing a 3D-to-2D texture mapping (or surface parameterization) network into volumetric representations.
1 code implementation • CVPR 2020 • Fanbo Xiang, Yuzhe Qin, Kaichun Mo, Yikuan Xia, Hao Zhu, Fangchen Liu, Minghua Liu, Hanxiao Jiang, Yifu Yuan, He Wang, Li Yi, Angel X. Chang, Leonidas J. Guibas, Hao Su
To achieve this task, a simulated environment with physically realistic simulation, sufficient articulated objects, and transferability to the real robot is indispensable.