Search Results for author: Fengming Zhu

Found 4 papers, 1 papers with code

On Computing Universal Plans for Partially Observable Multi-Agent Path Finding

no code implementations25 May 2023 Fengming Zhu, Fangzhen Lin

Given an arbitrary two-dimensional map and a profile of goals for the agents, the system finds a feasible universal plan for each agent that ensures no collision with others.

Multi-Agent Path Finding

TiKick: Towards Playing Multi-agent Football Full Games from Single-agent Demonstrations

1 code implementation9 Oct 2021 Shiyu Huang, Wenze Chen, Longfei Zhang, Shizhen Xu, Ziyang Li, Fengming Zhu, Deheng Ye, Ting Chen, Jun Zhu

To the best of our knowledge, Tikick is the first learning-based AI system that can take over the multi-agent Google Research Football full game, while previous work could either control a single agent or experiment on toy academic scenarios.

Starcraft Starcraft II

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