1 code implementation • 22 Jul 2024 • Zhi Hao Luo, Luis Lara, Ge Ya Luo, Florian Golemo, Christopher Beckham, Christopher Pal
Text conditioned generative models for images have yielded impressive results.
no code implementations • 29 Mar 2024 • Luke Rowe, Roger Girgis, Anthony Gosselin, Bruno Carrez, Florian Golemo, Felix Heide, Liam Paull, Christopher Pal
In this work, we take an alternative approach and propose CtRL-Sim, a method that leverages return-conditioned offline reinforcement learning to efficiently generate reactive and controllable traffic agents.
1 code implementation • 3 Dec 2022 • Christopher Beckham, Martin Weiss, Florian Golemo, Sina Honari, Derek Nowrouzezahrai, Christopher Pal
Different types of mental rotation tests have been used extensively in psychology to understand human visual reasoning and perception.
1 code implementation • 19 Mar 2022 • R Devon Hjelm, Bogdan Mazoure, Florian Golemo, Felipe Frujeri, Mihai Jalobeanu, Andrey Kolobov
A broad challenge of research on generalization for sequential decision-making tasks in interactive environments is designing benchmarks that clearly landmark progress.
1 code implementation • CVPR 2022 • Klaus Greff, Francois Belletti, Lucas Beyer, Carl Doersch, Yilun Du, Daniel Duckworth, David J. Fleet, Dan Gnanapragasam, Florian Golemo, Charles Herrmann, Thomas Kipf, Abhijit Kundu, Dmitry Lagun, Issam Laradji, Hsueh-Ti, Liu, Henning Meyer, Yishu Miao, Derek Nowrouzezahrai, Cengiz Oztireli, Etienne Pot, Noha Radwan, Daniel Rebain, Sara Sabour, Mehdi S. M. Sajjadi, Matan Sela, Vincent Sitzmann, Austin Stone, Deqing Sun, Suhani Vora, Ziyu Wang, Tianhao Wu, Kwang Moo Yi, Fangcheng Zhong, Andrea Tagliasacchi
Data is the driving force of machine learning, with the amount and quality of training data often being more important for the performance of a system than architecture and training details.
no code implementations • 15 Oct 2021 • Yasmeen Hitti, Ionelia Buzatu, Manuel Del Verme, Mark Lefsrud, Florian Golemo, Audrey Durand
We argue that plant responses to an environmental stimulus are a good example of a real-world problem that can be approached within a reinforcement learning (RL)framework.
3 code implementations • 2 Aug 2021 • Fabrice Normandin, Florian Golemo, Oleksiy Ostapenko, Pau Rodriguez, Matthew D Riemer, Julio Hurtado, Khimya Khetarpal, Ryan Lindeborg, Lucas Cecchi, Timothée Lesort, Laurent Charlin, Irina Rish, Massimo Caccia
We propose a taxonomy of settings, where each setting is described as a set of assumptions.
no code implementations • ICLR 2021 • Krishna Murthy Jatavallabhula, Miles Macklin, Florian Golemo, Vikram Voleti, Linda Petrini, Martin Weiss, Breandan Considine, Jerome Parent-Levesque, Kevin Xie, Kenny Erleben, Liam Paull, Florian Shkurti, Derek Nowrouzezahrai, Sanja Fidler
We consider the problem of estimating an object's physical properties such as mass, friction, and elasticity directly from video sequences.
1 code implementation • 1 Apr 2021 • Sai Rajeswar, Cyril Ibrahim, Nitin Surya, Florian Golemo, David Vazquez, Aaron Courville, Pedro O. Pinheiro
Robots in many real-world settings have access to force/torque sensors in their gripper and tactile sensing is often necessary in tasks that involve contact-rich motion.
2 code implementations • ICLR 2022 • Roger Girgis, Florian Golemo, Felipe Codevilla, Martin Weiss, Jim Aldon D'Souza, Samira Ebrahimi Kahou, Felix Heide, Christopher Pal
AutoBots can produce either the trajectory of one ego-agent or a distribution over the future trajectories for all agents in the scene.
no code implementations • 1 Jan 2021 • Glen Berseth, Florian Golemo, Christopher Pal
It would be desirable for a reinforcement learning (RL) based agent to learn behaviour by merely watching a demonstration.
no code implementations • 7 Dec 2020 • Sebastian Höfer, Kostas Bekris, Ankur Handa, Juan Camilo Gamboa, Florian Golemo, Melissa Mozifian, Chris Atkeson, Dieter Fox, Ken Goldberg, John Leonard, C. Karen Liu, Jan Peters, Shuran Song, Peter Welinder, Martha White
This report presents the debates, posters, and discussions of the Sim2Real workshop held in conjunction with the 2020 edition of the "Robotics: Science and System" conference.
no code implementations • NeurIPS 2020 • Pedro O. Pinheiro, Amjad Almahairi, Ryan Y. Benmalek, Florian Golemo, Aaron Courville
VADeR provides a natural representation for dense prediction tasks and transfers well to downstream tasks.
1 code implementation • 23 Mar 2020 • Sai Rajeswar, Fahim Mannan, Florian Golemo, Jérôme Parent-Lévesque, David Vazquez, Derek Nowrouzezahrai, Aaron Courville
We propose Pix2Shape, an approach to solve this problem with four components: (i) an encoder that infers the latent 3D representation from an image, (ii) a decoder that generates an explicit 2. 5D surfel-based reconstruction of a scene from the latent code (iii) a differentiable renderer that synthesizes a 2D image from the surfel representation, and (iv) a critic network trained to discriminate between images generated by the decoder-renderer and those from a training distribution.
1 code implementation • 18 Feb 2020 • Sharath Chandra Raparthy, Bhairav Mehta, Florian Golemo, Liam Paull
Goal-directed Reinforcement Learning (RL) traditionally considers an agent interacting with an environment, prescribing a real-valued reward to an agent proportional to the completion of some goal.
no code implementations • 9 Nov 2019 • Maxime Chevalier-Boisvert, Guillaume Alain, Florian Golemo, Derek Nowrouzezahrai
Recently, the Deep Planning Network (PlaNet) approach was introduced as a model-based reinforcement learning method that learns environment dynamics directly from pixel observations.
1 code implementation • 29 Oct 2019 • Martin Weiss, Simon Chamorro, Roger Girgis, Margaux Luck, Samira E. Kahou, Joseph P. Cohen, Derek Nowrouzezahrai, Doina Precup, Florian Golemo, Chris Pal
In our endeavor to create a navigation assistant for the BVI, we found that existing Reinforcement Learning (RL) environments were unsuitable for the task.
no code implementations • ICLR 2019 • Sai Rajeswar, Fahim Mannan, Florian Golemo, David Vazquez, Derek Nowrouzezahrai, Aaron Courville
Modelling 3D scenes from 2D images is a long-standing problem in computer vision with implications in, e. g., simulation and robotics.
2 code implementations • 9 Apr 2019 • Bhairav Mehta, Manfred Diaz, Florian Golemo, Christopher J. Pal, Liam Paull
Our experiments show that domain randomization may lead to suboptimal, high-variance policies, which we attribute to the uniform sampling of environment parameters.
no code implementations • 22 Jan 2019 • Glen Berseth, Florian Golemo, Christopher Pal
We approach this challenge using contrastive training to learn a reward function comparing an agent's behaviour with a single demonstration.
no code implementations • 29 Nov 2017 • Simon Brodeur, Ethan Perez, Ankesh Anand, Florian Golemo, Luca Celotti, Florian Strub, Jean Rouat, Hugo Larochelle, Aaron Courville
We introduce HoME: a Household Multimodal Environment for artificial agents to learn from vision, audio, semantics, physics, and interaction with objects and other agents, all within a realistic context.