no code implementations • 27 Mar 2024 • Guoxing Sun, Rishabh Dabral, Pascal Fua, Christian Theobalt, Marc Habermann
Our key idea is to meta-learn the radiance field weights solely from potentially sparse multi-view videos, which can serve as a prior when fine-tuning them on sparse imagery depicting the human.
no code implementations • CVPR 2024 • Ashwath Shetty, Marc Habermann, Guoxing Sun, Diogo Luvizon, Vladislav Golyanik, Christian Theobalt
At inference, our method only requires four camera views of the moving actor and the respective 3D skeletal pose.
no code implementations • CVPR 2022 • Yuheng Jiang, Suyi Jiang, Guoxing Sun, Zhuo Su, Kaiwen Guo, Minye Wu, Jingyi Yu, Lan Xu
In this paper, we propose NeuralHOFusion, a neural approach for volumetric human-object capture and rendering using sparse consumer RGBD sensors.
no code implementations • 1 Aug 2021 • Guoxing Sun, Xin Chen, Yizhang Chen, Anqi Pang, Pei Lin, Yuheng Jiang, Lan Xu, Jingya Wang, Jingyi Yu
In this paper, we propose a neural human performance capture and rendering system to generate both high-quality geometry and photo-realistic texture of both human and objects under challenging interaction scenarios in arbitrary novel views, from only sparse RGB streams.