Search Results for author: Hanxue Liang

Found 8 papers, 4 papers with code

One Million Scenes for Autonomous Driving: ONCE Dataset

1 code implementation21 Jun 2021 Jiageng Mao, Minzhe Niu, Chenhan Jiang, Hanxue Liang, Jingheng Chen, Xiaodan Liang, Yamin Li, Chaoqiang Ye, Wei zhang, Zhenguo Li, Jie Yu, Hang Xu, Chunjing Xu

To facilitate future research on exploiting unlabeled data for 3D detection, we additionally provide a benchmark in which we reproduce and evaluate a variety of self-supervised and semi-supervised methods on the ONCE dataset.

3D Object Detection Autonomous Driving +1

M$^3$ViT: Mixture-of-Experts Vision Transformer for Efficient Multi-task Learning with Model-Accelerator Co-design

1 code implementation26 Oct 2022 Hanxue Liang, Zhiwen Fan, Rishov Sarkar, Ziyu Jiang, Tianlong Chen, Kai Zou, Yu Cheng, Cong Hao, Zhangyang Wang

However, when deploying MTL onto those real-world systems that are often resource-constrained or latency-sensitive, two prominent challenges arise: (i) during training, simultaneously optimizing all tasks is often difficult due to gradient conflicts across tasks; (ii) at inference, current MTL regimes have to activate nearly the entire model even to just execute a single task.

Multi-Task Learning

Edge-MoE: Memory-Efficient Multi-Task Vision Transformer Architecture with Task-level Sparsity via Mixture-of-Experts

1 code implementation30 May 2023 Rishov Sarkar, Hanxue Liang, Zhiwen Fan, Zhangyang Wang, Cong Hao

Computer vision researchers are embracing two promising paradigms: Vision Transformers (ViTs) and Multi-task Learning (MTL), which both show great performance but are computation-intensive, given the quadratic complexity of self-attention in ViT and the need to activate an entire large MTL model for one task.

Multi-Task Learning

Exploring Geometry-Aware Contrast and Clustering Harmonization for Self-Supervised 3D Object Detection

no code implementations ICCV 2021 Hanxue Liang, Chenhan Jiang, Dapeng Feng, Xin Chen, Hang Xu, Xiaodan Liang, Wei zhang, Zhenguo Li, Luc van Gool

Here we present a novel self-supervised 3D Object detection framework that seamlessly integrates the geometry-aware contrast and clustering harmonization to lift the unsupervised 3D representation learning, named GCC-3D.

3D Object Detection Clustering +4

$α$Surf: Implicit Surface Reconstruction for Semi-Transparent and Thin Objects with Decoupled Geometry and Opacity

no code implementations17 Mar 2023 Tianhao Wu, Hanxue Liang, Fangcheng Zhong, Gernot Riegler, Shimon Vainer, Cengiz Oztireli

While neural radiance field (NeRF) based methods can model semi-transparency and achieve photo-realistic quality in synthesized novel views, their volumetric geometry representation tightly couples geometry and opacity, and therefore cannot be easily converted into surfaces without introducing artifacts.

Surface Reconstruction

Perceptual Quality Assessment of NeRF and Neural View Synthesis Methods for Front-Facing Views

no code implementations24 Mar 2023 Hanxue Liang, Tianhao Wu, Param Hanji, Francesco Banterle, Hongyun Gao, Rafal Mantiuk, Cengiz Oztireli

We measured the quality of videos synthesized by several NVS methods in a well-controlled perceptual quality assessment experiment as well as with many existing state-of-the-art image/video quality metrics.

SSIM

Comp4D: LLM-Guided Compositional 4D Scene Generation

no code implementations25 Mar 2024 Dejia Xu, Hanwen Liang, Neel P. Bhatt, Hezhen Hu, Hanxue Liang, Konstantinos N. Plataniotis, Zhangyang Wang

Recent advancements in diffusion models for 2D and 3D content creation have sparked a surge of interest in generating 4D content.

Object Scene Generation +1

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