no code implementations • 18 Mar 2024 • Yuting Xiao, Xuan Wang, Jiafei Li, Hongrui Cai, Yanbo Fan, Nan Xue, Minghui Yang, Yujun Shen, Shenghua Gao
To this end, we propose a novel approach, GauMesh, to bridge the 3D Gaussian and Mesh for modeling and rendering the dynamic scenes.
1 code implementation • 30 Jun 2022 • Hongrui Cai, Wanquan Feng, Xuetao Feng, Yan Wang, Juyong Zhang
We propose Neural-DynamicReconstruction (NDR), a template-free method to recover high-fidelity geometry and motions of a dynamic scene from a monocular RGB-D camera.
1 code implementation • CVPR 2022 • Wanquan Feng, Jin Li, Hongrui Cai, Xiaonan Luo, Juyong Zhang
Different from traditional point cloud representation where each point only represents a position or a local plane in the 3D space, each point in Neural Points represents a local continuous geometric shape via neural fields.
1 code implementation • CVPR 2021 • Wanquan Feng, Juyong Zhang, Hongrui Cai, Haofei Xu, Junhui Hou, Hujun Bao
Learning non-rigid registration in an end-to-end manner is challenging due to the inherent high degrees of freedom and the lack of labeled training data.
1 code implementation • 20 Apr 2020 • Hongrui Cai, Yudong Guo, Zhuang Peng, Juyong Zhang
To this end, we first build a dataset with various styles of 2D caricatures and their corresponding 3D shapes, and then build a parametric model on vertex based deformation space for 3D caricature face.