no code implementations • 14 Dec 2023 • Hongsuk Choi, Isaac Kasahara, Selim Engin, Moritz Graule, Nikhil Chavan-Dafle, Volkan Isler
While ControlNet provides control over the geometric form of the instances in the generated image, it lacks the capability to dictate the visual appearance of each instance.
no code implementations • 14 Sep 2023 • Hongsuk Choi, Nikhil Chavan-Dafle, Jiacheng Yuan, Volkan Isler, Hyunsoo Park
The inference as well as training-data generation for 3D hand-object scene reconstruction is challenging due to the depth ambiguity of a single image and occlusions by the hand and object.
1 code implementation • 10 Apr 2023 • Gyeongsik Moon, Hongsuk Choi, Sanghyuk Chun, Jiyoung Lee, Sangdoo Yun
Recovering 3D human mesh in the wild is greatly challenging as in-the-wild (ITW) datasets provide only 2D pose ground truths (GTs).
Ranked #6 on 3D Multi-Person Pose Estimation on MuPoTS-3D
no code implementations • 9 Mar 2023 • Hongsuk Choi, Hyeongjin Nam, Taeryung Lee, Gyeongsik Moon, Kyoung Mu Lee
Recently, a few self-supervised representation learning (SSL) methods have outperformed the ImageNet classification pre-training for vision tasks such as object detection.
no code implementations • 2 Oct 2022 • Hongsuk Choi, Gyeongsik Moon, Matthieu Armando, Vincent Leroy, Kyoung Mu Lee, Gregory Rogez
Existing neural human rendering methods struggle with a single image input due to the lack of information in invisible areas and the depth ambiguity of pixels in visible areas.
no code implementations • CVPR 2022 • JoonKyu Park, Yeonguk Oh, Gyeongsik Moon, Hongsuk Choi, Kyoung Mu Lee
However, we argue that occluded regions have strong correlations with hands so that they can provide highly beneficial information for complete 3D hand mesh estimation.
Ranked #5 on 3D Hand Pose Estimation on DexYCB
1 code implementation • CVPR 2022 • Hongsuk Choi, Gyeongsik Moon, JoonKyu Park, Kyoung Mu Lee
Second, we propose a joint-based regressor that distinguishes a target person's feature from others.
Ranked #10 on 3D Multi-Person Pose Estimation on MuPoTS-3D
2D Human Pose Estimation 3D Multi-Person Human Pose Estimation +1
5 code implementations • 23 Nov 2020 • Gyeongsik Moon, Hongsuk Choi, Kyoung Mu Lee
Assuming no 3D pseudo-GTs are available, NeuralAnnot is weakly supervised with GT 2D/3D joint coordinates of training sets.
1 code implementation • 23 Nov 2020 • Gyeongsik Moon, Hongsuk Choi, Kyoung Mu Lee
Using Pose2Pose, Hand4Whole utilizes hand MCP joint features to predict 3D wrists as MCP joints largely contribute to 3D wrist rotations in the human kinematic chain.
1 code implementation • CVPR 2021 • Hongsuk Choi, Gyeongsik Moon, Ju Yong Chang, Kyoung Mu Lee
Our TCMR significantly outperforms previous video-based methods in temporal consistency with better per-frame 3D pose and shape accuracy.
Ranked #64 on 3D Human Pose Estimation on MPI-INF-3DHP
2 code implementations • ECCV 2020 • Hongsuk Choi, Gyeongsik Moon, Kyoung Mu Lee
Most of the recent deep learning-based 3D human pose and mesh estimation methods regress the pose and shape parameters of human mesh models, such as SMPL and MANO, from an input image.
Ranked #19 on 3D Hand Pose Estimation on FreiHAND