1 code implementation • 14 Oct 2022 • Anthony Hu, Gianluca Corrado, Nicolas Griffiths, Zak Murez, Corina Gurau, Hudson Yeo, Alex Kendall, Roberto Cipolla, Jamie Shotton
Our approach is the first camera-only method that models static scene, dynamic scene, and ego-behaviour in an urban driving environment.
no code implementations • 6 Apr 2022 • Erroll Wood, Tadas Baltrusaitis, Charlie Hewitt, Matthew Johnson, Jingjing Shen, Nikola Milosavljevic, Daniel Wilde, Stephan Garbin, Chirag Raman, Jamie Shotton, Toby Sharp, Ivan Stojiljkovic, Tom Cashman, Julien Valentin
By fitting a morphable model to these dense landmarks, we achieve state-of-the-art results for monocular 3D face reconstruction in the wild.
1 code implementation • ICCV 2021 • Erroll Wood, Tadas Baltrušaitis, Charlie Hewitt, Sebastian Dziadzio, Matthew Johnson, Virginia Estellers, Thomas J. Cashman, Jamie Shotton
We demonstrate that it is possible to perform face-related computer vision in the wild using synthetic data alone.
Ranked #2 on
Face Parsing
on Helen
(using extra training data)
1 code implementation • ICCV 2021 • Stephan J. Garbin, Marek Kowalski, Matthew Johnson, Jamie Shotton, Julien Valentin
Recent work on Neural Radiance Fields (NeRF) showed how neural networks can be used to encode complex 3D environments that can be rendered photorealistically from novel viewpoints.
no code implementations • ICCV 2021 • Andrea Dittadi, Sebastian Dziadzio, Darren Cosker, Ben Lundell, Thomas J. Cashman, Jamie Shotton
The increased availability and maturity of head-mounted and wearable devices opens up opportunities for remote communication and collaboration.
no code implementations • 16 Jul 2020 • Tadas Baltrusaitis, Erroll Wood, Virginia Estellers, Charlie Hewitt, Sebastian Dziadzio, Marek Kowalski, Matthew Johnson, Thomas J. Cashman, Jamie Shotton
Analysis of faces is one of the core applications of computer vision, with tasks ranging from landmark alignment, head pose estimation, expression recognition, and face recognition among others.
no code implementations • ECCV 2020 • Jingjing Shen, Thomas J. Cashman, Qi Ye, Tim Hutton, Toby Sharp, Federica Bogo, Andrew William Fitzgibbon, Jamie Shotton
Realtime perceptual and interaction capabilities in mixed reality require a range of 3D tracking problems to be solved at low latency on resource-constrained hardware such as head-mounted devices.
no code implementations • ECCV 2020 • Stephan J. Garbin, Marek Kowalski, Matthew Johnson, Jamie Shotton
In contrast to computer graphics approaches, generative models learned from more readily available 2D image data have been shown to produce samples of human faces that are hard to distinguish from real data.
2 code implementations • ECCV 2020 • Marek Kowalski, Stephan J. Garbin, Virginia Estellers, Tadas Baltrušaitis, Matthew Johnson, Jamie Shotton
Our ability to sample realistic natural images, particularly faces, has advanced by leaps and bounds in recent years, yet our ability to exert fine-tuned control over the generative process has lagged behind.
no code implementations • CVPR 2017 • Alexander Krull, Eric Brachmann, Sebastian Nowozin, Frank Michel, Jamie Shotton, Carsten Rother
In this work we propose to learn an efficient algorithm for the task of 6D object pose estimation.
4 code implementations • CVPR 2017 • Eric Brachmann, Alexander Krull, Sebastian Nowozin, Jamie Shotton, Frank Michel, Stefan Gumhold, Carsten Rother
The most promising approach is inspired by reinforcement learning, namely to replace the deterministic hypothesis selection by a probabilistic selection for which we can derive the expected loss w. r. t.
no code implementations • CVPR 2016 • David Joseph Tan, Thomas Cashman, Jonathan Taylor, Andrew Fitzgibbon, Daniel Tarlow, Sameh Khamis, Shahram Izadi, Jamie Shotton
We present a fast, practical method for personalizing a hand shape basis to an individual user's detailed hand shape using only a small set of depth images.
1 code implementation • 3 Mar 2016 • Yani Ioannou, Duncan Robertson, Darko Zikic, Peter Kontschieder, Jamie Shotton, Matthew Brown, Antonio Criminisi
We present a systematic analysis of how to fuse conditional computation with representation learning and achieve a continuum of hybrid models with different ratios of accuracy vs. efficiency.
no code implementations • ICCV 2015 • Jan Stuhmer, Sebastian Nowozin, Andrew Fitzgibbon, Richard Szeliski, Travis Perry, Sunil Acharya, Daniel Cremers, Jamie Shotton
In this paper, we show how to perform model-based object tracking which allows to reconstruct the object's depth at an order of magnitude higher frame-rate through simple modifications to an off-the-shelf depth camera.
no code implementations • ICCV 2015 • Danhang Tang, Jonathan Taylor, Pushmeet Kohli, Cem Keskin, Tae-Kyun Kim, Jamie Shotton
In this paper, we show that we can significantly improving upon black box optimization by exploiting high-level knowledge of the structure of the parameters and using a local surrogate energy function.
no code implementations • ICCV 2015 • James S. Supancic III, Gregory Rogez, Yi Yang, Jamie Shotton, Deva Ramanan
To spur further progress we introduce a challenging new dataset with diverse, cluttered scenes.
no code implementations • 20 Nov 2015 • Yani Ioannou, Duncan Robertson, Jamie Shotton, Roberto Cipolla, Antonio Criminisi
Applying our method to a near state-of-the-art network for CIFAR, we achieved comparable accuracy with 46% less compute and 55% fewer parameters.
no code implementations • CVPR 2015 • Julien Valentin, Matthias Niessner, Jamie Shotton, Andrew Fitzgibbon, Shahram Izadi, Philip H. S. Torr
Recent advances in camera relocalization use predictions from a regression forest to guide the camera pose optimization procedure.
no code implementations • CVPR 2015 • Sameh Khamis, Jonathan Taylor, Jamie Shotton, Cem Keskin, Shahram Izadi, Andrew Fitzgibbon
We represent the observed surface using Loop subdivision of a control mesh that is deformed by our learned parametric shape and pose model.
no code implementations • 24 Apr 2015 • James Steven Supancic III, Gregory Rogez, Yi Yang, Jamie Shotton, Deva Ramanan
To spur further progress we introduce a challenging new dataset with diverse, cluttered scenes.
no code implementations • CVPR 2014 • Jonathan Taylor, Richard Stebbing, Varun Ramakrishna, Cem Keskin, Jamie Shotton, Shahram Izadi, Aaron Hertzmann, Andrew Fitzgibbon
We focus on modeling the human hand, and assume that a single rough template model is available.
no code implementations • CVPR 2014 • Abner Guzman-Rivera, Pushmeet Kohli, Ben Glocker, Jamie Shotton, Toby Sharp, Andrew Fitzgibbon, Shahram Izadi
We formulate this problem as inversion of the generative rendering procedure, i. e., we want to find the camera pose corresponding to a rendering of the 3D scene model that is most similar with the observed input.
no code implementations • CVPR 2014 • Sean Ryan Fanello, Cem Keskin, Pushmeet Kohli, Shahram Izadi, Jamie Shotton, Antonio Criminisi, Ugo Pattacini, Tim Paek
We propose 'filter forests' (FF), an efficient new discriminative approach for predicting continuous variables given a signal and its context.
no code implementations • NeurIPS 2013 • Jamie Shotton, Toby Sharp, Pushmeet Kohli, Sebastian Nowozin, John Winn, Antonio Criminisi
Randomized decision trees and forests have a rich history in machine learning and have seen considerable success in application, perhaps particularly so for computer vision.
no code implementations • CVPR 2013 • Peter Kontschieder, Pushmeet Kohli, Jamie Shotton, Antonio Criminisi
This paper presents a new and efficient forest based model that achieves spatially consistent semantic image segmentation by encoding variable dependencies directly in the feature space the forests operate on.
no code implementations • CVPR 2013 • Jamie Shotton, Ben Glocker, Christopher Zach, Shahram Izadi, Antonio Criminisi, Andrew Fitzgibbon
We address the problem of inferring the pose of an RGB-D camera relative to a known 3D scene, given only a single acquired image.