The annotation is particularly difficult for temporal action localization where large parts of the video present no action, or background.
1 code implementation • • Jean-Baptiste Alayrac, Jeff Donahue, Pauline Luc, Antoine Miech, Iain Barr, Yana Hasson, Karel Lenc, Arthur Mensch, Katie Millican, Malcolm Reynolds, Roman Ring, Eliza Rutherford, Serkan Cabi, Tengda Han, Zhitao Gong, Sina Samangooei, Marianne Monteiro, Jacob Menick, Sebastian Borgeaud, Andrew Brock, Aida Nematzadeh, Sahand Sharifzadeh, Mikolaj Binkowski, Ricardo Barreira, Oriol Vinyals, Andrew Zisserman, Karen Simonyan
Building models that can be rapidly adapted to numerous tasks using only a handful of annotated examples is an open challenge for multimodal machine learning research.
Ranked #1 on Zero-Shot Learning on iVQA
In this paper, we seek to temporally localize object states (e. g. "empty" and "full" cup) together with the corresponding state-modifying actions ("pouring coffee") in long uncurated videos with minimal supervision.
no code implementations • 15 Feb 2022 • Curtis Hawthorne, Andrew Jaegle, Cătălina Cangea, Sebastian Borgeaud, Charlie Nash, Mateusz Malinowski, Sander Dieleman, Oriol Vinyals, Matthew Botvinick, Ian Simon, Hannah Sheahan, Neil Zeghidour, Jean-Baptiste Alayrac, João Carreira, Jesse Engel
Real-world data is high-dimensional: a book, image, or musical performance can easily contain hundreds of thousands of elements even after compression.
7 code implementations • • Andrew Jaegle, Sebastian Borgeaud, Jean-Baptiste Alayrac, Carl Doersch, Catalin Ionescu, David Ding, Skanda Koppula, Daniel Zoran, Andrew Brock, Evan Shelhamer, Olivier Hénaff, Matthew M. Botvinick, Andrew Zisserman, Oriol Vinyals, Joāo Carreira
A central goal of machine learning is the development of systems that can solve many problems in as many data domains as possible.
Ranked #1 on Optical Flow Estimation on KITTI 2015 (Average End-Point Error metric)
Whilst there are perhaps only a few scientific methods, there seem to be almost as many artistic methods as there are artists.
Beam search is the go-to method for decoding auto-regressive machine translation models.
We also extend our method to the video domain, improving the state of the art on the VATEX dataset.
1 code implementation • • Adrià Recasens, Pauline Luc, Jean-Baptiste Alayrac, Luyu Wang, Ross Hemsley, Florian Strub, Corentin Tallec, Mateusz Malinowski, Viorica Patraucean, Florent Altché, Michal Valko, Jean-bastien Grill, Aäron van den Oord, Andrew Zisserman
Most successful self-supervised learning methods are trained to align the representations of two independent views from the data.
Ranked #1 on Self-Supervised Audio Classification on ESC-50
Self-supervised pretraining has been shown to yield powerful representations for transfer learning.
Ranked #34 on Semantic Segmentation on Cityscapes val (using extra training data)
Recently multimodal transformer models have gained popularity because their performance on language and vision tasks suggest they learn rich visual-linguistic representations.
This paper introduces a manually annotated video dataset of unusual actions, namely RareAct, including actions such as "blend phone", "cut keyboard" and "microwave shoes".
In particular, we explore how best to combine the modalities, such that fine-grained representations of the visual and audio modalities can be maintained, whilst also integrating text into a common embedding.
We apply a generative segmental model of task structure, guided by narration, to action segmentation in video.
Given this shared embedding we demonstrate that (i) we can map words between the languages, particularly the 'visual' words; (ii) that the shared embedding provides a good initialization for existing unsupervised text-based word translation techniques, forming the basis for our proposed hybrid visual-text mapping algorithm, MUVE; and (iii) our approach achieves superior performance by addressing the shortcomings of text-based methods -- it is more robust, handles datasets with less commonality, and is applicable to low-resource languages.
Annotating videos is cumbersome, expensive and not scalable.
Ranked #3 on Action Recognition on RareAct
The objective of this paper is to be able to separate a video into its natural layers, and to control which of the separated layers to attend to.
In this work, we propose instead to learn such embeddings from video data with readily available natural language annotations in the form of automatically transcribed narrations.
Ranked #2 on Temporal Action Localization on CrossTask
Recent work has uncovered the interesting (and somewhat surprising) finding that training models to be invariant to adversarial perturbations requires substantially larger datasets than those required for standard classification.
In this paper we investigate learning visual models for the steps of ordinary tasks using weak supervision via instructional narrations and an ordered list of steps instead of strong supervision via temporal annotations.
Ranked #3 on Temporal Action Localization on CrossTask
True video understanding requires making sense of non-lambertian scenes where the color of light arriving at the camera sensor encodes information about not just the last object it collided with, but about multiple mediums -- colored windows, dirty mirrors, smoke or rain.
Automatic generation of textual video descriptions that are time-aligned with video content is a long-standing goal in computer vision.
Our model is based on discriminative clustering and integrates different types of supervision as constraints on the optimization.
Discriminative clustering has been successfully applied to a number of weakly-supervised learning tasks.
Ranked #17 on Video Retrieval on LSMDC
We propose SEARNN, a novel training algorithm for recurrent neural networks (RNNs) inspired by the "learning to search" (L2S) approach to structured prediction.
We assume a consistent temporal order for the changes in object states and manipulation actions, and introduce new optimization techniques to learn model parameters without additional supervision.
In this paper, we propose several improvements on the block-coordinate Frank-Wolfe (BCFW) algorithm from Lacoste-Julien et al. (2013) recently used to optimize the structured support vector machine (SSVM) objective in the context of structured prediction, though it has wider applications.
Third, we experimentally demonstrate that the proposed method can automatically discover, in an unsupervised manner, the main steps to achieve the task and locate the steps in the input videos.
Ranked #5 on Temporal Action Localization on CrossTask