no code implementations • CVPR 2023 • Tengfei Wang, Bo Zhang, Ting Zhang, Shuyang Gu, Jianmin Bao, Tadas Baltrusaitis, Jingjing Shen, Dong Chen, Fang Wen, Qifeng Chen, Baining Guo
This paper presents a 3D generative model that uses diffusion models to automatically generate 3D digital avatars represented as neural radiance fields.
1 code implementation • 5 Oct 2022 • Gwangbin Bae, Martin de La Gorce, Tadas Baltrusaitis, Charlie Hewitt, Dong Chen, Julien Valentin, Roberto Cipolla, Jingjing Shen
Such models are trained on large-scale datasets that contain millions of real human face images collected from the internet.
Ranked #2 on Synthetic Face Recognition on CPLFW (Accuracy metric)
no code implementations • 1 Aug 2022 • Stephan J. Garbin, Marek Kowalski, Virginia Estellers, Stanislaw Szymanowicz, Shideh Rezaeifar, Jingjing Shen, Matthew Johnson, Julien Valentin
The recent increase in popularity of volumetric representations for scene reconstruction and novel view synthesis has put renewed focus on animating volumetric content at high visual quality and in real-time.
no code implementations • 6 Apr 2022 • Erroll Wood, Tadas Baltrusaitis, Charlie Hewitt, Matthew Johnson, Jingjing Shen, Nikola Milosavljevic, Daniel Wilde, Stephan Garbin, Chirag Raman, Jamie Shotton, Toby Sharp, Ivan Stojiljkovic, Tom Cashman, Julien Valentin
By fitting a morphable model to these dense landmarks, we achieve state-of-the-art results for monocular 3D face reconstruction in the wild.
Ranked #1 on 3D Face Reconstruction on Florence (RMSE Indoor metric)
no code implementations • 29 Nov 2021 • Vasileios Choutas, Federica Bogo, Jingjing Shen, Julien Valentin
A common first step in systems that tackle these problems is to regress the parameters of the parametric model directly from the input data.
no code implementations • 1 Aug 2021 • Zi Xu, Ziqi Wang, Jingjing Shen, Yuhong Dai
In this paper, we study zeroth-order algorithms for nonconvex-concave minimax problems, which have attracted widely attention in machine learning, signal processing and many other fields in recent years.
no code implementations • ECCV 2020 • Jingjing Shen, Thomas J. Cashman, Qi Ye, Tim Hutton, Toby Sharp, Federica Bogo, Andrew William Fitzgibbon, Jamie Shotton
Realtime perceptual and interaction capabilities in mixed reality require a range of 3D tracking problems to be solved at low latency on resource-constrained hardware such as head-mounted devices.