Search Results for author: John G. Rogers III

Found 5 papers, 0 papers with code

Map Prediction and Generative Entropy for Multi-Agent Exploration

no code implementations22 Jan 2025 Alexander Spinos, Bradley Woosley, Justin Rokisky, Christopher Korpela, John G. Rogers III, Brian A. Bittner

By iteratively inferring interpretations of the scene throughout an exploration run, we are able to identify areas that exhibit high uncertainty in the prediction, which we formalize with the concept of generative entropy.

Deep Bayesian Future Fusion for Self-Supervised, High-Resolution, Off-Road Mapping

no code implementations18 Mar 2024 Shubhra Aich, Wenshan Wang, Parv Maheshwari, Matthew Sivaprakasam, Samuel Triest, Cherie Ho, Jason M. Gregory, John G. Rogers III, Sebastian Scherer

High-speed off-road navigation requires long-range, high-resolution maps to enable robots to safely navigate over different surfaces while avoiding dangerous obstacles.

Navigate

How Does It Feel? Self-Supervised Costmap Learning for Off-Road Vehicle Traversability

no code implementations22 Sep 2022 Mateo Guaman Castro, Samuel Triest, Wenshan Wang, Jason M. Gregory, Felix Sanchez, John G. Rogers III, Sebastian Scherer

Our short-scale navigation results show that using our learned costmaps leads to overall smoother navigation, and provides the robot with a more fine-grained understanding of the robot-terrain interactions.

Unsupervised Semantic Scene Labeling for Streaming Data

no code implementations CVPR 2017 Maggie Wigness, John G. Rogers III

We introduce an unsupervised semantic scene labeling approach that continuously learns and adapts semantic models discovered within a data stream.

Scene Labeling Segmentation +2

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