no code implementations • 29 Aug 2023 • Eric Lei, Muhammad Asad Lodhi, Jiahao Pang, Junghyun Ahn, Dong Tian
There have been recent efforts to learn more meaningful representations via fixed length codewords from mesh data, since a mesh serves as a complete model of underlying 3D shape compared to a point cloud.
no code implementations • 15 Mar 2022 • Abdallah Dib, Junghyun Ahn, Cedric Thebault, Philippe-Henri Gosselin, Louis Chevallier
We present a novel face reconstruction method capable of reconstructing detailed face geometry, spatially varying face reflectance from a single monocular image.
no code implementations • 5 Oct 2021 • Bharath Bhushan Damodaran, Emmanuel Jolly, Gilles Puy, Philippe Henri Gosselin, Cédric Thébault, Junghyun Ahn, Tim Christensen, Paul Ghezzo, Pierre Hellier
We present FacialFilmroll, a solution for spatially and temporally consistent editing of faces in one or multiple shots.
no code implementations • ICCV 2021 • Abdallah Dib, Cedric Thebault, Junghyun Ahn, Philippe-Henri Gosselin, Christian Theobalt, Louis Chevallier
In this paper, we build our work on the aforementioned approaches and propose a new method that greatly improves reconstruction quality and robustness in general scenes.
Ranked #12 on 3D Face Reconstruction on NoW Benchmark
1 code implementation • 13 Jan 2021 • Abdallah Dib, Gaurav Bharaj, Junghyun Ahn, Cédric Thébault, Philippe-Henri Gosselin, Marco Romeo, Louis Chevallier
The proposed method models scene illumination via a novel, parameterized virtual light stage, which in-conjunction with differentiable ray-tracing, introduces a coarse-to-fine optimization formulation for face reconstruction.
no code implementations • 3 Oct 2019 • Abdallah Dib, Gaurav Bharaj, Junghyun Ahn, Cedric Thebault, Philippe-Henri Gosselin, Louis Chevallier
We present a novel strategy to automatically reconstruct 3D faces from monocular images with explicitly disentangled facial geometry (pose, identity and expression), reflectance (diffuse and specular albedo), and self-shadows.