1 code implementation • 1 Jul 2024 • Francis Williams, Jiahui Huang, Jonathan Swartz, Gergely Klár, Vijay Thakkar, Matthew Cong, Xuanchi Ren, RuiLong Li, Clement Fuji-Tsang, Sanja Fidler, Eftychios Sifakis, Ken Museth
We present fVDB, a novel GPU-optimized framework for deep learning on large-scale 3D data.
1 code implementation • CVPR 2024 • Xuanchi Ren, Jiahui Huang, Xiaohui Zeng, Ken Museth, Sanja Fidler, Francis Williams
We present XCube (abbreviated as $\mathcal{X}^3$), a novel generative model for high-resolution sparse 3D voxel grids with arbitrary attributes.
no code implementations • 5 May 2023 • Hyojoon Park, Sangeetha Grama Srinivasan, Matthew Cong, Doyub Kim, Byungsoo Kim, Jonathan Swartz, Ken Museth, Eftychios Sifakis
We present a neural network-based simulation super-resolution framework that can efficiently and realistically enhance a facial performance produced by a low-cost, realtime physics-based simulation to a level of detail that closely approximates that of a reference-quality off-line simulator with much higher resolution (26x element count in our examples) and accurate physical modeling.
no code implementations • 8 Aug 2022 • Doyub Kim, Minjae Lee, Ken Museth
We introduce NeuralVDB, which improves on an existing industry standard for efficient storage of sparse volumetric data, denoted VDB [Museth 2013], by leveraging recent advancements in machine learning.