Search Results for author: Kyriakos C. Chatzidimitriou

Found 1 papers, 0 papers with code

Deep Reinforcement Learning for Doom using Unsupervised Auxiliary Tasks

no code implementations5 Jul 2018 Georgios Papoudakis, Kyriakos C. Chatzidimitriou, Pericles A. Mitkas

In this paper we propose a divide and conquer deep reinforcement learning solution and we test our agent in the first person shooter (FPS) game of Doom.

Atari Games Game of Doom +3

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