Search Results for author: Ligang Liu

Found 21 papers, 8 papers with code

Learning Neural Volumetric Pose Features for Camera Localization

no code implementations19 Mar 2024 Jingyu Lin, Jiaqi Gu, Bojian Wu, Lubin Fan, Renjie Chen, Ligang Liu, Jieping Ye

We introduce a novel neural volumetric pose feature, termed PoseMap, designed to enhance camera localization by encapsulating the information between images and the associated camera poses.

Camera Localization

FrameNeRF: A Simple and Efficient Framework for Few-shot Novel View Synthesis

no code implementations22 Feb 2024 Yan Xing, Pan Wang, Ligang Liu, Daolun Li, Li Zhang

We present a novel framework, called FrameNeRF, designed to apply off-the-shelf fast high-fidelity NeRF models with fast training speed and high rendering quality for few-shot novel view synthesis tasks.

Novel View Synthesis

Guided Diffusion for Fast Inverse Design of Density-based Mechanical Metamaterials

1 code implementation24 Jan 2024 Yanyan Yang, Lili Wang, Xiaoya Zhai, Kai Chen, WenMing Wu, Yunkai Zhao, Ligang Liu, Xiao-Ming Fu

Mechanical metamaterial is a synthetic material that can possess extraordinary physical characteristics, such as abnormal elasticity, stiffness, and stability, by carefully designing its internal structure.

NeRF synthesis with shading guidance

no code implementations20 Jun 2023 Chenbin Li, Yu Xin, Gaoyi Liu, Xiang Zeng, Ligang Liu

We can also synthesize new scenes on curved surface with arbitrary lighting effects, which enhances the practicality of our proposed NeRF synthesis approach.

Multi-Sample Consensus Driven Unsupervised Normal Estimation for 3D Point Clouds

no code implementations10 Apr 2023 Jie Zhang, Minghui Nie, Junjie Cao, Jian Liu, Ligang Liu

Comprehensive experiments demonstrate that the two proposed unsupervised methods are noticeably superior to some supervised deep normal estimators on the most common synthetic dataset.

High-Quality Real-Time Rendering Using Subpixel Sampling Reconstruction

no code implementations3 Jan 2023 Boyu Zhang, Hongliang Yuan, Mingyan Zhu, Ligang Liu, Jue Wang

Generating high-quality, realistic rendering images for real-time applications generally requires tracing a few samples-per-pixel (spp) and using deep learning-based approaches to denoise the resulting low-spp images.

2k Denoising

Robust 3D Shape Classification via Non-Local Graph Attention Network

no code implementations CVPR 2023 Shengwei Qin, Zhong Li, Ligang Liu

Especially, in the case of sparse point clouds (64 points) with noise under arbitrary SO(3) rotation, the classification result (85. 4%) of NLGAT is improved by 39. 4% compared with the best development of other methods.

3D Shape Classification Classification +2

HeadNeRF: A Real-time NeRF-based Parametric Head Model

1 code implementation CVPR 2022 Yang Hong, Bo Peng, Haiyao Xiao, Ligang Liu, Juyong Zhang

Different from existing related parametric models, we use the neural radiance fields as a novel 3D proxy instead of the traditional 3D textured mesh, which makes that HeadNeRF is able to generate high fidelity images.

Neural Rendering

StereoPIFu: Depth Aware Clothed Human Digitization via Stereo Vision

1 code implementation CVPR 2021 Yang Hong, Juyong Zhang, Boyi Jiang, Yudong Guo, Ligang Liu, Hujun Bao

In this paper, we propose StereoPIFu, which integrates the geometric constraints of stereo vision with implicit function representation of PIFu, to recover the 3D shape of the clothed human from a pair of low-cost rectified images.

Generative Flows with Matrix Exponential

1 code implementation ICML 2020 Changyi Xiao, Ligang Liu

Generative flows models enjoy the properties of tractable exact likelihood and efficient sampling, which are composed of a sequence of invertible functions.

Density Estimation

BCNet: Learning Body and Cloth Shape from A Single Image

1 code implementation ECCV 2020 Boyi Jiang, Juyong Zhang, Yang Hong, Jinhao Luo, Ligang Liu, Hujun Bao

In this paper, we consider the problem to automatically reconstruct garment and body shapes from a single near-front view RGB image.

 Ranked #1 on Garment Reconstruction on 4D-DRESS (using extra training data)

Garment Reconstruction

Learning-based Real-time Detection of Intrinsic Reflectional Symmetry

no code implementations1 Nov 2019 Yi-Ling Qiao, Lin Gao, Shu-Zhi Liu, Ligang Liu, Yu-Kun Lai, Xilin Chen

In this paper, we propose \YL{a} learning-based approach to intrinsic reflectional symmetry detection.

Symmetry Detection

Voting for Distortion Points in Geometric Processing

no code implementations28 Sep 2019 Shuangming Chai, Xiao-Ming Fu, Ligang Liu

Finally, we count the candidate points and generate the final distortion points by voting.

Graphics

Multi-Normal Estimation via Pair Consistency Voting

1 code implementation1 Apr 2019 Jie Zhang, Junjie Cao, Xiuping Liu, He Chen, Bo Li, Ligang Liu

This paper presents a unified definition for point cloud normals of feature and non-feature points, which allows feature points to possess multiple normals.

Surface Normals Estimation from Point Clouds

Deep Reinforcement Learning of Volume-guided Progressive View Inpainting for 3D Point Scene Completion from a Single Depth Image

no code implementations CVPR 2019 Xiaoguang Han, Zhaoxuan Zhang, Dong Du, Mingdai Yang, Jingming Yu, Pan Pan, Xin Yang, Ligang Liu, Zixiang Xiong, Shuguang Cui

Given a single depth image, our method first goes through the 3D volume branch to obtain a volumetric scene reconstruction as a guide to the next view inpainting step, which attempts to make up the missing information; the third step involves projecting the volume under the same view of the input, concatenating them to complete the current view depth, and integrating all depth into the point cloud.

Deep Reinforcement Learning

Static/Dynamic Filtering for Mesh Geometry

2 code implementations10 Dec 2017 Juyong Zhang, Bailin Deng, Yang Hong, Yue Peng, Wenjie Qin, Ligang Liu

Extensive experimental results demonstrate the effectiveness of the proposed filter for various geometry processing applications such as mesh denoising, geometry feature enhancement, and texture color filtering.

Graphics

Deep Face Feature for Face Alignment

no code implementations9 Aug 2017 Boyi Jiang, Juyong Zhang, Bailin Deng, Yudong Guo, Ligang Liu

The deep face feature (DFF) is trained using correspondence between face images rendered from different views.

Face Alignment Inverse Rendering +1

3D Face Reconstruction with Geometry Details from a Single Image

no code implementations18 Feb 2017 Luo Jiang, Juyong Zhang, Bailin Deng, Hao Li, Ligang Liu

3D face reconstruction from a single image is a classical and challenging problem, with wide applications in many areas.

3D Face Reconstruction Face Model

Fast color transfer from multiple images

no code implementations28 Dec 2016 Asad Khan, Luo Jiang, Wei Li, Ligang Liu

Our algorithm is not restricted to one-to-one image color transfer and can make use of more than one target images to transfer the color in different regions in the source image.

Digital Makeup from Internet Images

no code implementations16 Oct 2016 Asad Khan, Muhammad Ahmad, Yudong Guo, Ligang Liu

Our algorithm is not restricted to one-to-one image color transfer and can make use of more than one target images to transfer the color in different parts in the source image.

Image Matting

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