no code implementations • 8 Mar 2024 • Kuo Xu, Maoyu Wang, Muyu Wang, Lincong Feng, Tianhui Zhang, Xiaoli Liu
Moreover, background noise frequently arises in high-resolution texture synthesis, limiting the practical application of these generation technologies. In this work, we propose a high-resolution and high-fidelity texture restoration technique that uses the rough texture as the initial input to enhance the consistency between the synthetic texture and the initial texture, thereby overcoming the issues of aliasing and blurring caused by the user's structure simplification operations.
no code implementations • 16 Nov 2023 • Lincong Feng, Muyu Wang, Maoyu Wang, Kuo Xu, Xiaoli Liu
In the second stage, we concentrate on fine-tuning the geometry and optimizing the texture, thereby achieving a more refined 3D object.