no code implementations • 12 Oct 2023 • Xiaoyang Song, Wenbo Sun, Maher Nouiehed, Raed Al Kontar, Judy Jin
Current techniques for Out-of-Distribution (OoD) detection predominantly rely on quantifying predictive uncertainty and incorporating model regularization during the training phase, using either real or synthetic OoD samples.
no code implementations • 24 Aug 2022 • Qiyuan Chen, Raed Al Kontar, Maher Nouiehed, Jessie Yang, Corey Lester
This necessitates rethinking cost-sensitive classification in DNNs.
no code implementations • 5 Aug 2021 • Xubo Yue, Maher Nouiehed, Raed Al Kontar
In this paper we propose \texttt{GIFAIR-FL}: a framework that imposes \textbf{G}roup and \textbf{I}ndividual \textbf{FAIR}ness to \textbf{F}ederated \textbf{L}earning settings.
no code implementations • 10 Nov 2020 • Xubo Yue, Maher Nouiehed, Raed Al Kontar
In an effort to improve generalization in deep learning and automate the process of learning rate scheduling, we propose SALR: a sharpness-aware learning rate update technique designed to recover flat minimizers.
no code implementations • 28 Sep 2020 • Xubo Yue, Maher Nouiehed, Raed Al Kontar
In an effort to improve generalization in deep learning, we propose SALR: a sharpness-aware learning rate update technique designed to recover flat minimizers.
no code implementations • 15 Jun 2020 • Meisam Razaviyayn, Tianjian Huang, Songtao Lu, Maher Nouiehed, Maziar Sanjabi, Mingyi Hong
The min-max optimization problem, also known as the saddle point problem, is a classical optimization problem which is also studied in the context of zero-sum games.
no code implementations • ICLR 2020 • Sina Baharlouei, Maher Nouiehed, Ahmad Beirami, Meisam Razaviyayn
In this paper, we use R\'enyi correlation as a measure of fairness of machine learning models and develop a general training framework to impose fairness.
1 code implementation • NeurIPS 2019 • Maher Nouiehed, Maziar Sanjabi, Tianjian Huang, Jason D. Lee, Meisam Razaviyayn
In this paper, we study the problem in the non-convex regime and show that an \varepsilon--first order stationary point of the game can be computed when one of the player's objective can be optimized to global optimality efficiently.