Search Results for author: Marc Stamminger

Found 22 papers, 7 papers with code

ADOP: Approximate Differentiable One-Pixel Point Rendering

2 code implementations13 Oct 2021 Darius Rückert, Linus Franke, Marc Stamminger

Like other neural renderers, our system takes as input calibrated camera images and a proxy geometry of the scene, in our case a point cloud.

Inverse Rendering Neural Rendering +1

TRIPS: Trilinear Point Splatting for Real-Time Radiance Field Rendering

1 code implementation11 Jan 2024 Linus Franke, Darius Rückert, Laura Fink, Marc Stamminger

In this paper, we present TRIPS (Trilinear Point Splatting), an approach that combines ideas from both Gaussian Splatting and ADOP.

Computational Efficiency Novel View Synthesis

CherryPicker: Semantic Skeletonization and Topological Reconstruction of Cherry Trees

1 code implementation10 Apr 2023 Lukas Meyer, Andreas Gilson, Oliver Scholz, Marc Stamminger

Therefore, we present CherryPicker, an automatic pipeline that reconstructs photo-metric point clouds of trees, performs semantic segmentation and extracts their topological structure in form of a skeleton.

Monocular Reconstruction Plant Phenotyping +1

VET: Visual Error Tomography for Point Cloud Completion and High-Quality Neural Rendering

1 code implementation8 Nov 2023 Linus Franke, Darius Rückert, Laura Fink, Matthias Innmann, Marc Stamminger

In our results, we show that our approach can improve the quality of a point cloud obtained by structure from motion and thus increase novel view synthesis quality significantly.

Neural Rendering Novel View Synthesis +1

LumiPath -- Towards Real-time Physically-based Rendering on Embedded Devices

1 code implementation9 Mar 2019 Laura Fink, Sing Chun Lee, Jie Ying Wu, Xingtong Liu, Tianyu Song, Yordanka Stoyanova, Marc Stamminger, Nassir Navab, Mathias Unberath

With the increasing computational power of today's workstations, real-time physically-based rendering is within reach, rapidly gaining attention across a variety of domains.

Data Visualization Image Generation +1

LiveNVS: Neural View Synthesis on Live RGB-D Streams

1 code implementation28 Nov 2023 Laura Fink, Darius Rückert, Linus Franke, Joachim Keinert, Marc Stamminger

Based on the RGB-D input stream, novel views are rendered by projecting neural features into the target view via a densely fused depth map and aggregating the features in image-space to a target feature map.

Neural Rendering Novel View Synthesis +1

Face2Face: Real-time Face Capture and Reenactment of RGB Videos

2 code implementations CVPR 2016 Justus Thies, Michael Zollhöfer, Marc Stamminger, Christian Theobalt, Matthias Nießner

Our goal is to animate the facial expressions of the target video by a source actor and re-render the manipulated output video in a photo-realistic fashion.

HeadOn: Real-time Reenactment of Human Portrait Videos

no code implementations29 May 2018 Justus Thies, Michael Zollhöfer, Christian Theobalt, Marc Stamminger, Matthias Nießner

We propose HeadOn, the first real-time source-to-target reenactment approach for complete human portrait videos that enables transfer of torso and head motion, face expression, and eye gaze.

FaceVR: Real-Time Facial Reenactment and Eye Gaze Control in Virtual Reality

no code implementations11 Oct 2016 Justus Thies, Michael Zollhöfer, Marc Stamminger, Christian Theobalt, Matthias Nießner

Based on reenactment of a prerecorded stereo video of the person without the HMD, FaceVR incorporates photo-realistic re-rendering in real time, thus allowing artificial modifications of face and eye appearances.

VolumeDeform: Real-time Volumetric Non-rigid Reconstruction

no code implementations27 Mar 2016 Matthias Innmann, Michael Zollhöfer, Matthias Nießner, Christian Theobalt, Marc Stamminger

We cast finding the optimal deformation of space as a non-linear regularized variational optimization problem by enforcing local smoothness and proximity to the input constraints.

IGNOR: Image-guided Neural Object Rendering

no code implementations26 Nov 2018 Justus Thies, Michael Zollhöfer, Christian Theobalt, Marc Stamminger, Matthias Nießner

Based on this 3D proxy, the appearance of a captured view can be warped into a new target view as in classical image-based rendering.

Image Generation Novel View Synthesis +1

NRMVS: Non-Rigid Multi-View Stereo

no code implementations12 Jan 2019 Matthias Innmann, Kihwan Kim, Jinwei Gu, Matthias Niessner, Charles Loop, Marc Stamminger, Jan Kautz

We show that creating a dense 4D structure from a few RGB images with non-rigid changes is possible, and demonstrate that our method can be used to interpolate novel deformed scenes from various combinations of these deformation estimates derived from the sparse views.

3D Reconstruction Depth Estimation

Image-guided Neural Object Rendering

no code implementations ICLR 2020 Justus Thies, Michael Zollhöfer, Christian Theobalt, Marc Stamminger, Matthias Nießner

Based on this 3D proxy, the appearance of a captured view can be warped into a new target view as in classical image-based rendering.

Image Generation Object

A Lightweight Machine Learning Pipeline for LiDAR-simulation

no code implementations5 Aug 2022 Richard Marcus, Niklas Knoop, Bernhard Egger, Marc Stamminger

Virtual testing is a crucial task to ensure safety in autonomous driving, and sensor simulation is an important task in this domain.

Autonomous Driving BIG-bench Machine Learning +1

ShaRPy: Shape Reconstruction and Hand Pose Estimation from RGB-D with Uncertainty

no code implementations17 Mar 2023 Vanessa Wirth, Anna-Maria Liphardt, Birte Coppers, Johanna Bräunig, Simon Heinrich, Sigrid Leyendecker, Arnd Kleyer, Georg Schett, Martin Vossiek, Bernhard Egger, Marc Stamminger

Therefore, we propose ShaRPy, the first RGB-D Shape Reconstruction and hand Pose tracking system, which provides uncertainty estimates of the computed pose, e. g., when a finger is hidden or its estimate is inconsistent with the observations in the input, to guide clinical decision-making.

Decision Making Gesture Recognition +3

Achieving Efficient and Realistic Full-Radar Simulations and Automatic Data Annotation by exploiting Ray Meta Data of a Radar Ray Tracing Simulator

no code implementations23 May 2023 Christian Schüßler, Marcel Hoffmann, Vanessa Wirth, Björn Eskofier, Tim Weyrich, Marc Stamminger, Martin Vossiek

This approach allows not only almost perfect annotations possible, but also allows the annotation of exotic effects, such as multi-path effects or to label signal parts originating from different parts of an object.

Object

A Realistic Radar Ray Tracing Simulator for Hand Pose Imaging

no code implementations28 Jul 2023 Johanna Bräunig, Christian Schüßler, Vanessa Wirth, Marc Stamminger, Ingrid Ullmann, Martin Vossiek

With the increasing popularity of human-computer interaction applications, there is also growing interest in generating sufficiently large and diverse data sets for automatic radar-based recognition of hand poses and gestures.

Improving HEVC Encoding of Rendered Video Data Using True Motion Information

no code implementations13 Sep 2023 Christian Herglotz, David Müller, Andreas Weinlich, Frank Bauer, Michael Ortner, Marc Stamminger, André Kaup

This paper shows that motion vectors representing the true motion of an object in a scene can be exploited to improve the encoding process of computer generated video sequences.

Motion Estimation

GAN-Based LiDAR Intensity Simulation

no code implementations26 Nov 2023 Richard Marcus, Felix Gabel, Niklas Knoop, Marc Stamminger

Second, we test the performance of the LiDAR simulation by testing how well an object detection network generalizes between real and synthetic point clouds to enable evaluation without ground truth point clouds.

Autonomous Driving object-detection +1

PEGASUS: Physically Enhanced Gaussian Splatting Simulation System for 6DOF Object Pose Dataset Generation

no code implementations4 Jan 2024 Lukas Meyer, Floris Erich, Yusuke Yoshiyasu, Marc Stamminger, Noriaki Ando, Yukiyasu Domae

We introduce Physically Enhanced Gaussian Splatting Simulation System (PEGASUS) for 6DOF object pose dataset generation, a versatile dataset generator based on 3D Gaussian Splatting.

Object Pose Estimation

Automatic Spatial Calibration of Near-Field MIMO Radar With Respect to Optical Sensors

no code implementations16 Mar 2024 Vanessa Wirth, Johanna Bräunig, Danti Khouri, Florian Gutsche, Martin Vossiek, Tim Weyrich, Marc Stamminger

In contrast, we propose a novel, joint calibration approach for optical RGB-D sensors and MIMO radars that is designed to operate in the radar's near-field range, within decimeters from the sensors.

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