Search Results for author: Marie-Paule Cani

Found 8 papers, 4 papers with code

Unsupervised Real Image Super-Resolution via Generative Variational AutoEncoder

1 code implementation27 Apr 2020 Zhi-Song Liu, Wan-Chi Siu, Li-Wen Wang, Chu-Tak Li, Marie-Paule Cani, Yui-Lam Chan

Depending upon whether using a discriminator or not, a deep convolutional neural network can provide an image with high fidelity or better perceptual quality.

Image Denoising Image Super-Resolution

Multiple Style Transfer via Variational AutoEncoder

1 code implementation13 Oct 2021 Zhi-Song Liu, Vicky Kalogeiton, Marie-Paule Cani

Modern works on style transfer focus on transferring style from a single image.

Style Transfer

Understanding reinforcement learned crowds

1 code implementation19 Sep 2022 Ariel Kwiatkowski, Vicky Kalogeiton, Julien Pettré, Marie-Paule Cani

Each of these choices has a significant, and potentially nontrivial impact on the results, and so researchers should be mindful about choosing and reporting them in their work.

See360: Novel Panoramic View Interpolation

1 code implementation7 Jan 2024 Zhi-Song Liu, Marie-Paule Cani, Wan-Chi Siu

We present See360, which is a versatile and efficient framework for 360 panoramic view interpolation using latent space viewpoint estimation.

Viewpoint Estimation

A Survey on Reinforcement Learning Methods in Character Animation

no code implementations7 Mar 2022 Ariel Kwiatkowski, Eduardo Alvarado, Vicky Kalogeiton, C. Karen Liu, Julien Pettré, Michiel Van de Panne, Marie-Paule Cani

Reinforcement Learning is an area of Machine Learning focused on how agents can be trained to make sequential decisions, and achieve a particular goal within an arbitrary environment.

reinforcement-learning Reinforcement Learning (RL)

UGAE: A Novel Approach to Non-exponential Discounting

no code implementations11 Feb 2023 Ariel Kwiatkowski, Vicky Kalogeiton, Julien Pettré, Marie-Paule Cani

We also show experimentally that agents with non-exponential discounting trained via UGAE outperform variants trained with Monte Carlo advantage estimation.

Reward Function Design for Crowd Simulation via Reinforcement Learning

no code implementations22 Sep 2023 Ariel Kwiatkowski, Vicky Kalogeiton, Julien Pettré, Marie-Paule Cani

Crowd simulation is important for video-games design, since it enables to populate virtual worlds with autonomous avatars that navigate in a human-like manner.

Navigate reinforcement-learning

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