no code implementations • 25 Aug 2020 • Megan Charity, Dipika Rajesh, Rachel Ombok, L. B. Soros
This paper proposes environment design in the life simulation game The Sims as a novel platform and challenge for testing divergent search algorithms.
no code implementations • 11 Feb 2020 • Megan Charity, Michael Cerny Green, Ahmed Khalifa, Julian Togelius
This paper introduces a fully automatic method of mechanic illumination for general video game level generation.