no code implementations • 5 Jun 2022 • Teppei Yoshino, Yosuke Fukuchi, Shoya Matsumori, Michita Imai
We propose CASPER (ChAt, Shift and PERform), a novel dialog system consisting of three types of dialog models: chatter, shifter, and performer.
1 code implementation • 28 Dec 2021 • Shoya Matsumori, Yuki Abe, Kosuke Shingyouchi, Komei Sugiura, Michita Imai
Previous models for this task successfully generate images iteratively, given a sequence of instructions and a previously generated image.
Ranked #1 on Text-to-Image Generation on GeNeVA (CoDraw)
2 code implementations • 6 Nov 2021 • Takuma Seno, Michita Imai
In this paper, we introduce d3rlpy, an open-sourced offline deep reinforcement learning (RL) library for Python.
1 code implementation • ICCV 2021 • Shoya Matsumori, Kosuke Shingyouchi, Yuki Abe, Yosuke Fukuchi, Komei Sugiura, Michita Imai
In addition, we build a goal-oriented visual dialogue task called CLEVR Ask.
no code implementations • 29 May 2020 • Yusuke Takimoto, Yosuke Fukuchi, Shoya Matsumori, Michita Imai
In many methods, however, only one meaning is considered for one label of a word, and multiple meanings of polysemous words depending on the context are rarely handled.
no code implementations • 25 Sep 2019 • Takuma Seno, Michita Imai
Combining multiple function approximators in machine learning models typically leads to better performance and robustness compared with a single function.
no code implementations • 20 Oct 2018 • Yosuke Fukuchi, Masahiko Osawa, Hiroshi Yamakawa, Michita Imai
In cooperation, the workers must know how co-workers behave.
no code implementations • 12 Oct 2018 • Yosuke Fukuchi, Masahiko Osawa, Hiroshi Yamakawa, Tatsuji Takahashi, Michita Imai
Most of agents that learn policy for tasks with reinforcement learning (RL) lack the ability to communicate with people, which makes human-agent collaboration challenging.