no code implementations • 13 Feb 2025 • Mingrui Li, Shuhong Liu, Tianchen Deng, Hongyu Wang
Gaussian SLAM systems excel in real-time rendering and fine-grained reconstruction compared to NeRF-based systems.
no code implementations • 5 Feb 2025 • Mingrui Li, Weijian Chen, Na Cheng, Jingyuan Xu, Dong Li, Hongyu Wang
The 3D Gaussian Splatting (3DGS)-based SLAM system has garnered widespread attention due to its excellent performance in real-time high-fidelity rendering.
no code implementations • 21 Aug 2024 • Shuhong Liu, Xiang Chen, Hongming Chen, Quanfeng Xu, Mingrui Li
In response to these challenges, this study introduces the novel task of 3D Reconstruction in Rainy Environments (3DRRE), specifically designed to address the complexities of reconstructing 3D scenes under rainy conditions.
no code implementations • 15 Jun 2024 • Ying Fu, Yu Li, ShaoDi You, Boxin Shi, Linwei Chen, Yunhao Zou, Zichun Wang, Yichen Li, Yuze Han, Yingkai Zhang, Jianan Wang, Qinglin Liu, Wei Yu, Xiaoqian Lv, Jianing Li, Shengping Zhang, Xiangyang Ji, Yuanpei Chen, Yuhan Zhang, Weihang Peng, Liwen Zhang, Zhe Xu, Dingyong Gou, Cong Li, Senyan Xu, Yunkang Zhang, Siyuan Jiang, Xiaoqiang Lu, Licheng Jiao, Fang Liu, Xu Liu, Lingling Li, Wenping Ma, Shuyuan Yang, Haiyang Xie, Jian Zhao, Shihua Huang, Peng Cheng, Xi Shen, Zheng Wang, Shuai An, Caizhi Zhu, Xuelong Li, Tao Zhang, Liang Li, Yu Liu, Chenggang Yan, Gengchen Zhang, Linyan Jiang, Bingyi Song, Zhuoyu An, Haibo Lei, Qing Luo, Jie Song, YuAn Liu, Haoyuan Zhang, Lingfeng Wang, Wei Chen, Aling Luo, Cheng Li, Jun Cao, Shu Chen, Zifei Dou, Xinyu Liu, Jing Zhang, Kexin Zhang, Yuting Yang, Xuejian Gou, Qinliang Wang, Yang Liu, Shizhan Zhao, Yanzhao Zhang, Libo Yan, Yuwei Guo, Guoxin Li, Qiong Gao, Chenyue Che, Long Sun, Xiang Chen, Hao Li, Jinshan Pan, Chuanlong Xie, Hongming Chen, Mingrui Li, Tianchen Deng, Jingwei Huang, Yufeng Li, Fei Wan, Bingxin Xu, Jian Cheng, Hongzhe Liu, Cheng Xu, Yuxiang Zou, Weiguo Pan, Songyin Dai, Sen Jia, Junpei Zhang, Puhua Chen, Qihang Li
The intersection of physics-based vision and deep learning presents an exciting frontier for advancing computer vision technologies.
no code implementations • 30 May 2024 • Shuhong Liu, Heng Zhou, Liuzhuozheng Li, Yun Liu, Tianchen Deng, Yiming Zhou, Mingrui Li
Gaussian SLAM systems have made significant advancements in improving the efficiency and fidelity of real-time reconstructions.
1 code implementation • 26 May 2024 • Tianchen Deng, Yi Zhou, Wenhua Wu, Mingrui Li, Jingwei Huang, Shuhong Liu, Yanzeng Song, Hao Zuo, Yanbo Wang, Yutao Yue, Hesheng Wang, Weidong Chen
Leveraging this information, we propose a multi-modal UAV detection, classification, and 3D tracking method for accurate UAV classification and tracking.
no code implementations • 6 Feb 2024 • Heng Zhou, Zhetao Guo, Shuhong Liu, Lechen Zhang, Qihao Wang, Yuxiang Ren, Mingrui Li
Monocular SLAM has received a lot of attention due to its simple RGB inputs and the lifting of complex sensor constraints.
1 code implementation • 5 Feb 2024 • Mingrui Li, Shuhong Liu, Heng Zhou, Guohao Zhu, Na Cheng, Tianchen Deng, Hongyu Wang
We present SGS-SLAM, the first semantic visual SLAM system based on Gaussian Splatting.
no code implementations • 3 Jan 2024 • Mingrui Li, Yiming Zhou, Guangan Jiang, Tianchen Deng, Yangyang Wang, Hongyu Wang
To address dynamic tracking interferences, we propose a feature point segmentation method that combines semantic features with a mixed Gaussian distribution model.
no code implementations • 15 Apr 2023 • Mingrui Li, William A. P. Smith, Patrik Huber
Information about the environment (such as background and lighting) or changeable aspects of the face (such as pose, expression, presence of glasses, hat etc.)