no code implementations • CVPR 2024 • Ziqian Bai, Feitong Tan, Sean Fanello, Rohit Pandey, Mingsong Dou, Shichen Liu, Ping Tan, yinda zhang
To address these challenges, we propose a novel fast 3D neural implicit head avatar model that achieves real-time rendering while maintaining fine-grained controllability and high rendering quality.
no code implementations • ICCV 2023 • Tze Ho Elden Tse, Franziska Mueller, Zhengyang Shen, Danhang Tang, Thabo Beeler, Mingsong Dou, yinda zhang, Sasa Petrovic, Hyung Jin Chang, Jonathan Taylor, Bardia Doosti
We propose a novel transformer-based framework that reconstructs two high fidelity hands from multi-view RGB images.
no code implementations • CVPR 2023 • Ziqian Bai, Feitong Tan, Zeng Huang, Kripasindhu Sarkar, Danhang Tang, Di Qiu, Abhimitra Meka, Ruofei Du, Mingsong Dou, Sergio Orts-Escolano, Rohit Pandey, Ping Tan, Thabo Beeler, Sean Fanello, yinda zhang
The learnt avatar is driven by a parametric face model to achieve user-controlled facial expressions and head poses.
1 code implementation • 18 Aug 2022 • Boyan Jiang, Xinlin Ren, Mingsong Dou, xiangyang xue, Yanwei Fu, yinda zhang
Recent progress in 4D implicit representation focuses on globally controlling the shape and motion with low dimensional latent vectors, which is prone to missing surface details and accumulating tracking error.
1 code implementation • CVPR 2021 • Feitong Tan, Danhang Tang, Mingsong Dou, Kaiwen Guo, Rohit Pandey, Cem Keskin, Ruofei Du, Deqing Sun, Sofien Bouaziz, Sean Fanello, Ping Tan, yinda zhang
In this paper, we address the problem of building dense correspondences between human images under arbitrary camera viewpoints and body poses.
no code implementations • CVPR 2020 • Danhang Tang, Saurabh Singh, Philip A. Chou, Christian Haene, Mingsong Dou, Sean Fanello, Jonathan Taylor, Philip Davidson, Onur G. Guleryuz, yinda zhang, Shahram Izadi, Andrea Tagliasacchi, Sofien Bouaziz, Cem Keskin
We describe a novel approach for compressing truncated signed distance fields (TSDF) stored in 3D voxel grids, and their corresponding textures.
no code implementations • CVPR 2015 • Mingsong Dou, Jonathan Taylor, Henry Fuchs, Andrew Fitzgibbon, Shahram Izadi
We present a 3D scanning system for deformable objects that uses only a single Kinect sensor.