Search Results for author: Minhyuk Sung

Found 32 papers, 19 papers with code

Supervised Fitting of Geometric Primitives to 3D Point Clouds

2 code implementations CVPR 2019 Lingxiao Li, Minhyuk Sung, Anastasia Dubrovina, Li Yi, Leonidas Guibas

Fitting geometric primitives to 3D point cloud data bridges a gap between low-level digitized 3D data and high-level structural information on the underlying 3D shapes.

Shape Representation Of 3D Point Clouds

CTRL-C: Camera calibration TRansformer with Line-Classification

1 code implementation ICCV 2021 Jinwoo Lee, Hyunsung Go, Hyunjoon Lee, Sunghyun Cho, Minhyuk Sung, Junho Kim

In this work, we propose Camera calibration TRansformer with Line-Classification (CTRL-C), an end-to-end neural network-based approach to single image camera calibration, which directly estimates the camera parameters from an image and a set of line segments.

Camera Calibration Classification

DeepMetaHandles: Learning Deformation Meta-Handles of 3D Meshes with Biharmonic Coordinates

1 code implementation CVPR 2021 Minghua Liu, Minhyuk Sung, Radomir Mech, Hao Su

Given a collection of 3D meshes of a category and their deformation handles (control points), our method learns a set of meta-handles for each shape, which are represented as combinations of the given handles.

Im2Hands: Learning Attentive Implicit Representation of Interacting Two-Hand Shapes

1 code implementation CVPR 2023 Jihyun Lee, Minhyuk Sung, Honggyu Choi, Tae-Kyun Kim

To handle the shape complexity and interaction context between two hands, Im2Hands models the occupancy volume of two hands - conditioned on an RGB image and coarse 3D keypoints - by two novel attention-based modules responsible for (1) initial occupancy estimation and (2) context-aware occupancy refinement, respectively.

Image Reconstruction Vocal Bursts Valence Prediction

MultiBodySync: Multi-Body Segmentation and Motion Estimation via 3D Scan Synchronization

1 code implementation CVPR 2021 Jiahui Huang, He Wang, Tolga Birdal, Minhyuk Sung, Federica Arrigoni, Shi-Min Hu, Leonidas Guibas

We present MultiBodySync, a novel, end-to-end trainable multi-body motion segmentation and rigid registration framework for multiple input 3D point clouds.

Motion Estimation Motion Segmentation +1

Deformation-Aware 3D Model Embedding and Retrieval

1 code implementation ECCV 2020 Mikaela Angelina Uy, Jingwei Huang, Minhyuk Sung, Tolga Birdal, Leonidas Guibas

We introduce a new problem of retrieving 3D models that are deformable to a given query shape and present a novel deep deformation-aware embedding to solve this retrieval task.

3D Object Reconstruction Metric Learning +1

Joint Learning of 3D Shape Retrieval and Deformation

1 code implementation CVPR 2021 Mikaela Angelina Uy, Vladimir G. Kim, Minhyuk Sung, Noam Aigerman, Siddhartha Chaudhuri, Leonidas Guibas

In fact, we use the embedding space to guide the shape pairs used to train the deformation module, so that it invests its capacity in learning deformations between meaningful shape pairs.

3D Shape Retrieval Retrieval

Pix2Surf: Learning Parametric 3D Surface Models of Objects from Images

1 code implementation ECCV 2020 Jiahui Lei, Srinath Sridhar, Paul Guerrero, Minhyuk Sung, Niloy Mitra, Leonidas J. Guibas

We investigate the problem of learning to generate 3D parametric surface representations for novel object instances, as seen from one or more views.

PartGlot: Learning Shape Part Segmentation from Language Reference Games

2 code implementations CVPR 2022 Juil Koo, IAn Huang, Panos Achlioptas, Leonidas Guibas, Minhyuk Sung

We introduce PartGlot, a neural framework and associated architectures for learning semantic part segmentation of 3D shape geometry, based solely on part referential language.

LADIS: Language Disentanglement for 3D Shape Editing

1 code implementation9 Dec 2022 IAn Huang, Panos Achlioptas, Tianyi Zhang, Sergey Tulyakov, Minhyuk Sung, Leonidas Guibas

Additionally, to measure edit locality, we define a new metric that we call part-wise edit precision.

Disentanglement

Deep Functional Dictionaries: Learning Consistent Semantic Structures on 3D Models from Functions

1 code implementation NeurIPS 2018 Minhyuk Sung, Hao Su, Ronald Yu, Leonidas Guibas

Even though our shapes have independent discretizations and no functional correspondences are provided, the network is able to generate latent bases, in a consistent order, that reflect the shared semantic structure among the shapes.

Segmentation

ComplementMe: Weakly-Supervised Component Suggestions for 3D Modeling

1 code implementation6 Aug 2017 Minhyuk Sung, Hao Su, Vladimir G. Kim, Siddhartha Chaudhuri, Leonidas Guibas

The combinatorial nature of part arrangements poses another challenge, since the retrieval network is not a function: several complements can be appropriate for the same input.

Graphics I.3.5

CPFN: Cascaded Primitive Fitting Networks for High-Resolution Point Clouds

1 code implementation ICCV 2021 Eric-Tuan Lê, Minhyuk Sung, Duygu Ceylan, Radomir Mech, Tamy Boubekeur, Niloy J. Mitra

We present Cascaded Primitive Fitting Networks (CPFN) that relies on an adaptive patch sampling network to assemble detection results of global and local primitive detection networks.

Vocal Bursts Intensity Prediction

Neural Geometric Parser for Single Image Camera Calibration

1 code implementation ECCV 2020 Jinwoo Lee, Minhyuk Sung, Hyunjoon Lee, Junho Kim

With the supervision of datasets consisting of the horizontal line and focal length of the images, our networks can be trained to estimate the same camera parameters.

Camera Calibration

Learning Fuzzy Set Representations of Partial Shapes on Dual Embedding Spaces

1 code implementation4 Jul 2018 Minhyuk Sung, Anastasia Dubrovina, Vladimir G. Kim, Leonidas Guibas

Modeling relations between components of 3D objects is essential for many geometry editing tasks.

Graphics I.3.5

The Shape Part Slot Machine: Contact-based Reasoning for Generating 3D Shapes from Parts

no code implementations1 Dec 2021 Kai Wang, Paul Guerrero, Vladimir Kim, Siddhartha Chaudhuri, Minhyuk Sung, Daniel Ritchie

We present the Shape Part Slot Machine, a new method for assembling novel 3D shapes from existing parts by performing contact-based reasoning.

3D-GIF: 3D-Controllable Object Generation via Implicit Factorized Representations

no code implementations12 Mar 2022 Minsoo Lee, Chaeyeon Chung, Hojun Cho, Minjung Kim, Sanghun Jung, Jaegul Choo, Minhyuk Sung

While NeRF-based 3D-aware image generation methods enable viewpoint control, limitations still remain to be adopted to various 3D applications.

Image Generation

Seg&Struct: The Interplay Between Part Segmentation and Structure Inference for 3D Shape Parsing

no code implementations1 Nov 2022 Jeonghyun Kim, Kaichun Mo, Minhyuk Sung, Woontack Woo

We propose Seg&Struct, a supervised learning framework leveraging the interplay between part segmentation and structure inference and demonstrating their synergy in an integrated framework.

Segmentation

Split, Merge, and Refine: Fitting Tight Bounding Boxes via Over-Segmentation and Iterative Search

no code implementations10 Apr 2023 Chanhyeok Park, Minhyuk Sung

We propose a novel framework for finding a set of tight bounding boxes of a 3D shape via over-segmentation and iterative merging and refinement.

Segmentation Semantic Part Detection

Posterior Distillation Sampling

no code implementations23 Nov 2023 Juil Koo, Chanho Park, Minhyuk Sung

PDS matches the stochastic latents of the source and the target, enabling the sampling of targets in diverse parameter spaces that align with a desired attribute while maintaining the source's identity.

Attribute Vector Graphics

As-Plausible-As-Possible: Plausibility-Aware Mesh Deformation Using 2D Diffusion Priors

no code implementations28 Nov 2023 Seungwoo Yoo, Kunho Kim, Vladimir G. Kim, Minhyuk Sung

To better preserve the identity of the edited mesh, we fine-tune our 2D diffusion model with LoRA.

PartSTAD: 2D-to-3D Part Segmentation Task Adaptation

no code implementations11 Jan 2024 HyunJin Kim, Minhyuk Sung

Our proposed task adaptation method finetunes a 2D bounding box prediction model with an objective function for 3D segmentation.

3D Part Segmentation Foreground Segmentation +2

ReGround: Improving Textual and Spatial Grounding at No Cost

no code implementations20 Mar 2024 Yuseung Lee, Minhyuk Sung

Our analysis of a pretrained image diffusion model that integrates gated self-attention into the U-Net reveals that spatial grounding often outweighs textual grounding due to the sequential flow from gated self-attention to cross-attention.

Image Generation

SyncTweedies: A General Generative Framework Based on Synchronized Diffusions

no code implementations21 Mar 2024 Jaihoon Kim, Juil Koo, Kyeongmin Yeo, Minhyuk Sung

We introduce a general framework for generating diverse visual content, including ambiguous images, panorama images, mesh textures, and Gaussian splat textures, by synchronizing multiple diffusion processes.

Denoising

InterHandGen: Two-Hand Interaction Generation via Cascaded Reverse Diffusion

no code implementations26 Mar 2024 Jihyun Lee, Shunsuke Saito, Giljoo Nam, Minhyuk Sung, Tae-Kyun Kim

Sampling from our model yields plausible and diverse two-hand shapes in close interaction with or without an object.

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