1 code implementation • 18 Dec 2024 • Ryan Greenblatt, Carson Denison, Benjamin Wright, Fabien Roger, Monte MacDiarmid, Sam Marks, Johannes Treutlein, Tim Belonax, Jack Chen, David Duvenaud, Akbir Khan, Julian Michael, Sören Mindermann, Ethan Perez, Linda Petrini, Jonathan Uesato, Jared Kaplan, Buck Shlegeris, Samuel R. Bowman, Evan Hubinger
Explaining this gap, in almost all cases where the model complies with a harmful query from a free user, we observe explicit alignment-faking reasoning, with the model stating it is strategically answering harmful queries in training to preserve its preferred harmlessness behavior out of training.
1 code implementation • 14 Jun 2024 • Carson Denison, Monte MacDiarmid, Fazl Barez, David Duvenaud, Shauna Kravec, Samuel Marks, Nicholas Schiefer, Ryan Soklaski, Alex Tamkin, Jared Kaplan, Buck Shlegeris, Samuel R. Bowman, Ethan Perez, Evan Hubinger
We construct a curriculum of increasingly sophisticated gameable environments and find that training on early-curriculum environments leads to more specification gaming on remaining environments.
1 code implementation • 10 Jan 2024 • Evan Hubinger, Carson Denison, Jesse Mu, Mike Lambert, Meg Tong, Monte MacDiarmid, Tamera Lanham, Daniel M. Ziegler, Tim Maxwell, Newton Cheng, Adam Jermyn, Amanda Askell, Ansh Radhakrishnan, Cem Anil, David Duvenaud, Deep Ganguli, Fazl Barez, Jack Clark, Kamal Ndousse, Kshitij Sachan, Michael Sellitto, Mrinank Sharma, Nova DasSarma, Roger Grosse, Shauna Kravec, Yuntao Bai, Zachary Witten, Marina Favaro, Jan Brauner, Holden Karnofsky, Paul Christiano, Samuel R. Bowman, Logan Graham, Jared Kaplan, Sören Mindermann, Ryan Greenblatt, Buck Shlegeris, Nicholas Schiefer, Ethan Perez
We find that such backdoor behavior can be made persistent, so that it is not removed by standard safety training techniques, including supervised fine-tuning, reinforcement learning, and adversarial training (eliciting unsafe behavior and then training to remove it).
no code implementations • 12 Oct 2023 • Ulisse Mini, Peli Grietzer, Mrinank Sharma, Austin Meek, Monte MacDiarmid, Alexander Matt Turner
To understand the goals and goal representations of AI systems, we carefully study a pretrained reinforcement learning policy that solves mazes by navigating to a range of target squares.
2 code implementations • 20 Aug 2023 • Alexander Matt Turner, Lisa Thiergart, Gavin Leech, David Udell, Juan J. Vazquez, Ulisse Mini, Monte MacDiarmid
To reduce this gap, we introduce activation engineering: the inference-time modification of activations in order to control (or steer) model outputs.