Search Results for author: Peter Welinder

Found 14 papers, 7 papers with code

Perspectives on Sim2Real Transfer for Robotics: A Summary of the R:SS 2020 Workshop

no code implementations7 Dec 2020 Sebastian Höfer, Kostas Bekris, Ankur Handa, Juan Camilo Gamboa, Florian Golemo, Melissa Mozifian, Chris Atkeson, Dieter Fox, Ken Goldberg, John Leonard, C. Karen Liu, Jan Peters, Shuran Song, Peter Welinder, Martha White

This report presents the debates, posters, and discussions of the Sim2Real workshop held in conjunction with the 2020 edition of the "Robotics: Science and System" conference.

ORRB -- OpenAI Remote Rendering Backend

1 code implementation26 Jun 2019 Maciek Chociej, Peter Welinder, Lilian Weng

We present the OpenAI Remote Rendering Backend (ORRB), a system that allows fast and customizable rendering of robotics environments.

Learning Dexterous In-Hand Manipulation

no code implementations1 Aug 2018 OpenAI, Marcin Andrychowicz, Bowen Baker, Maciek Chociej, Rafal Jozefowicz, Bob McGrew, Jakub Pachocki, Arthur Petron, Matthias Plappert, Glenn Powell, Alex Ray, Jonas Schneider, Szymon Sidor, Josh Tobin, Peter Welinder, Lilian Weng, Wojciech Zaremba

We use reinforcement learning (RL) to learn dexterous in-hand manipulation policies which can perform vision-based object reorientation on a physical Shadow Dexterous Hand.

Friction reinforcement-learning +1

Asymmetric Actor Critic for Image-Based Robot Learning

no code implementations18 Oct 2017 Lerrel Pinto, Marcin Andrychowicz, Peter Welinder, Wojciech Zaremba, Pieter Abbeel

While several recent works have shown promising results in transferring policies trained in simulation to the real world, they often do not fully utilize the advantage of working with a simulator.

Decision Making Reinforcement Learning (RL)

Domain Randomization and Generative Models for Robotic Grasping

no code implementations17 Oct 2017 Joshua Tobin, Lukas Biewald, Rocky Duan, Marcin Andrychowicz, Ankur Handa, Vikash Kumar, Bob McGrew, Jonas Schneider, Peter Welinder, Wojciech Zaremba, Pieter Abbeel

In this work, we explore a novel data generation pipeline for training a deep neural network to perform grasp planning that applies the idea of domain randomization to object synthesis.

Robotic Grasping

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