no code implementations • 27 Mar 2025 • Zerui Chen, Rolandos Alexandros Potamias, ShiZhe Chen, Cordelia Schmid
To address these limitations, we propose a transformer-based model to efficiently reconstruct dense 3D point clouds of hand-held objects.
no code implementations • 9 Jan 2025 • Dimitrios Gerogiannis, Foivos Paraperas Papantoniou, Rolandos Alexandros Potamias, Alexandros Lattas, Stefanos Zafeiriou
Inspired by the effectiveness of 3D Gaussian Splatting (3DGS) in reconstructing detailed 3D scenes within multi-view setups and the emergence of large 2D human foundation models, we introduce Arc2Avatar, the first SDS-based method utilizing a human face foundation model as guidance with just a single image as input.
no code implementations • 6 Jan 2025 • Jinglei Zhang, Jiankang Deng, Chao Ma, Rolandos Alexandros Potamias
We propose to decouple the task by reconstructing the hand motion in the camera space and estimating the camera trajectory in the world coordinate system.
no code implementations • 26 Nov 2024 • Ronglai Zuo, Rolandos Alexandros Potamias, Evangelos Ververas, Jiankang Deng, Stefanos Zafeiriou
Most existing approaches treat SLG as a visual content generation task, employing techniques such as diffusion models to produce sign videos, 2D keypoints, or 3D avatars based on text inputs, overlooking the linguistic properties of sign languages.
no code implementations • 24 Nov 2024 • Yu Chen, Rolandos Alexandros Potamias, Evangelos Ververas, Jifei Song, Jiankang Deng, Gim Hee Lee
While previous methods can reconstruct from a few unposed images, they are not applicable when images are unordered or densely captured.
1 code implementation • 18 Sep 2024 • Rolandos Alexandros Potamias, Jinglei Zhang, Jiankang Deng, Stefanos Zafeiriou
In recent years, 3D hand pose estimation methods have garnered significant attention due to their extensive applications in human-computer interaction, virtual reality, and robotics.
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no code implementations • 29 Apr 2024 • Evangelos Ververas, Rolandos Alexandros Potamias, Jifei Song, Jiankang Deng, Stefanos Zafeiriou
In this work, we propose a structure-aware Gaussian Splatting method (SAGS) that implicitly encodes the geometry of the scene, which reflects to state-of-the-art rendering performance and reduced storage requirements on benchmark novel-view synthesis datasets.
no code implementations • CVPR 2024 • Jiali Zheng, Rolandos Alexandros Potamias, Stefanos Zafeiriou
In recent years, there has been a significant shift in the field of digital avatar research, towards modeling, animating and reconstructing clothed human representations, as a key step towards creating realistic avatars.
no code implementations • 28 Mar 2024 • Rolandos Alexandros Potamias, Michail Tarasiou, Stylianos Ploumpis, Stefanos Zafeiriou
In the realm of 3D computer vision, parametric models have emerged as a ground-breaking methodology for the creation of realistic and expressive 3D avatars.
no code implementations • 25 Mar 2024 • Dimitrios Gerogiannis, Foivos Paraperas Papantoniou, Rolandos Alexandros Potamias, Alexandros Lattas, Stylianos Moschoglou, Stylianos Ploumpis, Stefanos Zafeiriou
Recent advances in diffusion models have notably enhanced the capabilities of generative models in 2D animation.
1 code implementation • CVPR 2024 • Michail Tarasiou, Rolandos Alexandros Potamias, Eimear O'Sullivan, Stylianos Ploumpis, Stefanos Zafeiriou
We present the Locally Adaptive Morphable Model (LAMM), a highly flexible Auto-Encoder (AE) framework for learning to generate and manipulate 3D meshes.
no code implementations • CVPR 2024 • Vasileios Baltatzis, Rolandos Alexandros Potamias, Evangelos Ververas, Guanxiong Sun, Jiankang Deng, Stefanos Zafeiriou
Sign Languages (SL) serve as the primary mode of communication for the Deaf and Hard of Hearing communities.
no code implementations • 6 Oct 2023 • Jiali Zheng, Youngkyoon Jang, Athanasios Papaioannou, Christos Kampouris, Rolandos Alexandros Potamias, Foivos Paraperas Papantoniou, Efstathios Galanakis, Ales Leonardis, Stefanos Zafeiriou
This paper introduces the Imperial Light-Stage Head (ILSH) dataset, a novel light-stage-captured human head dataset designed to support view synthesis academic challenges for human heads.
1 code implementation • 10 Jul 2023 • Kyriaki-Margarita Bintsi, Vasileios Baltatzis, Rolandos Alexandros Potamias, Alexander Hammers, Daniel Rueckert
We further show that the assigned attention scores indicate that there are both imaging and non-imaging phenotypes that are informative for brain age estimation and are in agreement with the relevant literature.
1 code implementation • CVPR 2023 • Rolandos Alexandros Potamias, Stylianos Ploumpis, Stylianos Moschoglou, Vasileios Triantafyllou, Stefanos Zafeiriou
Currently, most of the state-of-the-art reconstruction and pose estimation methods rely on the low polygon MANO model.
no code implementations • 30 May 2022 • Rolandos Alexandros Potamias, Alexandros Neofytou, Kyriaki-Margarita Bintsi, Stefanos Zafeiriou
To address such limitations and alleviate the computational burden, we propose a learnable network to approximate geodesic paths.
no code implementations • CVPR 2022 • Rolandos Alexandros Potamias, Stylianos Ploumpis, Stefanos Zafeiriou
Then, we train a sparse attention network to propose candidate triangles based on the edge connectivity of the sampled vertices.
no code implementations • 30 Sep 2021 • Rolandos Alexandros Potamias, Giorgos Bouritsas, Stefanos Zafeiriou
In an attempt to alleviate this computational burden, we propose a fast point cloud simplification method by learning to sample salient points.
no code implementations • 9 Jul 2021 • Rolandos Alexandros Potamias, Georgios Siolas, Andreas - Georgios Stafylopatis
Recognition and classification of Figurative Language (FL) is an open problem of Sentiment Analysis in the broader field of Natural Language Processing (NLP) due to the contradictory meaning contained in phrases with metaphorical content.
no code implementations • ECCV 2020 • Rolandos Alexandros Potamias, Jiali Zheng, Stylianos Ploumpis, Giorgos Bouritsas, Evangelos Ververas, Stefanos Zafeiriou
To this end, in this study we employ a deep mesh encoder-decoder like architecture to synthesize realistic high resolution facial expressions by using a single neutral frame along with an expression identification.
1 code implementation • 23 Nov 2019 • Rolandos Alexandros Potamias, Georgios Siolas, Andreas - Georgios Stafylopatis
Figurative Language (FL) seems ubiquitous in all social-media discussion forums and chats, posing extra challenges to sentiment analysis endeavors.