Search Results for author: Rolandos Alexandros Potamias

Found 21 papers, 5 papers with code

HORT: Monocular Hand-held Objects Reconstruction with Transformers

no code implementations27 Mar 2025 Zerui Chen, Rolandos Alexandros Potamias, ShiZhe Chen, Cordelia Schmid

To address these limitations, we propose a transformer-based model to efficiently reconstruct dense 3D point clouds of hand-held objects.

Denoising

Arc2Avatar: Generating Expressive 3D Avatars from a Single Image via ID Guidance

no code implementations9 Jan 2025 Dimitrios Gerogiannis, Foivos Paraperas Papantoniou, Rolandos Alexandros Potamias, Alexandros Lattas, Stefanos Zafeiriou

Inspired by the effectiveness of 3D Gaussian Splatting (3DGS) in reconstructing detailed 3D scenes within multi-view setups and the emergence of large 2D human foundation models, we introduce Arc2Avatar, the first SDS-based method utilizing a human face foundation model as guidance with just a single image as input.

3DGS Diversity

HaWoR: World-Space Hand Motion Reconstruction from Egocentric Videos

no code implementations6 Jan 2025 Jinglei Zhang, Jiankang Deng, Chao Ma, Rolandos Alexandros Potamias

We propose to decouple the task by reconstructing the hand motion in the camera space and estimating the camera trajectory in the world coordinate system.

3D Hand Pose Estimation

Signs as Tokens: An Autoregressive Multilingual Sign Language Generator

no code implementations26 Nov 2024 Ronglai Zuo, Rolandos Alexandros Potamias, Evangelos Ververas, Jiankang Deng, Stefanos Zafeiriou

Most existing approaches treat SLG as a visual content generation task, employing techniques such as diffusion models to produce sign videos, 2D keypoints, or 3D avatars based on text inputs, overlooking the linguistic properties of sign languages.

Sign Language Translation Text Generation

ZeroGS: Training 3D Gaussian Splatting from Unposed Images

no code implementations24 Nov 2024 Yu Chen, Rolandos Alexandros Potamias, Evangelos Ververas, Jifei Song, Jiankang Deng, Gim Hee Lee

While previous methods can reconstruct from a few unposed images, they are not applicable when images are unordered or densely captured.

3DGS Image Registration +1

WiLoR: End-to-end 3D Hand Localization and Reconstruction in-the-wild

1 code implementation18 Sep 2024 Rolandos Alexandros Potamias, Jinglei Zhang, Jiankang Deng, Stefanos Zafeiriou

In recent years, 3D hand pose estimation methods have garnered significant attention due to their extensive applications in human-computer interaction, virtual reality, and robotics.

3D Hand Pose Estimation Hand Detection

SAGS: Structure-Aware 3D Gaussian Splatting

no code implementations29 Apr 2024 Evangelos Ververas, Rolandos Alexandros Potamias, Jifei Song, Jiankang Deng, Stefanos Zafeiriou

In this work, we propose a structure-aware Gaussian Splatting method (SAGS) that implicitly encodes the geometry of the scene, which reflects to state-of-the-art rendering performance and reduced storage requirements on benchmark novel-view synthesis datasets.

Neural Rendering Novel View Synthesis

Design2Cloth: 3D Cloth Generation from 2D Masks

no code implementations CVPR 2024 Jiali Zheng, Rolandos Alexandros Potamias, Stefanos Zafeiriou

In recent years, there has been a significant shift in the field of digital avatar research, towards modeling, animating and reconstructing clothed human representations, as a key step towards creating realistic avatars.

ShapeFusion: A 3D diffusion model for localized shape editing

no code implementations28 Mar 2024 Rolandos Alexandros Potamias, Michail Tarasiou, Stylianos Ploumpis, Stefanos Zafeiriou

In the realm of 3D computer vision, parametric models have emerged as a ground-breaking methodology for the creation of realistic and expressive 3D avatars.

Locally Adaptive Neural 3D Morphable Models

1 code implementation CVPR 2024 Michail Tarasiou, Rolandos Alexandros Potamias, Eimear O'Sullivan, Stylianos Ploumpis, Stefanos Zafeiriou

We present the Locally Adaptive Morphable Model (LAMM), a highly flexible Auto-Encoder (AE) framework for learning to generate and manipulate 3D meshes.

ILSH: The Imperial Light-Stage Head Dataset for Human Head View Synthesis

no code implementations6 Oct 2023 Jiali Zheng, Youngkyoon Jang, Athanasios Papaioannou, Christos Kampouris, Rolandos Alexandros Potamias, Foivos Paraperas Papantoniou, Efstathios Galanakis, Ales Leonardis, Stefanos Zafeiriou

This paper introduces the Imperial Light-Stage Head (ILSH) dataset, a novel light-stage-captured human head dataset designed to support view synthesis academic challenges for human heads.

4k Neural Rendering

Multimodal brain age estimation using interpretable adaptive population-graph learning

1 code implementation10 Jul 2023 Kyriaki-Margarita Bintsi, Vasileios Baltatzis, Rolandos Alexandros Potamias, Alexander Hammers, Daniel Rueckert

We further show that the assigned attention scores indicate that there are both imaging and non-imaging phenotypes that are informative for brain age estimation and are in agreement with the relevant literature.

Age Estimation graph construction +1

GraphWalks: Efficient Shape Agnostic Geodesic Shortest Path Estimation

no code implementations30 May 2022 Rolandos Alexandros Potamias, Alexandros Neofytou, Kyriaki-Margarita Bintsi, Stefanos Zafeiriou

To address such limitations and alleviate the computational burden, we propose a learnable network to approximate geodesic paths.

Graph Neural Network

Neural Mesh Simplification

no code implementations CVPR 2022 Rolandos Alexandros Potamias, Stylianos Ploumpis, Stefanos Zafeiriou

Then, we train a sparse attention network to propose candidate triangles based on the edge connectivity of the sampled vertices.

Revisiting Point Cloud Simplification: A Learnable Feature Preserving Approach

no code implementations30 Sep 2021 Rolandos Alexandros Potamias, Giorgos Bouritsas, Stefanos Zafeiriou

In an attempt to alleviate this computational burden, we propose a fast point cloud simplification method by learning to sample salient points.

Graph Neural Network

A Robust Deep Ensemble Classifier for Figurative Language Detection

no code implementations9 Jul 2021 Rolandos Alexandros Potamias, Georgios Siolas, Andreas - Georgios Stafylopatis

Recognition and classification of Figurative Language (FL) is an open problem of Sentiment Analysis in the broader field of Natural Language Processing (NLP) due to the contradictory meaning contained in phrases with metaphorical content.

Sentiment Analysis

Learning to Generate Customized Dynamic 3D Facial Expressions

no code implementations ECCV 2020 Rolandos Alexandros Potamias, Jiali Zheng, Stylianos Ploumpis, Giorgos Bouritsas, Evangelos Ververas, Stefanos Zafeiriou

To this end, in this study we employ a deep mesh encoder-decoder like architecture to synthesize realistic high resolution facial expressions by using a single neutral frame along with an expression identification.

Decoder

A Transformer-based approach to Irony and Sarcasm detection

1 code implementation23 Nov 2019 Rolandos Alexandros Potamias, Georgios Siolas, Andreas - Georgios Stafylopatis

Figurative Language (FL) seems ubiquitous in all social-media discussion forums and chats, posing extra challenges to sentiment analysis endeavors.

Sarcasm Detection Sentiment Analysis

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