Search Results for author: Ruilin Liu

Found 1 papers, 1 papers with code

Illuminating Mario Scenes in the Latent Space of a Generative Adversarial Network

1 code implementation11 Jul 2020 Matthew C. Fontaine, Ruilin Liu, Ahmed Khalifa, Jignesh Modi, Julian Togelius, Amy K. Hoover, Stefanos Nikolaidis

Generative adversarial networks (GANs) are quickly becoming a ubiquitous approach to procedurally generating video game levels.

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