no code implementations • 16 Mar 2024 • Christopher Kolios, Yeganeh Bahoo, Sajad Saeedi
In particular, we examine an approach that takes advantage of the rapid rendering speed of Plenoxels to numerically approximate part of the pose gradient, using a central differencing technique.
no code implementations • 19 Feb 2024 • Nillan Nimal, Wenbin Li, Ronald Clark, Sajad Saeedi
These images were processed using a photogrammetry software known as Meshroom to generate a dense surface reconstruction of the scene.
no code implementations • 22 Sep 2022 • Jack Saunders, Sajad Saeedi, Wenbin Li
Gathering data for RL is known to be a laborious task, and real-world experiments can be risky.
no code implementations • 7 Mar 2022 • Hao-Ya Hsueh, Alexandru-Iosif Toma, Hussein Ali Jaafar, Edward Stow, Riku Murai, Paul H. J. Kelly, Sajad Saeedi
An unified path planning interface that facilitates the development and benchmarking of existing and new algorithms is needed.
no code implementations • 2 Mar 2022 • Ishaan Mehta, Sharareh Taghipour, Sajad Saeedi
The travelling salesperson problem (TSP) is a classic resource allocation problem used to find an optimal order of doing a set of tasks while minimizing (or maximizing) an associated objective function.
1 code implementation • 26 Feb 2022 • Nikolaos Kourtzanidis, Sajad Saeedi
The objective of pose SLAM or pose-graph optimization (PGO) is to estimate the trajectory of a robot given odometric and loop closing constraints.
no code implementations • 7 Feb 2022 • Riku Murai, Joseph Ortiz, Sajad Saeedi, Paul H. J. Kelly, Andrew J. Davison
We show that a distributed network of robots or other devices which make measurements of each other can collaborate to globally localise via efficient ad-hoc peer to peer communication.
no code implementations • 29 Sep 2021 • Ishaan Mehta, Sajad Saeedi
In this work, we present PA-Net, a network that generates good approximations of the Pareto front for the multi-objective optimization problems.
no code implementations • 4 May 2021 • Alexandru-Iosif Toma, Hao-Ya Hsueh, Hussein Ali Jaafar, Riku Murai, Paul H. J. Kelly, Sajad Saeedi
Path planning is a key component in mobile robotics.
1 code implementation • 1 May 2021 • Alexandru-Iosif Toma, Hussein Ali Jaafar, Hao-Ya Hsueh, Stephen James, Daniel Lenton, Ronald Clark, Sajad Saeedi
We propose waypoint planning networks (WPN), a hybrid algorithm based on LSTMs with a local kernel - a classic algorithm such as A*, and a global kernel using a learned algorithm.
1 code implementation • 21 Jan 2021 • Edward Stow, Riku Murai, Sajad Saeedi, Paul H. J. Kelly
Focal-plane Sensor-processors (FPSPs) are a camera technology that enable low power, high frame rate computation, making them suitable for edge computation.
no code implementations • 2 Jun 2020 • Matthew Z. Wong, Benoit Guillard, Riku Murai, Sajad Saeedi, Paul H. J. Kelly
We present a high-speed, energy-efficient Convolutional Neural Network (CNN) architecture utilising the capabilities of a unique class of devices known as analog Focal Plane Sensor Processors (FPSP), in which the sensor and the processor are embedded together on the same silicon chip.
no code implementations • 23 Apr 2020 • Riku Murai, Sajad Saeedi, Paul H. J. Kelly
Focal-plane Sensor-processor (FPSP) is a next-generation camera technology which enables every pixel on the sensor chip to perform computation in parallel, on the focal plane where the light intensity is captured.
no code implementations • 3 Sep 2018 • Wenbin Li, Sajad Saeedi, John McCormac, Ronald Clark, Dimos Tzoumanikas, Qing Ye, Yuzhong Huang, Rui Tang, Stefan Leutenegger
Datasets have gained an enormous amount of popularity in the computer vision community, from training and evaluation of Deep Learning-based methods to benchmarking Simultaneous Localization and Mapping (SLAM).
2 code implementations • 20 Aug 2018 • Sajad Saeedi, Bruno Bodin, Harry Wagstaff, Andy Nisbet, Luigi Nardi, John Mawer, Nicolas Melot, Oscar Palomar, Emanuele Vespa, Tom Spink, Cosmin Gorgovan, Andrew Webb, James Clarkson, Erik Tomusk, Thomas Debrunner, Kuba Kaszyk, Pablo Gonzalez-de-Aledo, Andrey Rodchenko, Graham Riley, Christos Kotselidis, Björn Franke, Michael F. P. O'Boyle, Andrew J. Davison, Paul H. J. Kelly, Mikel Luján, Steve Furber
Visual understanding of 3D environments in real-time, at low power, is a huge computational challenge.
no code implementations • 2 Feb 2017 • Luigi Nardi, Bruno Bodin, Sajad Saeedi, Emanuele Vespa, Andrew J. Davison, Paul H. J. Kelly
In this paper we investigate an emerging application, 3D scene understanding, likely to be significant in the mobile space in the near future.