Search Results for author: Shaowei Liu

Found 11 papers, 7 papers with code

Kimi k1.5: Scaling Reinforcement Learning with LLMs

1 code implementation22 Jan 2025 Kimi Team, Angang Du, Bofei Gao, Bowei Xing, Changjiu Jiang, Cheng Chen, Cheng Li, Chenjun Xiao, Chenzhuang Du, Chonghua Liao, Chuning Tang, Congcong Wang, Dehao Zhang, Enming Yuan, Enzhe Lu, Fengxiang Tang, Flood Sung, Guangda Wei, Guokun Lai, Haiqing Guo, Han Zhu, Hao Ding, Hao Hu, Hao Yang, Hao Zhang, Haotian Yao, Haotian Zhao, Haoyu Lu, Haoze Li, Haozhen Yu, Hongcheng Gao, Huabin Zheng, Huan Yuan, Jia Chen, Jianhang Guo, Jianlin Su, Jianzhou Wang, Jie Zhao, Jin Zhang, Jingyuan Liu, Junjie Yan, Junyan Wu, Lidong Shi, Ling Ye, Longhui Yu, Mengnan Dong, Neo Zhang, Ningchen Ma, Qiwei Pan, Qucheng Gong, Shaowei Liu, Shengling Ma, Shupeng Wei, Sihan Cao, Siying Huang, Tao Jiang, Weihao Gao, Weimin Xiong, Weiran He, Weixiao Huang, Wenhao Wu, Wenyang He, Xianghui Wei, Xianqing Jia, Xingzhe Wu, Xinran Xu, Xinxing Zu, Xinyu Zhou, Xuehai Pan, Y. Charles, Yang Li, Yangyang Hu, Yangyang Liu, Yanru Chen, Yejie Wang, Yibo Liu, Yidao Qin, Yifeng Liu, Ying Yang, Yiping Bao, Yulun Du, Yuxin Wu, Yuzhi Wang, Zaida Zhou, Zhaoji Wang, Zhaowei Li, Zhen Zhu, Zheng Zhang, Zhexu Wang, Zhilin Yang, Zhiqi Huang, Zihao Huang, Ziyao Xu, Zonghan Yang

Moreover, we present effective long2short methods that use long-CoT techniques to improve short-CoT models, yielding state-of-the-art short-CoT reasoning results -- e. g., 60. 8 on AIME, 94. 6 on MATH500, 47. 3 on LiveCodeBench -- outperforming existing short-CoT models such as GPT-4o and Claude Sonnet 3. 5 by a large margin (up to +550%).

Math reinforcement-learning +2

PhysGen: Rigid-Body Physics-Grounded Image-to-Video Generation

1 code implementation27 Sep 2024 Shaowei Liu, Zhongzheng Ren, Saurabh Gupta, Shenlong Wang

We present PhysGen, a novel image-to-video generation method that converts a single image and an input condition (e. g., force and torque applied to an object in the image) to produce a realistic, physically plausible, and temporally consistent video.

Image to Video Generation

CTR is not Enough: a Novel Reinforcement Learning based Ranking Approach for Optimizing Session Clicks

no code implementations27 Aug 2023 Shaowei Liu, Yangjun Liu

However, we found that the traditional ranking method for optimizing Click-Through rate(CTR) cannot address our ranking scenario well, since it completely ignores user leaving, and CTR is the optimization goal for the one-step recommendation.

Recommendation Systems

Building Rearticulable Models for Arbitrary 3D Objects from 4D Point Clouds

1 code implementation CVPR 2023 Shaowei Liu, Saurabh Gupta, Shenlong Wang

We build rearticulable models for arbitrary everyday man-made objects containing an arbitrary number of parts that are connected together in arbitrary ways via 1 degree-of-freedom joints.

CASA: Category-agnostic Skeletal Animal Reconstruction

no code implementations4 Nov 2022 Yuefan Wu, Zeyuan Chen, Shaowei Liu, Zhongzheng Ren, Shenlong Wang

Recovering the skeletal shape of an animal from a monocular video is a longstanding challenge.

Retrieval

Joint Hand Motion and Interaction Hotspots Prediction from Egocentric Videos

1 code implementation CVPR 2022 Shaowei Liu, Subarna Tripathi, Somdeb Majumdar, Xiaolong Wang

To tackle this task, we first provide an automatic way to collect trajectory and hotspots labels on large-scale data.

Object

DexMV: Imitation Learning for Dexterous Manipulation from Human Videos

1 code implementation12 Aug 2021 Yuzhe Qin, Yueh-Hua Wu, Shaowei Liu, Hanwen Jiang, Ruihan Yang, Yang Fu, Xiaolong Wang

While significant progress has been made on understanding hand-object interactions in computer vision, it is still very challenging for robots to perform complex dexterous manipulation.

Imitation Learning motion retargeting +1

Semi-Supervised 3D Hand-Object Poses Estimation with Interactions in Time

1 code implementation CVPR 2021 Shaowei Liu, Hanwen Jiang, Jiarui Xu, Sifei Liu, Xiaolong Wang

Estimating 3D hand and object pose from a single image is an extremely challenging problem: hands and objects are often self-occluded during interactions, and the 3D annotations are scarce as even humans cannot directly label the ground-truths from a single image perfectly.

hand-object pose Object

Hand-Object Contact Consistency Reasoning for Human Grasps Generation

no code implementations ICCV 2021 Hanwen Jiang, Shaowei Liu, Jiashun Wang, Xiaolong Wang

Based on the hand-object contact consistency, we design novel objectives in training the human grasp generation model and also a new self-supervised task which allows the grasp generation network to be adjusted even during test time.

Grasp Generation Object +1

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