Search Results for author: Siyuan Huang

Found 89 papers, 44 papers with code

EnerVerse: Envisioning Embodied Future Space for Robotics Manipulation

no code implementations3 Jan 2025 Siyuan Huang, Liliang Chen, Pengfei Zhou, Shengcong Chen, Zhengkai Jiang, Yue Hu, Peng Gao, Hongsheng Li, Maoqing Yao, Guanghui Ren

We introduce EnerVerse, a comprehensive framework for embodied future space generation specifically designed for robotic manipulation tasks.

A3: Android Agent Arena for Mobile GUI Agents

no code implementations2 Jan 2025 Yuxiang Chai, Hanhao Li, Jiayu Zhang, Liang Liu, Guozhi Wang, Shuai Ren, Siyuan Huang, Hongsheng Li

AI agents have become increasingly prevalent in recent years, driven by significant advancements in the field of large language models (LLMs).

Information Retrieval

MMAD-Purify: A Precision-Optimized Framework for Efficient and Scalable Multi-Modal Attacks

no code implementations17 Oct 2024 Xinxin Liu, Zhongliang Guo, Siyuan Huang, Chun Pong Lau

With the rise of multimodality, diffusion models have emerged as powerful tools not only for generative tasks but also for various applications such as image editing, inpainting, and super-resolution.

Super-Resolution

Cluster-wise Graph Transformer with Dual-granularity Kernelized Attention

1 code implementation9 Oct 2024 Siyuan Huang, Yunchong Song, Jiayue Zhou, Zhouhan Lin

In the realm of graph learning, there is a category of methods that conceptualize graphs as hierarchical structures, utilizing node clustering to capture broader structural information.

Graph Learning Node Clustering

Mirror-Consistency: Harnessing Inconsistency in Majority Voting

no code implementations7 Oct 2024 Siyuan Huang, Zhiyuan Ma, Jintao Du, Changhua Meng, Weiqiang Wang, Zhouhan Lin

Self-Consistency, a widely-used decoding strategy, significantly boosts the reasoning capabilities of Large Language Models (LLMs).

Autonomous Character-Scene Interaction Synthesis from Text Instruction

no code implementations4 Oct 2024 Nan Jiang, Zimo He, Zi Wang, Hongjie Li, Yixin Chen, Siyuan Huang, Yixin Zhu

Synthesizing human motions in 3D environments, particularly those with complex activities such as locomotion, hand-reaching, and human-object interaction, presents substantial demands for user-defined waypoints and stage transitions.

Human-Object Interaction Detection

Effective Tuning Strategies for Generalist Robot Manipulation Policies

no code implementations2 Oct 2024 Wenbo Zhang, Yang Li, Yanyuan Qiao, Siyuan Huang, Jiajun Liu, Feras Dayoub, Xiao Ma, Lingqiao Liu

While fine-tuning offers a practical way to quickly adapt a GMPs to novel domains and tasks with limited samples, we observe that the performance of the resulting GMPs differs significantly with respect to the design choices of fine-tuning strategies.

Imitation Learning Robot Manipulation

SKT: Integrating State-Aware Keypoint Trajectories with Vision-Language Models for Robotic Garment Manipulation

no code implementations26 Sep 2024 Xin Li, Siyuan Huang, Qiaojun Yu, Zhengkai Jiang, Ce Hao, Yimeng Zhu, Hongsheng Li, Peng Gao, Cewu Lu

In addition, this research also underscores the potential of VLMs to unify various garment manipulation tasks within a single framework, paving the way for broader applications in home automation and assistive robotics for future.

Keypoint Detection

PixWizard: Versatile Image-to-Image Visual Assistant with Open-Language Instructions

1 code implementation23 Sep 2024 Weifeng Lin, Xinyu Wei, Renrui Zhang, Le Zhuo, Shitian Zhao, Siyuan Huang, Junlin Xie, Yu Qiao, Peng Gao, Hongsheng Li

Furthermore, we adopt Diffusion Transformers (DiT) as our foundation model and extend its capabilities with a flexible any resolution mechanism, enabling the model to dynamically process images based on the aspect ratio of the input, closely aligning with human perceptual processes.

Image Restoration Text-to-Image Generation

Multi-modal Situated Reasoning in 3D Scenes

no code implementations4 Sep 2024 Xiongkun Linghu, Jiangyong Huang, Xuesong Niu, Xiaojian Ma, Baoxiong Jia, Siyuan Huang

Comprehensive evaluations on MSQA and MSNN highlight the limitations of existing vision-language models and underscore the importance of handling multi-modal interleaved inputs and situation modeling.

Diversity Question Answering

PhysPart: Physically Plausible Part Completion for Interactable Objects

no code implementations25 Aug 2024 Rundong Luo, Haoran Geng, Congyue Deng, Puhao Li, Zan Wang, Baoxiong Jia, Leonidas Guibas, Siyuan Huang

We also demonstrate our applications in 3D printing, robot manipulation, and sequential part generation, showing our strength in realistic tasks with the demand for high physical plausibility.

Robot Manipulation

SlotLifter: Slot-guided Feature Lifting for Learning Object-centric Radiance Fields

no code implementations13 Aug 2024 Yu Liu, Baoxiong Jia, Yixin Chen, Siyuan Huang

The ability to distill object-centric abstractions from intricate visual scenes underpins human-level generalization.

Novel View Synthesis Object

Task-oriented Sequential Grounding in 3D Scenes

no code implementations7 Aug 2024 Zhuofan Zhang, Ziyu Zhu, Pengxiang Li, Tengyu Liu, Xiaojian Ma, Yixin Chen, Baoxiong Jia, Siyuan Huang, Qing Li

Grounding natural language in physical 3D environments is essential for the advancement of embodied artificial intelligence.

3D visual grounding

F-HOI: Toward Fine-grained Semantic-Aligned 3D Human-Object Interactions

no code implementations17 Jul 2024 Jie Yang, Xuesong Niu, Nan Jiang, Ruimao Zhang, Siyuan Huang

Existing 3D human object interaction (HOI) datasets and models simply align global descriptions with the long HOI sequence, while lacking a detailed understanding of intermediate states and the transitions between states.

Human-Object Interaction Detection Language Modelling +1

3D Vision and Language Pretraining with Large-Scale Synthetic Data

1 code implementation8 Jul 2024 Dejie Yang, Zhu Xu, Wentao Mo, Qingchao Chen, Siyuan Huang, Yang Liu

3D Vision-Language Pre-training (3D-VLP) aims to provide a pre-train model which can bridge 3D scenes with natural language, which is an important technique for embodied intelligence.

Dense Captioning Diversity +3

AMEX: Android Multi-annotation Expo Dataset for Mobile GUI Agents

no code implementations3 Jul 2024 Yuxiang Chai, Siyuan Huang, Yazhe Niu, Han Xiao, Liang Liu, Dingyu Zhang, Peng Gao, Shuai Ren, Hongsheng Li

To advance research on AI agents in mobile scenarios, we introduce the Android Multi-annotation EXpo (AMEX), a comprehensive, large-scale dataset designed for generalist mobile GUI-control agents.

GUI Odyssey: A Comprehensive Dataset for Cross-App GUI Navigation on Mobile Devices

1 code implementation12 Jun 2024 Quanfeng Lu, Wenqi Shao, Zitao Liu, Fanqing Meng, Boxuan Li, Botong Chen, Siyuan Huang, Kaipeng Zhang, Yu Qiao, Ping Luo

Smartphone users often navigate across multiple applications (apps) to complete tasks such as sharing content between social media platforms.

Navigate

Unifying 3D Vision-Language Understanding via Promptable Queries

no code implementations19 May 2024 Ziyu Zhu, Zhuofan Zhang, Xiaojian Ma, Xuesong Niu, Yixin Chen, Baoxiong Jia, Zhidong Deng, Siyuan Huang, Qing Li

A unified model for 3D vision-language (3D-VL) understanding is expected to take various scene representations and perform a wide range of tasks in a 3D scene.

Decoder Information Retrieval +2

Ag2Manip: Learning Novel Manipulation Skills with Agent-Agnostic Visual and Action Representations

1 code implementation26 Apr 2024 Puhao Li, Tengyu Liu, Yuyang Li, Muzhi Han, Haoran Geng, Shu Wang, Yixin Zhu, Song-Chun Zhu, Siyuan Huang

Autonomous robotic systems capable of learning novel manipulation tasks are poised to transform industries from manufacturing to service automation.

Imitation Learning

PhyRecon: Physically Plausible Neural Scene Reconstruction

no code implementations25 Apr 2024 Junfeng Ni, Yixin Chen, Bohan Jing, Nan Jiang, Bin Wang, Bo Dai, Puhao Li, Yixin Zhu, Song-Chun Zhu, Siyuan Huang

In this paper, we introduce PHYRECON, the first approach to leverage both differentiable rendering and differentiable physics simulation to learn implicit surface representations.

3D Reconstruction Multi-View 3D Reconstruction

Closed-Loop Open-Vocabulary Mobile Manipulation with GPT-4V

no code implementations16 Apr 2024 Peiyuan Zhi, Zhiyuan Zhang, Muzhi Han, Zeyu Zhang, Zhitian Li, Ziyuan Jiao, Baoxiong Jia, Siyuan Huang

Autonomous robot navigation and manipulation in open environments require reasoning and replanning with closed-loop feedback.

Instruction Following Multimodal Reasoning +2

PhyScene: Physically Interactable 3D Scene Synthesis for Embodied AI

no code implementations CVPR 2024 Yandan Yang, Baoxiong Jia, Peiyuan Zhi, Siyuan Huang

With recent developments in Embodied Artificial Intelligence (EAI) research, there has been a growing demand for high-quality, large-scale interactive scene generation.

Scene Generation

Draw-and-Understand: Leveraging Visual Prompts to Enable MLLMs to Comprehend What You Want

1 code implementation29 Mar 2024 Weifeng Lin, Xinyu Wei, Ruichuan An, Peng Gao, Bocheng Zou, Yulin Luo, Siyuan Huang, Shanghang Zhang, Hongsheng Li

In this paper, we introduce the Draw-and-Understand project: a new model, a multi-domain dataset, and a challenging benchmark for visual prompting.

Instruction Following Language Modelling +5

Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordance

1 code implementation26 Mar 2024 Zan Wang, Yixin Chen, Baoxiong Jia, Puhao Li, Jinlu Zhang, Jingze Zhang, Tengyu Liu, Yixin Zhu, Wei Liang, Siyuan Huang

Despite significant advancements in text-to-motion synthesis, generating language-guided human motion within 3D environments poses substantial challenges.

Motion Generation Motion Synthesis

AnySkill: Learning Open-Vocabulary Physical Skill for Interactive Agents

no code implementations CVPR 2024 Jieming Cui, Tengyu Liu, Nian Liu, Yaodong Yang, Yixin Zhu, Siyuan Huang

Traditional approaches in physics-based motion generation, centered around imitation learning and reward shaping, often struggle to adapt to new scenarios.

Imitation Learning Motion Generation

Scaling Up Dynamic Human-Scene Interaction Modeling

no code implementations CVPR 2024 Nan Jiang, Zhiyuan Zhang, Hongjie Li, Xiaoxuan Ma, Zan Wang, Yixin Chen, Tengyu Liu, Yixin Zhu, Siyuan Huang

Confronting the challenges of data scarcity and advanced motion synthesis in human-scene interaction modeling, we introduce the TRUMANS dataset alongside a novel HSI motion synthesis method.

Motion Synthesis

Graph Parsing Networks

2 code implementations22 Feb 2024 Yunchong Song, Siyuan Huang, Xinbing Wang, Chenghu Zhou, Zhouhan Lin

GPN benefits from the discrete assignments generated by the graph parsing algorithm, allowing good memory efficiency while preserving node information intact.

Graph Classification Graph Reconstruction +2

Not All Experts are Equal: Efficient Expert Pruning and Skipping for Mixture-of-Experts Large Language Models

1 code implementation22 Feb 2024 Xudong Lu, Qi Liu, Yuhui Xu, Aojun Zhou, Siyuan Huang, Bo Zhang, Junchi Yan, Hongsheng Li

Specifically, we propose, for the first time to our best knowledge, post-training approaches for task-agnostic and task-specific expert pruning and skipping of MoE LLMs, tailored to improve deployment efficiency while maintaining model performance across a wide range of tasks.

SceneVerse: Scaling 3D Vision-Language Learning for Grounded Scene Understanding

no code implementations17 Jan 2024 Baoxiong Jia, Yixin Chen, Huangyue Yu, Yan Wang, Xuesong Niu, Tengyu Liu, Qing Li, Siyuan Huang

In comparison to recent advancements in the 2D domain, grounding language in 3D scenes faces several significant challenges: (i) the inherent complexity of 3D scenes due to the diverse object configurations, their rich attributes, and intricate relationships; (ii) the scarcity of paired 3D vision-language data to support grounded learning; and (iii) the absence of a unified learning framework to distill knowledge from grounded 3D data.

3D visual grounding Scene Understanding

An Embodied Generalist Agent in 3D World

1 code implementation18 Nov 2023 Jiangyong Huang, Silong Yong, Xiaojian Ma, Xiongkun Linghu, Puhao Li, Yan Wang, Qing Li, Song-Chun Zhu, Baoxiong Jia, Siyuan Huang

However, several significant challenges remain: (i) most of these models rely on 2D images yet exhibit a limited capacity for 3D input; (ii) these models rarely explore the tasks inherently defined in 3D world, e. g., 3D grounding, embodied reasoning and acting.

3D dense captioning Question Answering +3

Whole-body Detection, Recognition and Identification at Altitude and Range

no code implementations9 Nov 2023 Siyuan Huang, Ram Prabhakar Kathirvel, Chun Pong Lau, Rama Chellappa

In this paper, we address the challenging task of whole-body biometric detection, recognition, and identification at distances of up to 500m and large pitch angles of up to 50 degree.

Body Detection TAR

Single-view 3D Scene Reconstruction with High-fidelity Shape and Texture

no code implementations1 Nov 2023 Yixin Chen, Junfeng Ni, Nan Jiang, Yaowei Zhang, Yixin Zhu, Siyuan Huang

Reconstructing detailed 3D scenes from single-view images remains a challenging task due to limitations in existing approaches, which primarily focus on geometric shape recovery, overlooking object appearances and fine shape details.

3D Object Reconstruction 3D Reconstruction +5

Grasp Multiple Objects with One Hand

1 code implementation24 Oct 2023 Yuyang Li, Bo Liu, Yiran Geng, Puhao Li, Yaodong Yang, Yixin Zhu, Tengyu Liu, Siyuan Huang

The intricate kinematics of the human hand enable simultaneous grasping and manipulation of multiple objects, essential for tasks such as object transfer and in-hand manipulation.

Object

Tailoring Self-Attention for Graph via Rooted Subtrees

1 code implementation NeurIPS 2023 Siyuan Huang, Yunchong Song, Jiayue Zhou, Zhouhan Lin

Attention mechanisms have made significant strides in graph learning, yet they still exhibit notable limitations: local attention faces challenges in capturing long-range information due to the inherent problems of the message-passing scheme, while global attention cannot reflect the hierarchical neighborhood structure and fails to capture fine-grained local information.

Graph Attention Graph Learning +2

MLLM-DataEngine: An Iterative Refinement Approach for MLLM

1 code implementation25 Aug 2023 Zhiyuan Zhao, Linke Ouyang, Bin Wang, Siyuan Huang, Pan Zhang, Xiaoyi Dong, Jiaqi Wang, Conghui He

Despite the great advance of Multimodal Large Language Models (MLLMs) in both instruction dataset building and benchmarking, the independence of training and evaluation makes current MLLMs hard to further improve their capability under the guidance of evaluation results with a relatively low human cost.

Benchmarking

3D-VisTA: Pre-trained Transformer for 3D Vision and Text Alignment

1 code implementation ICCV 2023 Ziyu Zhu, Xiaojian Ma, Yixin Chen, Zhidong Deng, Siyuan Huang, Qing Li

3D vision-language grounding (3D-VL) is an emerging field that aims to connect the 3D physical world with natural language, which is crucial for achieving embodied intelligence.

Dense Captioning Question Answering +3

TinyLVLM-eHub: Towards Comprehensive and Efficient Evaluation for Large Vision-Language Models

1 code implementation7 Aug 2023 Wenqi Shao, Meng Lei, Yutao Hu, Peng Gao, Kaipeng Zhang, Fanqing Meng, Peng Xu, Siyuan Huang, Hongsheng Li, Yu Qiao, Ping Luo

Secondly, it conducts an in-depth analysis of LVLMs' predictions using the ChatGPT Ensemble Evaluation (CEE), which leads to a robust and accurate evaluation and exhibits improved alignment with human evaluation compared to the word matching approach.

Hallucination Object Hallucination +1

Distillation-guided Representation Learning for Unconstrained Gait Recognition

no code implementations27 Jul 2023 Yuxiang Guo, Siyuan Huang, Ram Prabhakar, Chun Pong Lau, Rama Chellappa, Cheng Peng

Gait recognition holds the promise of robustly identifying subjects based on walking patterns instead of appearance information.

Gait Recognition Representation Learning

Instruct2Act: Mapping Multi-modality Instructions to Robotic Actions with Large Language Model

1 code implementation18 May 2023 Siyuan Huang, Zhengkai Jiang, Hao Dong, Yu Qiao, Peng Gao, Hongsheng Li

This paper presents Instruct2Act, a framework that utilizes Large Language Models to map multi-modal instructions to sequential actions for robotic manipulation tasks.

Language Modeling Language Modelling +3

SUG: Single-dataset Unified Generalization for 3D Point Cloud Classification

2 code implementations16 May 2023 Siyuan Huang, Bo Zhang, Botian Shi, Peng Gao, Yikang Li, Hongsheng Li

In this paper, different from previous 2D DG works, we focus on the 3D DG problem and propose a Single-dataset Unified Generalization (SUG) framework that only leverages a single source dataset to alleviate the unforeseen domain differences faced by a well-trained source model.

3D Point Cloud Classification Domain Generalization +2

Prompt, Generate, then Cache: Cascade of Foundation Models makes Strong Few-shot Learners

3 code implementations CVPR 2023 Renrui Zhang, Xiangfei Hu, Bohao Li, Siyuan Huang, Hanqiu Deng, Hongsheng Li, Yu Qiao, Peng Gao

Our CaFo incorporates CLIP's language-contrastive knowledge, DINO's vision-contrastive knowledge, DALL-E's vision-generative knowledge, and GPT-3's language-generative knowledge.

Few-Shot Learning Representation Learning

Full-Body Articulated Human-Object Interaction

1 code implementation ICCV 2023 Nan Jiang, Tengyu Liu, Zhexuan Cao, Jieming Cui, Zhiyuan Zhang, Yixin Chen, He Wang, Yixin Zhu, Siyuan Huang

By learning the geometrical relationships in HOI, we devise the very first model that leverage human pose estimation to tackle the estimation of articulated object poses and shapes during whole-body interactions.

Action Recognition Human-Object Interaction Detection +3

UniDA3D: Unified Domain Adaptive 3D Semantic Segmentation Pipeline

1 code implementation20 Dec 2022 Ben Fei, Siyuan Huang, Jiakang Yuan, Botian Shi, Bo Zhang, Weidong Yang, Min Dou, Yikang Li

Different from previous studies that only focus on a single adaptation task, UniDA3D can tackle several adaptation tasks in 3D segmentation field, by designing a unified source-and-target active sampling strategy, which selects a maximally-informative subset from both source and target domains for effective model adaptation.

3D Semantic Segmentation Domain Generalization +2

HUMANISE: Language-conditioned Human Motion Generation in 3D Scenes

1 code implementation18 Oct 2022 Zan Wang, Yixin Chen, Tengyu Liu, Yixin Zhu, Wei Liang, Siyuan Huang

Learning to generate diverse scene-aware and goal-oriented human motions in 3D scenes remains challenging due to the mediocre characteristics of the existing datasets on Human-Scene Interaction (HSI); they only have limited scale/quality and lack semantics.

Motion Generation

Improving Object-centric Learning with Query Optimization

2 code implementations17 Oct 2022 Baoxiong Jia, Yu Liu, Siyuan Huang

The ability to decompose complex natural scenes into meaningful object-centric abstractions lies at the core of human perception and reasoning.

Image Segmentation Object +3

SQA3D: Situated Question Answering in 3D Scenes

1 code implementation14 Oct 2022 Xiaojian Ma, Silong Yong, Zilong Zheng, Qing Li, Yitao Liang, Song-Chun Zhu, Siyuan Huang

We propose a new task to benchmark scene understanding of embodied agents: Situated Question Answering in 3D Scenes (SQA3D).

Question Answering Referring Expression +1

EgoTaskQA: Understanding Human Tasks in Egocentric Videos

1 code implementation8 Oct 2022 Baoxiong Jia, Ting Lei, Song-Chun Zhu, Siyuan Huang

The challenges of such capability lie in the difficulty of generating a detailed understanding of situated actions, their effects on object states (i. e., state changes), and their causal dependencies.

Action Localization counterfactual +4

Neural-Symbolic Recursive Machine for Systematic Generalization

no code implementations4 Oct 2022 Qing Li, Yixin Zhu, Yitao Liang, Ying Nian Wu, Song-Chun Zhu, Siyuan Huang

We evaluate NSR's efficacy across four challenging benchmarks designed to probe systematic generalization capabilities: SCAN for semantic parsing, PCFG for string manipulation, HINT for arithmetic reasoning, and a compositional machine translation task.

Arithmetic Reasoning Machine Translation +2

GenDexGrasp: Generalizable Dexterous Grasping

1 code implementation3 Oct 2022 Puhao Li, Tengyu Liu, Yuyang Li, Yiran Geng, Yixin Zhu, Yaodong Yang, Siyuan Huang

By leveraging the contact map as a hand-agnostic intermediate representation, GenDexGrasp efficiently generates diverse and plausible grasping poses with a high success rate and can transfer among diverse multi-fingered robotic hands.

Diversity

Infrared Invisible Clothing:Hiding from Infrared Detectors at Multiple Angles in Real World

no code implementations12 May 2022 Xiaopei Zhu, Zhanhao Hu, Siyuan Huang, Jianmin Li, Xiaolin Hu

We simulated the process from cloth to clothing in the digital world and then designed the adversarial "QR code" pattern.

PartAfford: Part-level Affordance Discovery from 3D Objects

no code implementations28 Feb 2022 Chao Xu, Yixin Chen, He Wang, Song-Chun Zhu, Yixin Zhu, Siyuan Huang

We propose a novel learning framework for PartAfford, which discovers part-level representations by leveraging only the affordance set supervision and geometric primitive regularization, without dense supervision.

Object

Multi-modal Sensor Fusion for Auto Driving Perception: A Survey

no code implementations6 Feb 2022 Keli Huang, Botian Shi, Xiang Li, Xin Li, Siyuan Huang, Yikang Li

Multi-modal fusion is a fundamental task for the perception of an autonomous driving system, which has recently intrigued many researchers.

Autonomous Driving object-detection +4

Infrared Invisible Clothing: Hiding From Infrared Detectors at Multiple Angles in Real World

no code implementations CVPR 2022 Xiaopei Zhu, Zhanhao Hu, Siyuan Huang, Jianmin Li, Xiaolin Hu

We simulated the process from cloth to clothing in the digital world and then designed the adversarial "QR code" pattern.

YouRefIt: Embodied Reference Understanding with Language and Gesture

no code implementations ICCV 2021 Yixin Chen, Qing Li, Deqian Kong, Yik Lun Kei, Song-Chun Zhu, Tao Gao, Yixin Zhu, Siyuan Huang

To the best of our knowledge, this is the first embodied reference dataset that allows us to study referring expressions in daily physical scenes to understand referential behavior, human communication, and human-robot interaction.

Spatio-temporal Self-Supervised Representation Learning for 3D Point Clouds

1 code implementation ICCV 2021 Siyuan Huang, Yichen Xie, Song-Chun Zhu, Yixin Zhu

To date, various 3D scene understanding tasks still lack practical and generalizable pre-trained models, primarily due to the intricate nature of 3D scene understanding tasks and their immense variations introduced by camera views, lighting, occlusions, etc.

3D Object Detection 3D Point Cloud Classification +8

Learning Neural Representation of Camera Pose with Matrix Representation of Pose Shift via View Synthesis

1 code implementation CVPR 2021 Yaxuan Zhu, Ruiqi Gao, Siyuan Huang, Song-Chun Zhu, Ying Nian Wu

Specifically, the camera pose and 3D scene are represented as vectors and the local camera movement is represented as a matrix operating on the vector of the camera pose.

Decoder Novel View Synthesis +1

A Minimalist Dataset for Systematic Generalization of Perception, Syntax, and Semantics

no code implementations2 Mar 2021 Qing Li, Siyuan Huang, Yining Hong, Yixin Zhu, Ying Nian Wu, Song-Chun Zhu

We believe the HINT dataset and the experimental findings are of great interest to the learning community on systematic generalization.

Few-Shot Learning Program Synthesis +1

SMART: A Situation Model for Algebra Story Problems via Attributed Grammar

no code implementations27 Dec 2020 Yining Hong, Qing Li, Ran Gong, Daniel Ciao, Siyuan Huang, Song-Chun Zhu

Solving algebra story problems remains a challenging task in artificial intelligence, which requires a detailed understanding of real-world situations and a strong mathematical reasoning capability.

Math Mathematical Reasoning

Learning by Fixing: Solving Math Word Problems with Weak Supervision

1 code implementation19 Dec 2020 Yining Hong, Qing Li, Daniel Ciao, Siyuan Huang, Song-Chun Zhu

To generate more diverse solutions, \textit{tree regularization} is applied to guide the efficient shrinkage and exploration of the solution space, and a \textit{memory buffer} is designed to track and save the discovered various fixes for each problem.

 Ranked #1 on Math Word Problem Solving on Math23K (weakly-supervised metric)

Math Weakly-supervised Learning

LEMMA: A Multi-view Dataset for Learning Multi-agent Multi-task Activities

1 code implementation ECCV 2020 Baoxiong Jia, Yixin Chen, Siyuan Huang, Yixin Zhu, Song-Chun Zhu

Understanding and interpreting human actions is a long-standing challenge and a critical indicator of perception in artificial intelligence.

Action Recognition Action Understanding +3

Closed Loop Neural-Symbolic Learning via Integrating Neural Perception, Grammar Parsing, and Symbolic Reasoning

1 code implementation ICML 2020 Qing Li, Siyuan Huang, Yining Hong, Yixin Chen, Ying Nian Wu, Song-Chun Zhu

In this paper, we address these issues and close the loop of neural-symbolic learning by (1) introducing the \textbf{grammar} model as a \textit{symbolic prior} to bridge neural perception and symbolic reasoning, and (2) proposing a novel \textbf{back-search} algorithm which mimics the top-down human-like learning procedure to propagate the error through the symbolic reasoning module efficiently.

Question Answering Reinforcement Learning (RL) +1

Memory-efficient training with streaming dimensionality reduction

no code implementations25 Apr 2020 Siyuan Huang, Brian D. Hoskins, Matthew W. Daniels, Mark D. Stiles, Gina C. Adam

The movement of large quantities of data during the training of a Deep Neural Network presents immense challenges for machine learning workloads.

BIG-bench Machine Learning Dimensionality Reduction

Dark, Beyond Deep: A Paradigm Shift to Cognitive AI with Humanlike Common Sense

no code implementations20 Apr 2020 Yixin Zhu, Tao Gao, Lifeng Fan, Siyuan Huang, Mark Edmonds, Hangxin Liu, Feng Gao, Chi Zhang, Siyuan Qi, Ying Nian Wu, Joshua B. Tenenbaum, Song-Chun Zhu

We demonstrate the power of this perspective to develop cognitive AI systems with humanlike common sense by showing how to observe and apply FPICU with little training data to solve a wide range of challenging tasks, including tool use, planning, utility inference, and social learning.

Common Sense Reasoning Small Data Image Classification

PerspectiveNet: 3D Object Detection from a Single RGB Image via Perspective Points

no code implementations NeurIPS 2019 Siyuan Huang, Yixin Chen, Tao Yuan, Siyuan Qi, Yixin Zhu, Song-Chun Zhu

Detecting 3D objects from a single RGB image is intrinsically ambiguous, thus requiring appropriate prior knowledge and intermediate representations as constraints to reduce the uncertainties and improve the consistencies between the 2D image plane and the 3D world coordinate.

Ranked #2 on Monocular 3D Object Detection on SUN RGB-D (AP@0.15 (10 / PNet-30) metric)

Monocular 3D Object Detection Object +1

Holistic++ Scene Understanding: Single-view 3D Holistic Scene Parsing and Human Pose Estimation with Human-Object Interaction and Physical Commonsense

no code implementations ICCV 2019 Yixin Chen, Siyuan Huang, Tao Yuan, Siyuan Qi, Yixin Zhu, Song-Chun Zhu

We propose a new 3D holistic++ scene understanding problem, which jointly tackles two tasks from a single-view image: (i) holistic scene parsing and reconstruction---3D estimations of object bounding boxes, camera pose, and room layout, and (ii) 3D human pose estimation.

3D Human Pose Estimation Human-Object Interaction Detection +1

Understanding Human Gaze Communication by Spatio-Temporal Graph Reasoning

1 code implementation ICCV 2019 Lifeng Fan, Wenguan Wang, Siyuan Huang, Xinyu Tang, Song-Chun Zhu

This paper addresses a new problem of understanding human gaze communication in social videos from both atomic-level and event-level, which is significant for studying human social interactions.

Decoder Graph Neural Network

Streaming Batch Eigenupdates for Hardware Neuromorphic Networks

no code implementations5 Mar 2019 Brian D. Hoskins, Matthew W. Daniels, Siyuan Huang, Advait Madhavan, Gina C. Adam, Nikolai Zhitenev, Jabez J. McClelland, Mark D. Stiles

Neuromorphic networks based on nanodevices, such as metal oxide memristors, phase change memories, and flash memory cells, have generated considerable interest for their increased energy efficiency and density in comparison to graphics processing units (GPUs) and central processing units (CPUs).

Learning V1 Simple Cells with Vector Representation of Local Content and Matrix Representation of Local Motion

no code implementations24 Jan 2019 Ruiqi Gao, Jianwen Xie, Siyuan Huang, Yufan Ren, Song-Chun Zhu, Ying Nian Wu

This paper proposes a representational model for image pairs such as consecutive video frames that are related by local pixel displacements, in the hope that the model may shed light on motion perception in primary visual cortex (V1).

Optical Flow Estimation

Human-centric Indoor Scene Synthesis Using Stochastic Grammar

1 code implementation CVPR 2018 Siyuan Qi, Yixin Zhu, Siyuan Huang, Chenfanfu Jiang, Song-Chun Zhu

We present a human-centric method to sample and synthesize 3D room layouts and 2D images thereof, to obtain large-scale 2D/3D image data with perfect per-pixel ground truth.

Indoor Scene Synthesis

Holistic 3D Scene Parsing and Reconstruction from a Single RGB Image

1 code implementation ECCV 2018 Siyuan Huang, Siyuan Qi, Yixin Zhu, Yinxue Xiao, Yuanlu Xu, Song-Chun Zhu

We propose a computational framework to jointly parse a single RGB image and reconstruct a holistic 3D configuration composed by a set of CAD models using a stochastic grammar model.

Ranked #4 on Monocular 3D Object Detection on SUN RGB-D (AP@0.15 (10 / PNet-30) metric)

Monocular 3D Object Detection Object +5

Predicting Human Activities Using Stochastic Grammar

no code implementations ICCV 2017 Siyuan Qi, Siyuan Huang, Ping Wei, Song-Chun Zhu

This paper presents a novel method to predict future human activities from partially observed RGB-D videos.

Activity Prediction

Configurable 3D Scene Synthesis and 2D Image Rendering with Per-Pixel Ground Truth using Stochastic Grammars

no code implementations1 Apr 2017 Chenfanfu Jiang, Siyuan Qi, Yixin Zhu, Siyuan Huang, Jenny Lin, Lap-Fai Yu, Demetri Terzopoulos, Song-Chun Zhu

We propose a systematic learning-based approach to the generation of massive quantities of synthetic 3D scenes and arbitrary numbers of photorealistic 2D images thereof, with associated ground truth information, for the purposes of training, benchmarking, and diagnosing learning-based computer vision and robotics algorithms.

Benchmarking Object +2

Nonlinear Local Metric Learning for Person Re-identification

no code implementations16 Nov 2015 Siyuan Huang, Jiwen Lu, Jie zhou, Anil K. Jain

In this paper, we propose a nonlinear local metric learning (NLML) method to improve the state-of-the-art performance of person re-identification on public datasets.

Metric Learning Person Re-Identification

Image Set Querying Based Localization

no code implementations20 Sep 2015 Lei Deng, Siyuan Huang, Yueqi Duan, Baohua Chen, Jie zhou

Conventional single image based localization methods usually fail to localize a querying image when there exist large variations between the querying image and the pre-built scene.

Image-Based Localization

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