This study utilizes the intricate Avalon game as a testbed to explore LLMs' potential in deceptive environments.
1 code implementation • 5 Sep 2023 • Lingyue Fu, Huacan Chai, Shuang Luo, Kounianhua Du, Weiming Zhang, Longteng Fan, Jiayi Lei, Renting Rui, Jianghao Lin, Yuchen Fang, Yifan Liu, Jingkuan Wang, Siyuan Qi, Kangning Zhang, Weinan Zhang, Yong Yu
CodeApex comprises three types of multiple-choice questions: conceptual understanding, commonsense reasoning, and multi-hop reasoning, designed to evaluate LLMs on programming comprehension tasks.
Specifically, we introduce a set of learnable key-value prompts and visual prompts into self-attention and input layers, respectively, to improve the effectiveness of model fine-tuning.
In this paper, we propose A2EHV, an Automated Alignment Evaluation with a Heterogeneous Value system that (1) is automated to minimize individual human biases, and (2) allows assessments against various target values to foster heterogeneous agents.
We demonstrate the power of this perspective to develop cognitive AI systems with humanlike common sense by showing how to observe and apply FPICU with little training data to solve a wide range of challenging tasks, including tool use, planning, utility inference, and social learning.
The interaction recognition network has two crucial parts: a relation ranking module for high-quality HOI proposal selection and a triple-stream classifier for relation prediction.
The bottom-up and top-down inferences explicitly model the compositional and decompositional relations in human bodies, respectively.
Detecting 3D objects from a single RGB image is intrinsically ambiguous, thus requiring appropriate prior knowledge and intermediate representations as constraints to reduce the uncertainties and improve the consistencies between the 2D image plane and the 3D world coordinate.
Ranked #2 on Monocular 3D Object Detection on SUN RGB-D (AP@0.15 (10 / PNet-30) metric)
Given these general theories, the goal is to train an agent by interactively exploring the problem space to (i) discover, form, and transfer useful abstract and structural knowledge, and (ii) induce useful knowledge from the instance-level attributes observed in the environment.
We propose a new 3D holistic++ scene understanding problem, which jointly tackles two tasks from a single-view image: (i) holistic scene parsing and reconstruction---3D estimations of object bounding boxes, camera pose, and room layout, and (ii) 3D human pose estimation.
Holistic 3D indoor scene understanding refers to jointly recovering the i) object bounding boxes, ii) room layout, and iii) camera pose, all in 3D.
Ranked #5 on Monocular 3D Object Detection on SUN RGB-D
We present a human-centric method to sample and synthesize 3D room layouts and 2D images thereof, to obtain large-scale 2D/3D image data with perfect per-pixel ground truth.
For a given scene, GPNN infers a parse graph that includes i) the HOI graph structure represented by an adjacency matrix, and ii) the node labels.
Ranked #31 on Human-Object Interaction Detection on V-COCO
We propose a computational framework to jointly parse a single RGB image and reconstruct a holistic 3D configuration composed by a set of CAD models using a stochastic grammar model.
Ranked #4 on Monocular 3D Object Detection on SUN RGB-D (AP@0.15 (10 / PNet-30) metric)
Future predictions on sequence data (e. g., videos or audios) require the algorithms to capture non-Markovian and compositional properties of high-level semantics.
We experiment our algorithm in a real-world problem that is non-episodic, and the number of agents and goals can vary over time.
We propose a systematic learning-based approach to the generation of massive quantities of synthetic 3D scenes and arbitrary numbers of photorealistic 2D images thereof, with associated ground truth information, for the purposes of training, benchmarking, and diagnosing learning-based computer vision and robotics algorithms.