no code implementations • 16 Sep 2023 • So Kuroki, Jiaxian Guo, Tatsuya Matsushima, Takuya Okubo, Masato Kobayashi, Yuya Ikeda, Ryosuke Takanami, Paul Yoo, Yutaka Matsuo, Yusuke Iwasawa
Due to the inherent uncertainty in their deformability during motion, previous methods in deformable object manipulation, such as rope and cloth, often required hundreds of real-world demonstrations to train a manipulation policy for each object, which hinders their applications in our ever-changing world.
no code implementations • 14 Jun 2023 • So Kuroki, Jiaxian Guo, Tatsuya Matsushima, Takuya Okubo, Masato Kobayashi, Yuya Ikeda, Ryosuke Takanami, Paul Yoo, Yutaka Matsuo, Yusuke Iwasawa
To achieve this, we augment the policy by conditioning it on deformable rope parameters and training it with a diverse range of simulated deformable ropes so that the policy can adjust actions based on different rope parameters.
1 code implementation • 28 Nov 2022 • So Kuroki, Tatsuya Matsushima, Jumpei Arima, Hiroki Furuta, Yutaka Matsuo, Shixiang Shane Gu, Yujin Tang
While natural systems often present collective intelligence that allows them to self-organize and adapt to changes, the equivalent is missing in most artificial systems.
no code implementations • 8 Aug 2022 • Naruya Kondo, So Kuroki, Ryosuke Hyakuta, Yutaka Matsuo, Shixiang Shane Gu, Yoichi Ochiai
An aspirational goal for virtual reality (VR) is to bring in a rich diversity of real world objects losslessly.