Search Results for author: Stefan Zellmann

Found 3 papers, 3 papers with code

Ray Tracing Structured AMR Data Using ExaBricks

1 code implementation7 Sep 2020 Ingo Wald, Stefan Zellmann, Will Usher, Nate Morrical, Ulrich Lang, Valerio Pascucci

Structured Adaptive Mesh Refinement (Structured AMR) enables simulations to adapt the domain resolution to save computation and storage, and has become one of the dominant data representations used by scientific simulations; however, efficiently rendering such data remains a challenge.

Graphics Data Structures and Algorithms

Accelerating Force-Directed Graph Drawing with RT Cores

2 code implementations25 Aug 2020 Stefan Zellmann, Martin Weier, Ingo Wald

Graph drawing with spring embedders employs a V x V computation phase over the graph's vertex set to compute repulsive forces.

Data Structures and Algorithms Distributed, Parallel, and Cluster Computing

Augmenting Image Warping-Based Remote Volume Rendering with Ray Tracing

1 code implementation25 Jun 2020 Stefan Zellmann

We propose an image warping-based remote rendering technique for volumes that decouples the rendering and display phases.

Graphics

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