no code implementations • 4 Apr 2025 • Antoine Dumoulin, Adnane Boukhayma, Laurence Boissieux, Bharath Bhushan Damodaran, Pierre Hellier, Stefanie Wuhrer
Adjusting and deforming 3D garments to body shapes, body motion, and cloth material is an important problem in virtual and augmented reality.
1 code implementation • 10 Jan 2025 • David Bojanić, Stefanie Wuhrer, Tomislav Petković, Tomislav Pribanić
We show that our method achieves comparable results to competing methods that use dense geometry in the standard A-pose, but has the capability of estimating the body measurements from any pose using sparse landmarks only.
no code implementations • 11 Dec 2024 • Aymen Merrouche, Stefanie Wuhrer, Edmond Boyer
We introduce a novel, data-driven approach for reconstructing temporally coherent 3D motion from unstructured and potentially partial observations of non-rigidly deforming shapes.
no code implementations • 27 Nov 2023 • Aymen Merrouche, Joao Regateiro, Stefanie Wuhrer, Edmond Boyer
Our approach is designed to be particularly robust when matching shapes digitized using 3D scanners that contain fine geometric detail and suffer from different types of noise including topological noise caused by the coalescence of spatially close surface regions.
no code implementations • 12 Jun 2023 • Matthieu Armando, Laurence Boissieux, Edmond Boyer, Jean-Sebastien Franco, Martin Humenberger, Christophe Legras, Vincent Leroy, Mathieu Marsot, Julien Pansiot, Sergi Pujades, Rim Rekik, Gregory Rogez, Anilkumar Swamy, Stefanie Wuhrer
This work presents 4DHumanOutfit, a new dataset of densely sampled spatio-temporal 4D human motion data of different actors, outfits and motions.
no code implementations • 1 Feb 2023 • Rim Rekik, Mathieu Marsot, Anne-Hélène Olivier, Jean-Sébastien Franco, Stefanie Wuhrer
We present a data-driven framework for unsupervised human motion retargeting that animates a target subject with the motion of a source subject.
no code implementations • CVPR 2023 • Pierre Zins, Yuanlu Xu, Edmond Boyer, Stefanie Wuhrer, Tony Tung
Our approach bridges the gap between the two strategies with a novel volumetric shape representation that is implicit but parameterized with pixel depths to better materialize the shape surface with consistent signed distances along viewing rays.
no code implementations • 27 Jun 2022 • Mathieu Marsot, Stefanie Wuhrer, Jean-Sebastien Franco, Anne Hélène Olivier
We propose a new representation of human body motion which encodes a full motion in a sequence of latent motion primitives.
no code implementations • 3 Sep 2021 • Jean Basset, Adnane Boukhayma, Stefanie Wuhrer, Franck Multon, Edmond Boyer
We consider the problem of human deformation transfer, where the goal is to retarget poses between different characters.
no code implementations • 7 Jun 2021 • Mathieu Marsot, Stefanie Wuhrer, Jean-Sebastien Franco, Stephane Durocher
We propose a framework to learn a structured latent space to represent 4D human body motion, where each latent vector encodes a full motion of the whole 3D human shape.
1 code implementation • 16 Apr 2021 • Pierre Zins, Yuanlu Xu, Edmond Boyer, Stefanie Wuhrer, Tony Tung
We propose a data-driven end-to-end approach that reconstructs an implicit 3D representation of dressed humans from sparse camera views.
1 code implementation • 3 Sep 2019 • Bernhard Egger, William A. P. Smith, Ayush Tewari, Stefanie Wuhrer, Michael Zollhoefer, Thabo Beeler, Florian Bernard, Timo Bolkart, Adam Kortylewski, Sami Romdhani, Christian Theobalt, Volker Blanz, Thomas Vetter
In this paper, we provide a detailed survey of 3D Morphable Face Models over the 20 years since they were first proposed.
no code implementations • ICCV 2019 • Victoria Fernandez Abrevaya, Adnane Boukhayma, Stefanie Wuhrer, Edmond Boyer
Data-driven generative 3D face models are used to compactly encode facial shape data into meaningful parametric representations.
no code implementations • ECCV 2018 • Jinlong Yang, Jean-Sebastien Franco, Franck Hetroy-Wheeler, Stefanie Wuhrer
Recent capture technologies and methods allow not only to retrieve 3D model sequence of moving people in clothing, but also to separate and extract the underlying body geometry, motion component and the clothing as a geometric layer.
2 code implementations • 15 Dec 2016 • Alexander Hewer, Stefanie Wuhrer, Ingmar Steiner, Korin Richmond
We present a multilinear statistical model of the human tongue that captures anatomical and tongue pose related shape variations separately.
1 code implementation • CVPR 2016 • Timo Bolkart, Stefanie Wuhrer
Multilinear models are widely used to represent the statistical variations of 3D human faces as they decouple shape changes due to identity and expression.
1 code implementation • 2 Feb 2016 • Anil Bas, William A. P. Smith, Timo Bolkart, Stefanie Wuhrer
We propose a fully automatic method for fitting a 3D morphable model to single face images in arbitrary pose and lighting.
1 code implementation • ICCV 2015 • Timo Bolkart, Stefanie Wuhrer
To compute a high-quality multilinear face model, the quality of the registration of the database of 3D face scans used for training is essential.
no code implementations • 4 Sep 2015 • Alexander Hewer, Ingmar Steiner, Timo Bolkart, Stefanie Wuhrer, Korin Richmond
The palate model is then tested using 3D MRI from another corpus and evaluated using a high-resolution optical scan.
no code implementations • 19 Mar 2015 • Leonid Pishchulin, Stefanie Wuhrer, Thomas Helten, Christian Theobalt, Bernt Schiele
Statistical models of 3D human shape and pose learned from scan databases have developed into valuable tools to solve a variety of vision and graphics problems.
1 code implementation • 24 Jun 2014 • Timo Bolkart, Stefanie Wuhrer
The resulting statistical analysis is applied to automatically generate realistic facial animations and to recognize dynamic facial expressions.
1 code implementation • 4 Apr 2014 • Alan Brunton, Augusto Salazar, Timo Bolkart, Stefanie Wuhrer
Due to the wide avail-ability of databases of high-quality data, we use the human face as the specific shape we wish to extract from corrupted data.
1 code implementation • 13 Jan 2014 • Alan Brunton, Timo Bolkart, Stefanie Wuhrer
We show that in comparison to a global multilinear model, our model better preserves fine detail and is computationally faster, while in comparison to a localized PCA model, our model better handles variation in expression, is faster, and allows us to fix identity parameters for a given subject.
no code implementations • 17 Dec 2013 • Stefanie Wuhrer, Leonid Pishchulin, Alan Brunton, Chang Shu, Jochen Lang
Our method can estimate the body shape and posture of both static scans and motion sequences of dressed human body scans.
no code implementations • 19 Nov 2013 • Pegah Kamousi, Sylvain Lazard, Anil Maheshwari, Stefanie Wuhrer
We show that $\mathcal{F}_{FPS}$ can be bounded in terms of the minimal value $\mathcal{F}^*$ of the stretch factor obtained using an optimal placement of $k$ sources as $\mathcal{F}_{FPS}\leq 2 r_e^2 \mathcal{F}^*+ 2 r_e^2 + 8 r_e + 1$, where $r_e$ is the ratio of the lengths of the longest and the shortest edges of the graph.
no code implementations • 30 Aug 2013 • Alan Brunton, Michael Wand, Stefanie Wuhrer, Hans-Peter Seidel, Tino Weinkauf
In this paper, we introduce a new approach to partial, intrinsic isometric matching.
no code implementations • 19 Jun 2013 • Stefanie Wuhrer, Jochen Lang, Motahareh Tekieh, Chang Shu
Our method combines the use of prior information on the geometry of the object modeled by a smooth template and the use of a linear finite element method to predict the deformation.
1 code implementation • 28 Sep 2012 • Alan Brunton, Augusto Salazar, Timo Bolkart, Stefanie Wuhrer
Due to the wide availability of databases of high-quality data, we use the human face as the specific shape we wish to extract from corrupted data.
no code implementations • 7 Feb 2012 • Augusto Salazar, Stefanie Wuhrer, Chang Shu, Flavio Prieto
The predicted landmarks are then used to compute point-to-point correspondences between a template model and the newly available scan.