Search Results for author: Stefano Berretti

Found 27 papers, 10 papers with code

Beyond Fixed Topologies: Unregistered Training and Comprehensive Evaluation Metrics for 3D Talking Heads

1 code implementation14 Oct 2024 Federico Nocentini, Thomas Besnier, Claudio Ferrari, Sylvain Arguillere, Stefano Berretti, Mohamed Daoudi

Our extensive evaluation shows our approach performs favorably compared to fixed topology techniques, setting a new benchmark by offering a versatile and high-fidelity solution for 3D talking head generation.

Talking Head Generation

Generation of Complex 3D Human Motion by Temporal and Spatial Composition of Diffusion Models

no code implementations18 Sep 2024 Lorenzo Mandelli, Stefano Berretti

In this paper, we address the challenge of generating realistic 3D human motions for action classes that were never seen during the training phase.

Look Into the LITE in Deep Learning for Time Series Classification

1 code implementation4 Sep 2024 Ali Ismail-Fawaz, Maxime Devanne, Stefano Berretti, Jonathan Weber, Germain Forestier

In this paper, we present a new architecture for TSC, the Light Inception with boosTing tEchnique (LITE) with only 2. 34% of the number of parameters of the state-of-the-art InceptionTime model, while preserving performance.

Time Series Time Series Classification

Establishing a Unified Evaluation Framework for Human Motion Generation: A Comparative Analysis of Metrics

1 code implementation13 May 2024 Ali Ismail-Fawaz, Maxime Devanne, Stefano Berretti, Jonathan Weber, Germain Forestier

The development of generative artificial intelligence for human motion generation has expanded rapidly, necessitating a unified evaluation framework.

Diversity Motion Generation

EmoVOCA: Speech-Driven Emotional 3D Talking Heads

no code implementations19 Mar 2024 Federico Nocentini, Claudio Ferrari, Stefano Berretti

The domain of 3D talking head generation has witnessed significant progress in recent years.

Talking Head Generation

ScanTalk: 3D Talking Heads from Unregistered Scans

1 code implementation16 Mar 2024 Federico Nocentini, Thomas Besnier, Claudio Ferrari, Sylvain Arguillere, Stefano Berretti, Mohamed Daoudi

Speech-driven 3D talking heads generation has emerged as a significant area of interest among researchers, presenting numerous challenges.

4DSR-GCN: 4D Video Point Cloud Upsampling using Graph Convolutional Networks

no code implementations1 Jun 2023 Lorenzo Berlincioni, Stefano Berretti, Marco Bertini, Alberto del Bimbo

Time varying sequences of 3D point clouds, or 4D point clouds, are now being acquired at an increasing pace in several applications (e. g., LiDAR in autonomous or assisted driving).

Edge-computing Graph Attention +1

Automatic Estimation of Self-Reported Pain by Trajectory Analysis in the Manifold of Fixed Rank Positive Semi-Definite Matrices

no code implementations5 Sep 2022 Benjamin Szczapa, Mohamed Daoudi, Stefano Berretti, Pietro Pala, Alberto del Bimbo, Zakia Hammal

We compared our method to the state-of-the-art on both datasets using different testing protocols, showing the competitiveness of the proposed approach.

Generating Multiple 4D Expression Transitions by Learning Face Landmark Trajectories

no code implementations29 Jul 2022 Naima Otberdout, Claudio Ferrari, Mohamed Daoudi, Stefano Berretti, Alberto del Bimbo

We thus propose a new model that generates transitions between different expressions, and synthesizes long and composed 4D expressions.

Decoder

Sparse to Dense Dynamic 3D Facial Expression Generation

no code implementations CVPR 2022 Naima Otberdout, Claudio Ferrari, Mohamed Daoudi, Stefano Berretti, Alberto del Bimbo

This allows us to learn how the motion of a sparse set of landmarks influences the deformation of the overall face surface, independently from the identity.

3D Face Animation Decoder +1

Modelling the Statistics of Cyclic Activities by Trajectory Analysis on the Manifold of Positive-Semi-Definite Matrices

no code implementations24 Jun 2020 Ettore Maria Celozzi, Luca Ciabini, Luca Cultrera, Pietro Pala, Stefano Berretti, Mohamed Daoudi, Alberto del Bimbo

In this paper, a model is presented to extract statistical summaries to characterize the repetition of a cyclic body action, for instance a gym exercise, for the purpose of checking the compliance of the observed action to a template one and highlighting the parts of the action that are not correctly executed (if any).

Learned 3D Shape Representations Using Fused Geometrically Augmented Images: Application to Facial Expression and Action Unit Detection

no code implementations8 Apr 2019 Bilal Taha, Munawar Hayat, Stefano Berretti, Naoufel Werghi

Our approach defines an inverse mapping between different geometric descriptors computed on the mesh surface or its down-sampled version, and the corresponding 2D texture image of the mesh, allowing the construction of fused geometrically augmented images (FGAI).

Action Unit Detection Facial Action Unit Detection +1

Additional Baseline Metrics for the paper "Extended YouTube Faces: a Dataset for Heterogeneous Open-Set Face Identification"

no code implementations11 Feb 2019 Claudio Ferrari, Stefano Berretti, Alberto del Bimbo

In this report, we provide additional and corrected results for the paper "Extended YouTube Faces: a Dataset for Heterogeneous Open-Set Face Identification".

Face Identification

A Novel Geometric Framework on Gram Matrix Trajectories for Human Behavior Understanding

no code implementations29 Jun 2018 Anis Kacem, Mohamed Daoudi, Boulbaba Ben Amor, Stefano Berretti, Juan Carlos Alvarez-Paiva

We derived then geometric and computational tools for rate-invariant analysis and adaptive re-sampling of trajectories, grounding on the Riemannian geometry of the underlying manifold.

Action Recognition Emotion Recognition +3

Deep Covariance Descriptors for Facial Expression Recognition

no code implementations10 May 2018 Naima Otberdout, Anis Kacem, Mohamed Daoudi, Lahoucine Ballihi, Stefano Berretti

In this paper, covariance matrices are exploited to encode the deep convolutional neural networks (DCNN) features for facial expression recognition.

Classification Facial Expression Recognition +2

Representing 3D Texture on Mesh Manifolds for Retrieval and Recognition Applications

no code implementations CVPR 2015 Naoufel Werghi, Claudio Tortorici, Stefano Berretti, Alberto del Bimbo

In this paper, we present and experiment a novel approach for representing texture of 3D mesh manifolds using local binary patterns (LBP).

Face Recognition Retrieval

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