no code implementations • 11 Dec 2023 • Pratul P. Srinivasan, Stephan J. Garbin, Dor Verbin, Jonathan T. Barron, Ben Mildenhall
We present a UV mapping method designed to operate on geometry produced by 3D reconstruction and generation techniques.
no code implementations • CVPR 2023 • Kacper Kania, Stephan J. Garbin, Andrea Tagliasacchi, Virginia Estellers, Kwang Moo Yi, Julien Valentin, Tomasz Trzciński, Marek Kowalski
Generating faithful visualizations of human faces requires capturing both coarse and fine-level details of the face geometry and appearance.
no code implementations • 1 Aug 2022 • Stephan J. Garbin, Marek Kowalski, Virginia Estellers, Stanislaw Szymanowicz, Shideh Rezaeifar, Jingjing Shen, Matthew Johnson, Julien Valentin
The recent increase in popularity of volumetric representations for scene reconstruction and novel view synthesis has put renewed focus on animating volumetric content at high visual quality and in real-time.
1 code implementation • ICCV 2021 • Stephan J. Garbin, Marek Kowalski, Matthew Johnson, Jamie Shotton, Julien Valentin
Recent work on Neural Radiance Fields (NeRF) showed how neural networks can be used to encode complex 3D environments that can be rendered photorealistically from novel viewpoints.
no code implementations • ECCV 2020 • Stephan J. Garbin, Marek Kowalski, Matthew Johnson, Jamie Shotton
In contrast to computer graphics approaches, generative models learned from more readily available 2D image data have been shown to produce samples of human faces that are hard to distinguish from real data.
2 code implementations • ECCV 2020 • Marek Kowalski, Stephan J. Garbin, Virginia Estellers, Tadas Baltrušaitis, Matthew Johnson, Jamie Shotton
Our ability to sample realistic natural images, particularly faces, has advanced by leaps and bounds in recent years, yet our ability to exert fine-tuned control over the generative process has lagged behind.
no code implementations • 30 Apr 2019 • Stephan J. Garbin, Yiru Shen, Immo Schuetz, Robert Cavin, Gregory Hughes, Sachin S. Talathi
We present a large scale data set, OpenEDS: Open Eye Dataset, of eye-images captured using a virtual-reality (VR) head mounted display mounted with two synchronized eyefacing cameras at a frame rate of 200 Hz under controlled illumination.
no code implementations • ICCV 2017 • Daniel E. Worrall, Stephan J. Garbin, Daniyar Turmukhambetov, Gabriel J. Brostow
We propose a simple method to construct a deep feature space, with explicitly disentangled representations of several known transformations.
1 code implementation • CVPR 2017 • Daniel E. Worrall, Stephan J. Garbin, Daniyar Turmukhambetov, Gabriel J. Brostow
This is not the case for rotations.