no code implementations • 24 Mar 2023 • Bowen Wen, Jonathan Tremblay, Valts Blukis, Stephen Tyree, Thomas Muller, Alex Evans, Dieter Fox, Jan Kautz, Stan Birchfield
We present a near real-time method for 6-DoF tracking of an unknown object from a monocular RGBD video sequence, while simultaneously performing neural 3D reconstruction of the object.
no code implementations • 13 Dec 2022 • Yann Labbé, Lucas Manuelli, Arsalan Mousavian, Stephen Tyree, Stan Birchfield, Jonathan Tremblay, Justin Carpentier, Mathieu Aubry, Dieter Fox, Josef Sivic
Second, we introduce a novel approach for coarse pose estimation which leverages a network trained to classify whether the pose error between a synthetic rendering and an observed image of the same object can be corrected by the refiner.
no code implementations • 21 Oct 2022 • Zhenggang Tang, Balakumar Sundaralingam, Jonathan Tremblay, Bowen Wen, Ye Yuan, Stephen Tyree, Charles Loop, Alexander Schwing, Stan Birchfield
We present a system for collision-free control of a robot manipulator that uses only RGB views of the world.
no code implementations • 18 Oct 2022 • Yunzhi Lin, Thomas Müller, Jonathan Tremblay, Bowen Wen, Stephen Tyree, Alex Evans, Patricio A. Vela, Stan Birchfield
We present a parallelized optimization method based on fast Neural Radiance Fields (NeRF) for estimating 6-DoF pose of a camera with respect to an object or scene.
1 code implementation • 23 May 2022 • Yunzhi Lin, Jonathan Tremblay, Stephen Tyree, Patricio A. Vela, Stan Birchfield
We propose a single-stage, category-level 6-DoF pose estimation algorithm that simultaneously detects and tracks instances of objects within a known category.
1 code implementation • 11 Mar 2022 • Stephen Tyree, Jonathan Tremblay, Thang To, Jia Cheng, Terry Mosier, Jeffrey Smith, Stan Birchfield
We propose a set of toy grocery objects, whose physical instantiations are readily available for purchase and are appropriately sized for robotic grasping and manipulation.
1 code implementation • 13 Sep 2021 • Yunzhi Lin, Jonathan Tremblay, Stephen Tyree, Patricio A. Vela, Stan Birchfield
Prior work on 6-DoF object pose estimation has largely focused on instance-level processing, in which a textured CAD model is available for each object being detected.
2 code implementations • 28 May 2021 • Nathan Morrical, Jonathan Tremblay, Yunzhi Lin, Stephen Tyree, Stan Birchfield, Valerio Pascucci, Ingo Wald
We present a Python-based renderer built on NVIDIA's OptiX ray tracing engine and the OptiX AI denoiser, designed to generate high-quality synthetic images for research in computer vision and deep learning.
1 code implementation • 26 Aug 2020 • Jonathan Tremblay, Stephen Tyree, Terry Mosier, Stan Birchfield
We present a robotic grasping system that uses a single external monocular RGB camera as input.
Robotics
no code implementations • 14 May 2020 • Mengyuan Yan, Qingyun Sun, Iuri Frosio, Stephen Tyree, Jan Kautz
Combining the control policy learned from simulation with the perception model, we achieve an impressive $\bf{88\%}$ success rate in grasping a tiny sphere with a real robot.
Robotics
3 code implementations • CVPR 2019 • Pavlo Molchanov, Arun Mallya, Stephen Tyree, Iuri Frosio, Jan Kautz
On ResNet-101, we achieve a 40% FLOPS reduction by removing 30% of the parameters, with a loss of 0. 02% in the top-1 accuracy on ImageNet.
3 code implementations • NeurIPS 2019 • Ke Alexander Wang, Geoff Pleiss, Jacob R. Gardner, Stephen Tyree, Kilian Q. Weinberger, Andrew Gordon Wilson
Gaussian processes (GPs) are flexible non-parametric models, with a capacity that grows with the available data.
1 code implementation • 18 May 2018 • Jonathan Tremblay, Thang To, Artem Molchanov, Stephen Tyree, Jan Kautz, Stan Birchfield
We present a system to infer and execute a human-readable program from a real-world demonstration.
Robotics
no code implementations • CVPR 2018 • Sina Honari, Pavlo Molchanov, Stephen Tyree, Pascal Vincent, Christopher Pal, Jan Kautz
First, we propose the framework of sequential multitasking and explore it here through an architecture for landmark localization where training with class labels acts as an auxiliary signal to guide the landmark localization on unlabeled data.
no code implementations • ICCV 2017 • Kihwan Kim, Jinwei Gu, Stephen Tyree, Pavlo Molchanov, Matthias Nießner, Jan Kautz
In addition, we have created a large synthetic dataset, SynBRDF, which comprises a total of $500$K RGBD images rendered with a physically-based ray tracer under a variety of natural illumination, covering $5000$ materials and $5000$ shapes.
9 code implementations • 19 Nov 2016 • Pavlo Molchanov, Stephen Tyree, Tero Karras, Timo Aila, Jan Kautz
We propose a new criterion based on Taylor expansion that approximates the change in the cost function induced by pruning network parameters.
3 code implementations • 18 Nov 2016 • Mohammad Babaeizadeh, Iuri Frosio, Stephen Tyree, Jason Clemons, Jan Kautz
We introduce a hybrid CPU/GPU version of the Asynchronous Advantage Actor-Critic (A3C) algorithm, currently the state-of-the-art method in reinforcement learning for various gaming tasks.
no code implementations • CVPR 2016 • Pavlo Molchanov, Xiaodong Yang, Shalini Gupta, Kihwan Kim, Stephen Tyree, Jan Kautz
Automatic detection and classification of dynamic hand gestures in real-world systems intended for human computer interaction is challenging as: 1) there is a large diversity in how people perform gestures, making detection and classification difficult; 2) the system must work online in order to avoid noticeable lag between performing a gesture and its classification; in fact, a negative lag (classification before the gesture is finished) is desirable, as feedback to the user can then be truly instantaneous.
no code implementations • 14 Jun 2015 • Wenlin Chen, James T. Wilson, Stephen Tyree, Kilian Q. Weinberger, Yixin Chen
Convolutional neural networks (CNN) are increasingly used in many areas of computer vision.
1 code implementation • 19 Apr 2015 • Wenlin Chen, James T. Wilson, Stephen Tyree, Kilian Q. Weinberger, Yixin Chen
As deep nets are increasingly used in applications suited for mobile devices, a fundamental dilemma becomes apparent: the trend in deep learning is to grow models to absorb ever-increasing data set sizes; however mobile devices are designed with very little memory and cannot store such large models.
no code implementations • 26 Jan 2015 • Zhixiang Xu, Jacob R. Gardner, Stephen Tyree, Kilian Q. Weinberger
For most of the time during which we conducted this research, we were unaware of this prior work.
no code implementations • 4 Dec 2014 • Matt J. Kusner, Nicholas I. Kolkin, Stephen Tyree, Kilian Q. Weinberger
Specifically, we show that we can reduce data sets to 16% and in some cases as little as 2% of their original size, while approximately matching the test error of kNN classification on the full training set.
no code implementations • 3 Apr 2014 • Stephen Tyree, Jacob R. Gardner, Kilian Q. Weinberger, Kunal Agrawal, John Tran
In particular, we provide the first comparison of algorithms with explicit and implicit parallelization.
no code implementations • 27 Feb 2014 • Laurens van der Maaten, Minmin Chen, Stephen Tyree, Kilian Weinberger
In this paper, we propose a third, alternative approach to combat overfitting: we extend the training set with infinitely many artificial training examples that are obtained by corrupting the original training data.
no code implementations • NeurIPS 2012 • Dor Kedem, Stephen Tyree, Fei Sha, Gert R. Lanckriet, Kilian Q. Weinberger
On various benchmark data sets, we demonstrate these methods not only match the current state-of-the-art in terms of kNN classification error, but in the case of χ2-LMNN, obtain best results in 19 out of 20 learning settings.