Search Results for author: Sushil J. Louis

Found 6 papers, 1 papers with code

GPU Acceleration of Sparse Neural Networks

no code implementations9 May 2020 Aavaas Gajurel, Sushil J. Louis, Frederick C Harris

Our results show that the activation of sparse neural networks lends very well to GPU acceleration and can help speed up machine learning strategies which generate such networks or other processes that have similar structure.

Network Pruning

Neuroevolution for RTS Micro

no code implementations27 Mar 2018 Aavaas Gajurel, Sushil J. Louis, Daniel J Mendez, Siming Liu

This paper evolves neural networks to control movement and attack commands, also called micro, for a group of ranged units skirmishing with a group of melee units.

Starcraft

Co-evolving Real-Time Strategy Game Micro

no code implementations27 Mar 2018 Navin K Adhikari, Sushil J. Louis, Siming Liu, Walker Spurgeon

Although good long-term macro-strategy and good short-term unit micromanagement both impact real-time strategy games performance, this paper focuses on generating quality micro.

Real-Time Strategy Games

Multi-objective evolution for 3D RTS Micro

no code implementations8 Mar 2018 Sushil J. Louis, Siming Liu

We attack the problem of controlling teams of autonomous units during skirmishes in real-time strategy games.

Starcraft

Collaborative Evolution of 3D Models

no code implementations27 Nov 2017 Juan C. Quiroz, Amit Banerjee, Sushil J. Louis, Sergiu M. Dascalu

We present a computational model of creative design based on collaborative interactive genetic algorithms.

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