no code implementations • 28 Oct 2024 • Eric Zhao, Tatjana Chavdarova, Michael Jordan
Variational inequalities (VIs) are a broad class of optimization problems encompassing machine learning problems ranging from standard convex minimization to more complex scenarios like min-max optimization and computing the equilibria of multi-player games.
no code implementations • 11 Oct 2024 • Khaled Alomar, Tatjana Chavdarova
This paper studies the behavior of the extragradient algorithm when applied to hypomonotone operators, a class of problems that extends beyond the classical monotone setting.
no code implementations • 10 Oct 2024 • Baraah A. M. Sidahmed, Tatjana Chavdarova
We present a VI reformulation of the actor-critic algorithm for both single- and multi-agent settings.
2 code implementations • 27 Oct 2022 • Tatjana Chavdarova, Tong Yang, Matteo Pagliardini, Michael I. Jordan
We prove the convergence of this method and show that the gap function of the last iterate of the method decreases at a rate of $O(\frac{1}{\sqrt{K}})$ when the operator is $L$-Lipschitz and monotone.
no code implementations • 14 Jul 2022 • Tatjana Chavdarova, Ya-Ping Hsieh, Michael I. Jordan
Algorithms that solve zero-sum games, multi-objective agent objectives, or, more generally, variational inequality (VI) problems are notoriously unstable on general problems.
1 code implementation • 21 Jun 2022 • Tong Yang, Michael I. Jordan, Tatjana Chavdarova
We provide convergence guarantees for ACVI in two general classes of problems: (i) when the operator is $\xi$-monotone, and (ii) when it is monotone, some constraints are active and the game is not purely rotational.
no code implementations • 11 Feb 2022 • Matteo Pagliardini, Gilberto Manunza, Martin Jaggi, Michael I. Jordan, Tatjana Chavdarova
We show that UDP is guaranteed to achieve the maximum margin decision boundary on linear models and that it notably increases it on challenging simulated datasets.
no code implementations • 27 Dec 2021 • Tatjana Chavdarova, Michael I. Jordan, Manolis Zampetakis
However, the convergence properties of these methods are qualitatively different, even on simple bilinear games.
1 code implementation • 9 Dec 2021 • Yehao Liu, Matteo Pagliardini, Tatjana Chavdarova, Sebastian U. Stich
Secondly, we show on a 2D toy example that both BNNs and MCDropout do not give high uncertainty estimates on OOD samples.
no code implementations • 29 Sep 2021 • Matteo Pagliardini, Gilberto Manunza, Martin Jaggi, Tatjana Chavdarova
The deep learning models' sensitivity to small input perturbations raises security concerns and limits their use for applications where reliability is critical.
1 code implementation • ICCV 2021 • Oguz Kaan Yuksel, Sebastian U. Stich, Martin Jaggi, Tatjana Chavdarova
We find that our latent adversarial perturbations adaptive to the classifier throughout its training are most effective, yielding the first test accuracy improvement results on real-world datasets -- CIFAR-10/100 -- via latent-space perturbations.
no code implementations • 28 Nov 2020 • Mandana Samiei, Caroline Weis, Larissa Schiavo, Tatjana Chavdarova, Fariba Yousefi
This report is an account of the authors' experiences as organizers of WiML's "Un-Workshop" event at ICML 2020.
1 code implementation • ICLR 2021 • Tatjana Chavdarova, Matteo Pagliardini, Sebastian U. Stich, Francois Fleuret, Martin Jaggi
Generative Adversarial Networks are notoriously challenging to train.
no code implementations • NeurIPS 2019 • Tatjana Chavdarova, Gauthier Gidel, François Fleuret, Simon Lacoste-Julien
We study the effect of the stochastic gradient noise on the training of generative adversarial networks (GANs) and show that it can prevent the convergence of standard game optimization methods, while the batch version converges.
no code implementations • CVPR 2018 • Tatjana Chavdarova, Pierre Baqué, Stéphane Bouquet, Andrii Maksai, Cijo Jose, Timur Bagautdinov, Louis Lettry, Pascal Fua, Luc van Gool, François Fleuret
People detection methods are highly sensitive to occlusions between pedestrians, which are extremely frequent in many situations where cameras have to be mounted at a limited height.
no code implementations • CVPR 2018 • Tatjana Chavdarova, François Fleuret
The Generative Adversarial Networks (GANs) have demonstrated impressive performance for data synthesis, and are now used in a wide range of computer vision tasks.
no code implementations • 28 Jul 2017 • Tatjana Chavdarova, Pierre Baqué, Stéphane Bouquet, Andrii Maksai, Cijo Jose, Louis Lettry, Pascal Fua, Luc van Gool, François Fleuret
People detection methods are highly sensitive to the perpetual occlusions among the targets.
no code implementations • 15 Feb 2017 • Tatjana Chavdarova, François Fleuret
The former does not exploit joint information, whereas the latter deals with ambiguous input due to the foreground blobs becoming more and more interconnected as the number of targets increases.