Search Results for author: Thomas Guntz

Found 2 papers, 0 papers with code

Deep learning investigation for chess player attention prediction using eye-tracking and game data

no code implementations17 Apr 2019 Justin Le Louedec, Thomas Guntz, James Crowley, Dominique Vaufreydaz

The visual attention model described in this article has been created to generate saliency maps that capture hierarchical and spatial features of chessboard, in order to predict the probability fixation for individual pixels Using a skip-layer architecture of an autoencoder, with a unified decoder, we are able to use multiscale features to predict saliency of part of the board at different scales, showing multiple relations between pieces.

Multimodal Observation and Interpretation of Subjects Engaged in Problem Solving

no code implementations12 Oct 2017 Thomas Guntz, Raffaella Balzarini, Dominique Vaufreydaz, James L. Crowley

In this paper we present the first results of a pilot experiment in the capture and interpretation of multimodal signals of human experts engaged in solving challenging chess problems.

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