Search Results for author: Thomas Hubert

Found 10 papers, 7 papers with code

Optimizing Memory Mapping Using Deep Reinforcement Learning

no code implementations11 May 2023 Pengming Wang, Mikita Sazanovich, Berkin Ilbeyi, Phitchaya Mangpo Phothilimthana, Manish Purohit, Han Yang Tay, Ngân Vũ, Miaosen Wang, Cosmin Paduraru, Edouard Leurent, Anton Zhernov, Po-Sen Huang, Julian Schrittwieser, Thomas Hubert, Robert Tung, Paula Kurylowicz, Kieran Milan, Oriol Vinyals, Daniel J. Mankowitz

We also introduce a Reinforcement Learning agent, mallocMuZero, and show that it is capable of playing this game to discover new and improved memory mapping solutions that lead to faster execution times on real ML workloads on ML accelerators.

Cloud Computing Decision Making +3

Discovering faster matrix multiplication algorithms with reinforcement learning

2 code implementations Nature 2022 Alhussein Fawzi, Matej Balog, Aja Huang, Thomas Hubert, Bernardino Romera-Paredes, Mohammadamin Barekatain, Alexander Novikov, Francisco J. R. Ruiz, Julian Schrittwieser, Grzegorz Swirszcz, David Silver, Demis Hassabis, Pushmeet Kohli

Particularly relevant is the case of 4 × 4 matrices in a finite field, where AlphaTensor’s algorithm improves on Strassen’s two-level algorithm for the first time, to our knowledge, since its discovery 50 years ago2.

reinforcement-learning Reinforcement Learning (RL)

MuZero with Self-competition for Rate Control in VP9 Video Compression

no code implementations14 Feb 2022 Amol Mandhane, Anton Zhernov, Maribeth Rauh, Chenjie Gu, Miaosen Wang, Flora Xue, Wendy Shang, Derek Pang, Rene Claus, Ching-Han Chiang, Cheng Chen, Jingning Han, Angie Chen, Daniel J. Mankowitz, Jackson Broshear, Julian Schrittwieser, Thomas Hubert, Oriol Vinyals, Timothy Mann

Specifically, we target the problem of learning a rate control policy to select the quantization parameters (QP) in the encoding process of libvpx, an open source VP9 video compression library widely used by popular video-on-demand (VOD) services.

Decision Making Quantization +1

Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model

18 code implementations19 Nov 2019 Julian Schrittwieser, Ioannis Antonoglou, Thomas Hubert, Karen Simonyan, Laurent SIfre, Simon Schmitt, Arthur Guez, Edward Lockhart, Demis Hassabis, Thore Graepel, Timothy Lillicrap, David Silver

When evaluated on Go, chess and shogi, without any knowledge of the game rules, MuZero matched the superhuman performance of the AlphaZero algorithm that was supplied with the game rules.

Atari Games Atari Games 100k +3

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