1 code implementation • 27 Jun 2024 • Tianye Shu, Ke Shang, Cheng Gong, Yang Nan, Hisao Ishibuchi
For a control problem with multiple conflicting objectives, there exists a set of Pareto-optimal policies called the Pareto set instead of a single optimal policy.
1 code implementation • 6 Dec 2022 • Ziqi Wang, Tianye Shu, Jialin Liu
Concluding our outcomes and analysis, future work on endless online level generation via reinforcement learning should address the issue of diversity while assuring the occurrence of state space closure and quality.
1 code implementation • 7 Sep 2022 • Tianye Shu, Ke Shang, Hisao Ishibuchi, Yang Nan
In this study, we examine the effects of the archive size on three aspects: (i) the quality of the selected final solution set, (ii) the total computation time for the archive maintenance and the final solution set selection, and (iii) the required memory size.
1 code implementation • 18 Jan 2022 • Ke Shang, Tianye Shu, Hisao Ishibuchi
The learned direction vector set can then be used in the $R_2^{\text{HVC}}$ indicator to improve its approximation quality.
2 code implementations • 18 Jan 2022 • Ke Shang, Tianye Shu, Hisao Ishibuchi, Yang Nan, Lie Meng Pang
This paper aims to fill this research gap by proposing a benchmark test suite for subset selection from large candidate solution sets, and comparing some representative methods using the proposed test suite.
1 code implementation • 30 Jun 2021 • Tianye Shu, Jialin Liu, Georgios N. Yannakakis
In particular, the RL designers of Super Mario Bros generate and concatenate level segments while considering the diversity among the segments.
1 code implementation • 11 Nov 2020 • Chengpeng Hu, Ziqi Wang, Tianye Shu, Hao Tong, Julian Togelius, Xin Yao, Jialin Liu
Our proposed technique is implemented with three state-of-the-art reinforcement learning algorithms and tested on the game set of the 2020 General Video Game AI Learning Competition.
4 code implementations • 13 May 2020 • Tianye Shu, Ziqi Wang, Jialin Liu, Xin Yao
However, defective levels with illegal patterns may be generated due to the violation of constraints for level design.