no code implementations • 13 Mar 2024 • SIMA Team, Maria Abi Raad, Arun Ahuja, Catarina Barros, Frederic Besse, Andrew Bolt, Adrian Bolton, Bethanie Brownfield, Gavin Buttimore, Max Cant, Sarah Chakera, Stephanie C. Y. Chan, Jeff Clune, Adrian Collister, Vikki Copeman, Alex Cullum, Ishita Dasgupta, Dario de Cesare, Julia Di Trapani, Yani Donchev, Emma Dunleavy, Martin Engelcke, Ryan Faulkner, Frankie Garcia, Charles Gbadamosi, Zhitao Gong, Lucy Gonzales, Kshitij Gupta, Karol Gregor, Arne Olav Hallingstad, Tim Harley, Sam Haves, Felix Hill, Ed Hirst, Drew A. Hudson, Jony Hudson, Steph Hughes-Fitt, Danilo J. Rezende, Mimi Jasarevic, Laura Kampis, Rosemary Ke, Thomas Keck, Junkyung Kim, Oscar Knagg, Kavya Kopparapu, Rory Lawton, Andrew Lampinen, Shane Legg, Alexander Lerchner, Marjorie Limont, YuLan Liu, Maria Loks-Thompson, Joseph Marino, Kathryn Martin Cussons, Loic Matthey, Siobhan Mcloughlin, Piermaria Mendolicchio, Hamza Merzic, Anna Mitenkova, Alexandre Moufarek, Valeria Oliveira, Yanko Oliveira, Hannah Openshaw, Renke Pan, Aneesh Pappu, Alex Platonov, Ollie Purkiss, David Reichert, John Reid, Pierre Harvey Richemond, Tyson Roberts, Giles Ruscoe, Jaume Sanchez Elias, Tasha Sandars, Daniel P. Sawyer, Tim Scholtes, Guy Simmons, Daniel Slater, Hubert Soyer, Heiko Strathmann, Peter Stys, Allison C. Tam, Denis Teplyashin, Tayfun Terzi, Davide Vercelli, Bojan Vujatovic, Marcus Wainwright, Jane X. Wang, Zhengdong Wang, Daan Wierstra, Duncan Williams, Nathaniel Wong, Sarah York, Nick Young
Building embodied AI systems that can follow arbitrary language instructions in any 3D environment is a key challenge for creating general AI.
no code implementations • 7 Dec 2021 • DeepMind Interactive Agents Team, Josh Abramson, Arun Ahuja, Arthur Brussee, Federico Carnevale, Mary Cassin, Felix Fischer, Petko Georgiev, Alex Goldin, Mansi Gupta, Tim Harley, Felix Hill, Peter C Humphreys, Alden Hung, Jessica Landon, Timothy Lillicrap, Hamza Merzic, Alistair Muldal, Adam Santoro, Guy Scully, Tamara von Glehn, Greg Wayne, Nathaniel Wong, Chen Yan, Rui Zhu
A common vision from science fiction is that robots will one day inhabit our physical spaces, sense the world as we do, assist our physical labours, and communicate with us through natural language.
no code implementations • 10 Dec 2020 • Josh Abramson, Arun Ahuja, Iain Barr, Arthur Brussee, Federico Carnevale, Mary Cassin, Rachita Chhaparia, Stephen Clark, Bogdan Damoc, Andrew Dudzik, Petko Georgiev, Aurelia Guy, Tim Harley, Felix Hill, Alden Hung, Zachary Kenton, Jessica Landon, Timothy Lillicrap, Kory Mathewson, Soňa Mokrá, Alistair Muldal, Adam Santoro, Nikolay Savinov, Vikrant Varma, Greg Wayne, Duncan Williams, Nathaniel Wong, Chen Yan, Rui Zhu
These evaluations convincingly demonstrate that interactive training and auxiliary losses improve agent behaviour beyond what is achieved by supervised learning of actions alone.
no code implementations • 19 May 2020 • Felix Hill, Sona Mokra, Nathaniel Wong, Tim Harley
Here, we propose a conceptually simple method for training instruction-following agents with deep RL that are robust to natural human instructions.
no code implementations • ICLR 2020 • Siddhant M. Jayakumar, Wojciech M. Czarnecki, Jacob Menick, Jonathan Schwarz, Jack Rae, Simon Osindero, Yee Whye Teh, Tim Harley, Razvan Pascanu
We explore the role of multiplicative interaction as a unifying framework to describe a range of classical and modern neural network architectural motifs, such as gating, attention layers, hypernetworks, and dynamic convolutions amongst others.
no code implementations • 25 Sep 2019 • Felix Hill, Sona Mokra, Nathaniel Wong, Tim Harley
We address this issue by integrating language encoders that are pretrained on large text corpora into a situated, instruction-following agent.
no code implementations • 5 Feb 2019 • Ang Li, Ola Spyra, Sagi Perel, Valentin Dalibard, Max Jaderberg, Chenjie Gu, David Budden, Tim Harley, Pramod Gupta
Population Based Training (PBT) is a recent approach that jointly optimizes neural network weights and hyperparameters which periodically copies weights of the best performers and mutates hyperparameters during training.
no code implementations • 4 May 2018 • Yuan Yu, Martín Abadi, Paul Barham, Eugene Brevdo, Mike Burrows, Andy Davis, Jeff Dean, Sanjay Ghemawat, Tim Harley, Peter Hawkins, Michael Isard, Manjunath Kudlur, Rajat Monga, Derek Murray, Xiaoqiang Zheng
We describe the design of the programming model, and its implementation in TensorFlow, a distributed machine learning system.
1 code implementation • 28 Mar 2018 • Greg Wayne, Chia-Chun Hung, David Amos, Mehdi Mirza, Arun Ahuja, Agnieszka Grabska-Barwinska, Jack Rae, Piotr Mirowski, Joel Z. Leibo, Adam Santoro, Mevlana Gemici, Malcolm Reynolds, Tim Harley, Josh Abramson, Shakir Mohamed, Danilo Rezende, David Saxton, Adam Cain, Chloe Hillier, David Silver, Koray Kavukcuoglu, Matt Botvinick, Demis Hassabis, Timothy Lillicrap
Animals execute goal-directed behaviours despite the limited range and scope of their sensors.
24 code implementations • ICML 2018 • Lasse Espeholt, Hubert Soyer, Remi Munos, Karen Simonyan, Volodymir Mnih, Tom Ward, Yotam Doron, Vlad Firoiu, Tim Harley, Iain Dunning, Shane Legg, Koray Kavukcuoglu
In this work we aim to solve a large collection of tasks using a single reinforcement learning agent with a single set of parameters.
Ranked #3 on
Atari Games
on Atari 2600 Skiing
(using extra training data)
1 code implementation • ICML 2017 • David Silver, Hado van Hasselt, Matteo Hessel, Tom Schaul, Arthur Guez, Tim Harley, Gabriel Dulac-Arnold, David Reichert, Neil Rabinowitz, Andre Barreto, Thomas Degris
One of the key challenges of artificial intelligence is to learn models that are effective in the context of planning.
no code implementations • NeurIPS 2016 • Jack W. Rae, Jonathan J. Hunt, Tim Harley, Ivo Danihelka, Andrew Senior, Greg Wayne, Alex Graves, Timothy P. Lillicrap
SAM learns with comparable data efficiency to existing models on a range of synthetic tasks and one-shot Omniglot character recognition, and can scale to tasks requiring $100,\! 000$s of time steps and memories.
Ranked #6 on
Question Answering
on bAbi
(Mean Error Rate metric)
70 code implementations • 4 Feb 2016 • Volodymyr Mnih, Adrià Puigdomènech Badia, Mehdi Mirza, Alex Graves, Timothy P. Lillicrap, Tim Harley, David Silver, Koray Kavukcuoglu
We propose a conceptually simple and lightweight framework for deep reinforcement learning that uses asynchronous gradient descent for optimization of deep neural network controllers.
Ranked #9 on
Atari Games
on Atari 2600 Star Gunner